First the 14% is a typo in the English version, the JP notes have the correct depreciation of 0.14%.
Second even after depreciation the value of a plot can only be reduced 360 times over the course of 90 days to roughly half the original value.
Can't fault you on the first point since it has yet to be officially fixed in the notes but the second one is clearly written out in bright red text and with an example even.
yes you can. Also the value for the 90 days is wrong.
Formula: OriginalPrice-(OriginalPrice*0.0014*days*reductionsPerday)
8000000-(8000000*0.0014*10*4)=7552000
8000000-(8000000*0.0014*15*4)=7328000
8000000-(8000000*0.0014*30*4)=6656000
8000000-(8000000*0.0014*90*4)=3968000
Rep reply: http://forum.square-enix.com/ffxiv/t...00#post1659000
Last edited by Pseudopsia; 12-15-2013 at 12:34 PM.
Thread title tells people to do their math. Thread content fails a feat of fifth grade math. Thanks TC, I needed a laugh today.
Thanks for the insults but this was based off the english version of the patch notes. There is clearly a large typo and I have confirmed it with SE as well. 0.14% is the depreciation value, meaning it would take much much longer to buy land plot.
The math done with the typo is correct.
So now the issue arises, with gil becoming scarcer, it will now take considerably longer for those who have less gil to buy land plots. Hmph, I guess I will have to unleash all my gil in this investment.
In simplest terms:
An 8,000,000gil house will drop by 11,200gil every 6 real life hours. It's a solid 11,200gil drop each time (0.14%). To a maximum of 360 price drops. And even when the price does get low; other players may buy all of the low-end housing available before you can even afford one. Then you have to start all over in the new housing zones they release which will start at 8,000,000gil again.
Also, the math done with the typo is incorrect. The value of the house after 90 days should be 3,968,000gil (not 3,698,000). And even that is incorrect as the maximum it should drop to is 4,000,000gil. The 10 day and 30 day values are fine though.
Last edited by Galactimus; 12-15-2013 at 01:07 PM.
*Is suddenly reminded of his Economic Analysis classes*
Seems like at some point, the Devs were trying to use your typical Double Declining Balance concept before finally deciding on the Straight Line Depreciation concept. Either way, the point is that the pricing remains excessive.
"After ten years, finally headed to Sharlayan... absolutely stoked"
This issue, however, is not one of those times. 20 million for a patch of land in the slums is hardly insignificant, especially considering that such properties were likely intended for smaller FC's, who in reality aren't able to come up with that kind of gil. Even 3 months later you are talking about 10 million, which is absurd, especially considering that on non-legacy servers the same parcel goes for 4 mil after that amount of time. Not everyone on Legacy servers are multimillionaires, despite the hyperbolic dismissals of a handful of idiots.
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