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  1. #11
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by LordSideKicks View Post
    FC should be able to earn gil from things FC members does instead of FC member grinding unhappily to fill the FC Chest. Why make FFXIV like WOW without this feature for FC. LOL.

    P.S Philo mats are 7-8 k in my server. Market is very bad now.
    We sold titans and got a lot of flak for it. We plan on selling extreme mode primals and BCB turns now, so gil should poor in.
    (0)

  2. #12
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 74
    Quote Originally Posted by Lafiele View Post
    People still need to do day to day things and not everyone is farming for FC housing which may be surprising to you....
    Right, which is why these prices are outrageous. My FC has been busy gearing up and working on endgame content while putting money here and there in the company chest ever since the game started and are nowhere near buying any house. If we need to buy supplies and etc that will make it take even longer.

    I don't get why so many people even want a house. We can sleep anywhere, it serves to real purpose except some minor buffs we can live without. When we get one, we get one, but I won't be benching my own progression to pay for an FC house, that would be detrimental to everyone.
    We were excited to finally have our own hangout and a place we can customize because we will all be able to have a hand in it. I agree with not benching progression, but that is entirely why these prices are stupid. Anyone that has been focusing on progressing and working their way into endgame content is likely very far away from owning a house and will continue to be if you aren't on any of the lowest tier servers.
    (1)
    Last edited by Estellios; 12-17-2013 at 03:06 AM.

  3. #13
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sayura_ View Post
    2. dungeon runs

    icant..
    Prior to 2.1 you made a lot of gil running DH depending on server that is.
    (0)

  4. #14
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lafiele View Post
    This is an extremely common misconception. The current ways to generate gil in the economy is overly sufficient.
    Totally, which is why they increased the cost of repairs and totally didn't decrease it or add gil drops because here was so little gil being generated that people can't even afford repairs.


    Oh wait.


    Thus, that's why legacy servers have such high housing cost, it's because so many people are holding onto gil and have so much gil in circulation that it's super expensive there.
    Please actually do come and see our market and point out the massive amount of gil in circulation here.

    Everything has been designed to be in the perfect proportion, people just don't realise it because all they see are big numbers.
    as opposed to you, who is obviously privy to information we don't have right?

    You may want to tone down them floodlights on your armor, I think you're blinding some poor aliens two galaxies over.
    (3)

  5. #15
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Only the main storyline, quests, dungeon runs and now dailies and treasure hunts generate substantial amounts of money while Allagan pieces, leves and FATES generate smaller amounts, the rest of those options are just redistributing that generated money or the money from legacy players between other players. Say, using the prices on my server, a FC does manage to buy a 312 million plot, a non RMT FC to boot, that's 312 million less in the server for other people to buy things on the market, keep in mind this money had to be pooled from a substantial amount of players in the FC too. Now this will be pretty much impossible but say more than one FC manages to buy the best plot, or something more reasonable, a lot of the smaller plots start selling. That's also money that won't ever be redistributed until they add the option to resell the land, which to my knowledge isn't implemented yet, those 25 million will add up too.

    Eventually there will be a point where the generated money and the player's savings won't match the money needed to buy a plot, not until many months of saving money generated from the game anyway. There's also the fact that since the announcement a lot of people have started both hoarding gil and selling as much as they can, but the people hoarding gil are really less likely to spend it so they can save as much of it as they can, thus markets end up moving far slower and become an even more unreliable way to make money.
    (0)

  6. #16
    Player
    Beebles's Avatar
    Join Date
    Dec 2013
    Posts
    24
    Character
    Blooming Onion
    World
    Faerie
    Main Class
    Marauder Lv 70
    It's pretty easy to make 100k gil a day with minimum effort pre-patch. I imagine with dailies and buffed leve gil output it will be even easier to make gil.
    (0)

  7. #17
    Player
    Dravenheart's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Atma Dravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Even with any of the options above, its a delicate balance. Either market wise, or FC wise. Because you honestly run the risk of burnout and stop playing if you do it for too long.

    Being in the largest FC on Hyperion, we even didn't expect the cost of housing to be so high. We thought we'd have enough, but like many other FC's out there our hearts sank the moment we read the patch notes.

    And ever since we've been trying to band together and brainstorm ideas and raise what we can. Our FC leader even got a tell from another leader of a different FC on the whole situation.
    (0)


  8. #18
    Player
    YuriRamona's Avatar
    Join Date
    Aug 2013
    Posts
    202
    Character
    Yuri Ramona
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    The issue is that the prices are a function of the amount of gil currently in the economy.

    This would be fine, if we assume:
    Gil is distributed relatively evenly among Free Companies.
    Players within Free Companies are willing to donate a significant chunk of their wealth toward housing.

    Neither of those are necessarily true. And so we'll have wealthy FCs gleefully throw gil at the larger plots, and smaller (obviously more casual) FCs who've struggled to scrounge together a few million (when the entry price is 4-8 million).

    It is mind boggling that content designed for casual players have been subjected to a quite anti-fun grind fest that is FFXIV gil generation.
    (1)

  9. #19
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lafiele View Post
    People still need to do day to day things and not everyone is farming for FC housing which may be surprising to you....



    This is an extremely common misconception. The current ways to generate gil in the economy is overly sufficient. If you have too many new ways to generate new gil and insufficient gil sinks then you're going to have inflation. Thus, that's why legacy servers have such high housing cost, it's because so many people are holding onto gil and have so much gil in circulation that it's super expensive there. This is also what happens if your country prints money like crazy. Your $$ in bank becomes worthless.

    Everything has been designed to be in the perfect proportion, people just don't realise it because all they see are big numbers.
    dont know how legacys are holding on to all that money when SE took 90% of our gil when 2.0 hit.
    one gil is one gil regardless, there is no gross domestic product to go by means there is no real economy same rules dont apply.
    (0)

  10. #20
    Player
    ComradeTao's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Risky Tactic
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    You should zoom out.
    (2)

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