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  1. #1
    Player
    Alphi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    16
    Character
    Alphi Windspring
    World
    Sargatanas
    Main Class
    Arcanist Lv 100

    The Cost of Living in Eorzea

    In light of the recent revelation in the patch notes about Free Company housing prices, many players have come to complain about the extortionate amount of money SquareEnix is charging players who wish to purchase a plot of land. Many emotions have been spreading such as disappointment, anger, and frustration. But let's break down the arguments and flesh out what the problem really is.

    First off, I would like to make it clear that my opinions were generated using the facts at hand and double checking my resources so as to not cause any more confusion than is necessary.

    Crushed Expectations
    At the heart of this matter we can feel a sense of disappointment that we were expecting Free Company houses to be popping up like daisies, thus assuming that the prices of houses would be reasonable enough for a common group of casual players would find a place to call home in Eorzea. However this is very far from the case itself. Given the release of the prices for housing, particularly for Legacy Servers, this was very far from the case.

    As a few people pointed out the prices are not only unreasonable they are also virtually unattainable by any particular group of people given their Free Company status. A few typographical errors seem to have been made in the release of the Patch Notes for 2.1. If I may draw the attention to the statement “The price of a plot of land is set to be reduced 14% every six hours.” At a glance this seems to invoke the thought of “Oh, it’s only expensive at first then I can eventually afford a house.”

    But the harsh reality is broken in when the sight of the example catches you. Doing all the maths it actually is flat rate of 0.14% of the starting price (8,000,000g) for every six hours equating to 11,200g. So after 40 devaluations (i.e. 10 Days) it results into 7,552,000g as they provided in the example. Being a player in Sargatanas, the 312,500,000g depreciates by 437,500g every six hours, and in 10 days would result in 295,000,000g, which most people will agree is understatedly unreasonable.

    The only silver lining I can see is if this is in Eorzean time and there is no minimum price for each plot of land. I’m still hoping that it is and this is just a big PR mistake. And if that’s the case, a plot will become more than 50% cheaper in 4-5 real life days, assuming the calculation of one real life minute equals 20 Eorzean minutes.


    The Assumption of Cost
    If I were to guess, SquareEnix has setup their prices based on poor calculations and methods. As mentioned in the Live Letter, the prices were reached based on the amount of money circulating in the economy. Again, this assumption is very dangerous since most servers experience economy in a similar fashion to real life; We have the high earners way up at the top with Gil in the nine figures and all the way down the bottom we have adventurers who barely make six figures, seven at a push.

    Now even if the Gil in all the players in the server (i.e. Sargatanas or Excalibur) is a very large amount, this straight calculation of averaging it among all players is prone to faults such as curve breakers that skew the results. Taking that to be the average amount a regular player has is not acceptable given there are so many factors that may influence the distribution of wealth.


    Factors of Wealth to (Re)Consider
    Although this is a Legacy server, there are a lot of non-legacy players in them who are now being penalized that they chose poorly. Of course they weren’t told this would happen at all. This may be a legacy server but not all players played 1.0 until the end and are basically new players as well.

    The number of players that exist in a Free Company isn’t always a large number. You may have 20 dedicated crafters in one or a total of 200 casual and hardcore adventurers in another. This entry barrier presented before us is too high. It would in theory, using Sargatanas as an example, take at least 300 people contributing 1,000,000g each or 30 members donating 10,000,000g each, assuming everyone is willing to give that amount of money. This would force Free Companies to merge losing the unique vision each Free Company has and causing leadership problems, management of too many members, and flooded chat channels.

    If these people were to pool their money together as a collective unit, what would they achieve? A house that is almost useless apart from say aesthetics or bragging rights? For all intents and purposes, the house has no practical application that would serve a unique function. A Free Company chest, a market board, and NPCs are freely available in the markets in the city-states anyway. Wouldn’t the money be better spent on i70 gear or lots of crafting materials?

    If an average person were to see this dilemma, would he even consider buying this huge Gil sink or just hang on to his money? The latter would seem more plausible. This Gil sink will cause a large upset in the markets. Put it this way if you have 1g and the server as a whole has 100g then 50g gets taken away spent foolishly on houses, your 1g is now worth more. You used to own 1/100 of the economy and now you earn 1/50 of it. Therefore, the longer players hold onto their money and watch other players waste money on large Gil sinks, they inadvertently become richer and the prices for all items become affected.

    Our markets have already been affected by botters who pump too much supply into the markets anyway and horde money while not losing out in the investment of time. Now this situation is going to cause even more need to buy Gil from questionable sources.


    What is the Point?
    What is the point of a Free Company house that is a huge drain in income? What would even justify that amount of money even for a tight living space that won’t fit 20 people? There are a lot of questions to be asked of Square Enix since this raises problems in several areas.

    Furniture was supposed to be one of the biggest markets for a crafter when housing is implemented, now it’s a far cry from being even remotely profitable. If a Free Company already has the money to buy such an expensive luxury item what is stopping them from making the furniture themselves? Will there even be enough demand? How can we sell furniture to the minority that is able to make buy plots of land? Will I even be able to sell furniture and have enough money for my own house?

    They also mentioned a system of being able to create more instances when a particular one becomes partly full. What is the use of that when housing will be too scarce that no one will buy them when even the server can’t afford to fill up an instance?

    Several Free Companies take housing as a place to relax and enjoy a second life in Eorzea, but the prices just cause more players stress. As a crafter myself, who has sold dozens upon dozens of high level clothing, it does not make sense that such a vast amount of sales only equates to a small house. In actuality, it doesn’t equate to a house, it equates to a pile of dirt that is bought but cannot be sold again nor can the Gil used to buy it be refunded.

    Conclusion
    Housing was supposed to be one of the main focuses of Patch 2.1, but now it seems more like a vanity system for those who do not have anything better to spend their money on. This is not content accessible to anyone, this is content accessible for those who made insane amounts of money in the game because they either got lucky by buying Materia from 1.0 in huge quantities or they horded so much money that the 90% of Gil barely affected them. With such a high barrier to overcome, would anyone even consider playing the game with housing in mind? SquareEnix has made a disappointing move already only time will tell if they will respond humbly and hear our concerns.

    Thank you for reading this article and please share this to anyone who might like to read up on the troubling situation at hand.

    May our voices be heard,
    Alphi Windspring
    (116)
    Last edited by Alphi; 12-15-2013 at 02:00 PM.

  2. #2
    Player
    Skrem's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    36
    Character
    Maximillian Bucks
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Indeed.... How would a person be able to afford furniture to furnish their new house given the price they spend on it to begin with? It's mind boggling, the amount of money involved here.

    I especially would like to point out - RMT. Players are going to be incredibly motivated to use RMT's now more than ever to afford their houses, and SE has already said they will penalize anyone involved in it to obtain these luxuries.

    312 million.... I can't fathom how, when we are given 500 gil for a leve that takes 10 minutes, or 2000 gil for doing a thorough 20 minute WP run(excluding repairs) that ANY new player on Sargatanas could ever hope to afford a FC house. There simply isn't enough raw gil to be earned to be a realistic figure.
    Gil sink for sure... Seems like a way to suck gil out of the economies which have more, in a pathetically obvious attempt to balance gil among servers.

    So disappointed.

    Cheers,
    Maximillian Bucks
    (19)
    Even the most expensive clock still shows sixty seconds.

  3. 12-15-2013 12:19 PM

  4. #3
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Well said.

    I also disagree with people saying entitlement. A lot of us have been waiting for this feature for a long time, even before "redenomination" I was saving for housing in ARR. I put in work and earned lots of gil, and I can afford to chip in for a large house. But I chose to have a FC with friends and not be in a giant spam invite one. The players in my FC cant afford to chip in even enough for us all to get a small plot on sargatanas because a lot of these players are new who came to legacy to play with friends that convinced them this was a great game.

    In a game with so much casual content, why would a vanity feature be the biggest achievement you can work for? Coil turn 1-3 is considered casual now and housing is for hardcore players? Housing does not give the FC a massive boost, its a bragging right at this point. Not looking forward to this feature anymore.
    (17)

  5. #4
    Player
    jetsette1's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    28
    Character
    Jet Sette
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    SE needs to take a look at what they have done to the Market of Balmung. It is CRASHING. Prices for raw materials are being driven down so low that it's completely unreal. Everyone is frantically selling everything they have. There are people camping every space imaginable and then selling things at impossibly low prices. The Market is going to completely crash and we're STILL not going to have enough money to purchase housing. My Free Company is watching what is happening in complete horror.
    (10)

  6. #5
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    As my mom would say this:
    "This whole thing is big friggin fuck-a-roo."
    I'm just saying. It's crazy.
    I'm pretty pissed.
    (13)

  7. #6
    Player
    Saraphiel's Avatar
    Join Date
    Dec 2013
    Posts
    5
    Character
    Saraphiel Do'rae
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    I read somewhere that a vendor in Ul'dah will be selling cardboard boxes for 2 million gil.


    10 million if you're on legacy server.
    (33)
    Last edited by Saraphiel; 12-15-2013 at 03:08 PM.

  8. #7
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    meh... I'm just waiting for Personal Housing.

    Not like FC housing really matters that much to our own characters.

    FC Housing is more to serve as a FC Base of Operations rather than a Home for our own character like Personal Housing will be.

    Still unless you're at Bill Gate level of being rich FC Housing is out of most people's reach.

    Personal Housing Price is a different story since it is a separate price from FC Housing due to Personal Housing being a individual payment compared to FC Housing Price being based on a community based payment.

    Not to mention Personal Housing and FC Housing will provide separate benefits to our own character.
    (1)

  9. #8
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by EdwinLi View Post
    meh... I'm just waiting for Personal Housing.

    Not like FC housing really matters that much to our own characters.

    FC Housing is more to serve as a FC Base of Operations rather than a Home for our own character like Personal Housing will be.

    Still unless you're at Bill Gate level of being rich FC Housing is out of most people's reach.

    Personal Housing Price is a different story since it is a separate price from FC Housing since Personal Housing will be a individual payment compared to FC Housing Price being based on a community based payment.
    I guess we can hope personal housing is the same feature then and not an afterthought. A 1 room instance you can decorate much like FFXI MH at a low cost. Or will we get the same plots of lands and ability to do the same things as the FC house feature.
    (1)

  10. #9
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Alphi View Post
    They also mentioned a system of being able to create more instances when a particular one becomes partly full. What is the use of that when housing will be too scarce that no one will buy them when even the server can’t afford to fill up an instance?
    I'm pretty sure that's the goal. The more instances they have to create, the more their current setup gets pushed, and the last thing they want is to actually have to upgrade their instance servers to accommodate a reasonable number of houses.
    (7)

  11. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raagnar View Post
    I guess we can hope personal housing is the same feature then and not an afterthought. A 1 room instance you can decorate much like FFXI MH at a low cost. Or will we get the same plots of lands and ability to do the same things as the FC house feature.
    Design for Personal House is the same for FC housing but the price is most likely different due to how there payment are based on with FC being a community price while Personal is individual price.

    FC Housing benefits is for DoH such as more DoH exp and DoH buffs.

    Personal House provides more personal benefits such as small stat boosts and other personal benefits.
    (1)
    Last edited by EdwinLi; 12-15-2013 at 01:43 PM.

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