We're pleased to present the full Q&A digest from the Producer LIVE Part X! If you weren't able to watch the live stream, or if you just want to watch it over and over again, check it out below! Please note that there will not be subtitles added to the LIVE letter.
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Letter from the Producer LIVE Part X Q&A
A: As mentioned during the previous LIVE letter, Jump is an attack ability. Abilities such as black mage's Manawall, on the other hand, can only be used to mitigate damage. Furthermore, regardless of whether you get attacked or not, the effect of these mitigating skills will wear off after a set amount of time. They also use up an action slot. Because dragoon's jump is an attack-based ability, it would be unbalanced to allow dragoons to attack and mitigate damage with a single skill. If we were to do this, we would have to greatly reduce the damage of Jump or increase the cool-down timer to five minutes or so.0:02:10
Q: Please tell us about the adjustments planned for dragoon. Also, you mentioned that dragoons won't be made invincible while jumping. Why is this the case when other classes like black mage have damage-mitigating abilities?
We recently released details outlining adjustments for warrior, but this was mainly to address an imbalance in the Binding Coil of Bahamut where paladins are heavily preferred. Rather than rebalancing the Binding Coil, we will make changes to warriors so that they are on par with paladins. Since these adjustments are quite extensive, we wanted to announce them before the patch. Please keep in mind, however, that announcing these adjustments was an exception to our normal plans for releasing job adjustment details, as this usually results in requests for details regarding other jobs soon after.
With that said, however, we'd like to touch on a few of the changes we have planned, and to start off I'll talk about dragoon. We'll be reducing the cooldown timer of Power Surge by 30 seconds and increasing the damage of their standard three action combo. Also, Jump will be adjusted so that execution is quicker, animation lock is reduced, and landing point is changed. Overall DPS will be increased by approximately 10%, so burst damage will greatly increase.
The video shows footage of the three different jumps.
As you can see in the video, players will be able to move right after using jump, making it possible to quickly dodge after using it.
We've also confirmed a bug where Leg Sweep's stun effect is not being activated after a certain combo, and we will be fixing this.
Monk's Greased Lightning effect, for example, will be increased. Also, we've noticed that because there are so few damage bonuses for attacking from an enemy's rear, players generally focused on attacking from the side. We'll be increasing bonuses for rear attacks, so if you use monk the way we had intended, your DPS will increase significantly.
A: Looking only at the end result, black mages may seem to have nearly infinite MP, but should they run out of MP for any reason, they aren't able to do anything at all, and they cannot deal maximum DPS. They've been designed with the cycling of Umbral Ice and Astral Fire in mind, which serves as both their strength and their weakness. This isn’t really something you can compare to the TP consumption of other classes and jobs. We encourage players to try out black mage and see how it differs from the other classes and jobs.0:09:52
Q: There are instances where tanks and melee DPS classes run out of TP frequently, but black mage seems to have infinite MP. What are your thoughts on this?
A: All MMOs have a roughly 0.3 second position check, and even if we reduced this value, there is still a physical gap in distance between the computers used by players and the data centers. With recent developments in the quality for internet connections, distance is no longer the issue it used to be, but no matter what improvements are made to internet connectivity, lag will occur at some point.0:11:09
Q: You have said that in FFXIV: ARR, the character's position is checked by the server once every 0.3 seconds. However there are times where characters receive AoE damage even though they appear to be out of range on screen. It seems like the information on the character's position is not up to date. Is there any plan to make adjustments to this?
We understand that the difference between what you see on your screen and what's been determined by the server is more noticeable when lag occurs, and we’ve implemented new coding to improve this. Reducing lag is especially important for PvP in the Wolves' Den, primal battles, and end-game encounters such as those within the Binding Coil of Bahamut, and the improved processing speed from this new coding should improve response time in these situations. In particular, we've optimized the code quite significantly for positioning between other players, so the difference will be noticeable. However, because open world areas have unique processes used for FATE enemies, we'd like to monitor zones for a while before we implement this for all areas. As encounters become more difficult, the difference in responsiveness should be clear, so please try it out.
Also, up until now there haven't really been any encounters that feature actively changing environments, but you can expect your surroundings to undergo various changes while fighting through the Crystal Tower, and we hope you enjoy it!
A: You'll be able to collect the equipment to use in conjunction with the upcoming vanity system and also gear up your secondary classes and jobs. There's also a lot of story to be enjoyed in the Crystal Tower.0:22:16
Q: What kind of benefits does the Crystal Tower have for players who are already doing the Binding Coil of Bahamut?
A: As the Crystal Tower is a 24-man raid, healers will be able to assist other players that are incapacitated and help each other out in the larger rooms. However, when the paths split, or in areas like the one shown here on the screen (* Please refer to the video), there will be mechanics that prevent you from aiding your alliance members.0:25:17
Q: The Crystal Tower has content where you split into three parties and do different things, but if one party is having difficulties will the other two parties be able to assist?
A: Allagan tomestones of philosophy and mythology. However, there is a possibility that we will introduce new tomestones in patch 2.2. Just remember that certain instances may be subject to change, like the adjustment to tomestones received in the Wanderer's Palace.0:26:40
Q: What types of Allagan tomestones will we receive in the Crystal Tower? Will they be philosophy, mythology, or something different?
A: While the additional retainer service we announced previously will not be ready for patch 2.1, we'll be increasing the items that can be stored in the Armoire. Rest assured, though, that the additional retainer service is scheduled for implementation before patch 2.2.0:27:41
Q: I'm having inventory problems as it is now, and new items are planned to be introduced soon. Will you be doing anything about insufficient inventory space?
A: Item organization will be much easier with the sort feature, so no need to worry. Although we originally planned for a simple sort feature, Minagawa was really particular about this and has made it possible to indicate what to prioritize when sorting, so you can create personalized sorting.0:30:53
Q: There will be a lot of items added in patch 2.1, but since the sort feature is being implemented, we don't have to worry about organizing our items, right?
Also, any players who've completed "For the Winsome," the first quest of the Lighting Strikes event, will be able to select the Lightning hairstyle if their character is female, or the Snow hairstyle if their character is male.
A: We discussed this at length, but due to the game's sophisticated lighting, your appearance can vary greatly depending on your environment. Outside of the preview screen, you couldn't be sure if the style and color are what you wanted, resulting in the constant need to change your appearance. While it will have the feel of a salon to some degree, we felt it wouldn't be practical, so think of as changing just your facial aspects in the character creator. You'll also be able to change the background, as well as the change the lighting between day and night.0:53:11
Q: Will you be able to change your appearance while sitting in front of a mirror just like a real beauty salon?
Good King Moggle Mog XII
* The video shows footage of the Good King Moggle Mog XII battle.
Those of you who played during 1.0 will see the differences, but the concept is “many vs. many” as opposed to "many vs. 1." For those of you playing since the launch of ARR, up until now the primal battles have been a party of players against one strong primal; in contrast, this battle will pit you against multiple moogles with different jobs, who will ultimately summon Good King Moggle Mog XII. We think that this is a challenge that everyone will enjoy.”
A: While players who have relic weapons are free to use the weapons from Good King Moggle Mog XII with the vanity system, please keep in mind that there are still many people who are waiting for the relic path to be eased, and the gap to reach the next level is a bit too big right now. This is a way to fill in gaps on the path to obtaining relic weapons.1:00:13
Q: Considering how common the relic weapons are lately, it seems like there's no point in trying to obtain the weapons that drop from Good King Moggle Mog XII.
Also, we will be increasing the item level of the Allagan weapons obtained from the Binding Coil of Bahamut from 90 to 95. The Binding Coil of Bahamut is extremely difficult, so we would like to create a slight difference between these weapons and upgraded relic weapons. Again, only the level of weapons is being increased.
*The video introduces concept art of Leviathan weapons and portraits of 3 GC leaders.
Duty Roulette/Player Commendation System
A: We've added a "Duty Roulette" tab to the Duty Finder. In this tab there are four categories: low level, high level, main scenario, and guildhests. On the right-hand side of the Duty Finder, when you queue up for the roulette, the rewards for completing the duty will be displayed. There will also be a reward bonus displayed, which will be earned when participating as a role that is in short supply. For example, if you are leveling your secondary character, once you hit level 16 the roulette will become available and I think your levels will go up quite quickly if you are a role that's in demand. We will also be adjusting the amount of experience points earned in dungeons in patch 2.1, so I believe dungeons will be a great option for efficient leveling. These bonuses can be earned once a day for each category, so you'll be able to earn a maximum of four bonuses in one day if you participate in all categories.
- Low LevelSastashaWhen queuing up for Low Level, you'll be matched for which ever duty is immediately available. This is for both players looking to rechallenge dungeons and also for new players. Although the high level roulette is better for those seeking Allagan tomestones, players who've just hit level 50 but aren't up to challenging higher level duties are welcome to use the low level roulette and save up tomestones at their own pace.
The Tam-Tara Deepcroft
The Bowl of Embers
The Thousand Maws of Toto-Rak
Haukke Manor, Brayflox's Longstop
The Sunken Temple of Qarn
The Stone Vigil
The Aurum Vale
The Howling Eye
- High LevelThe Wanderer's PalaceAllagan tomestone bonuses will be granted for all instances after reaching level 50. Until level 50, players will receive only an experience points bonus, which also applies to rest experience.
Copperbell Mines (Hard)
Haukke Manor (Hard)
- Main ScenarioCastrum MeridianumThis is a way to reward players for helping others to complete the main scenario.
- GuildhestAll available guildhestsSince guildhests are meant to serve as tutorials, no Allagan tomestones will be rewarded for their completion.
* The video introduces the tab showing off the Duty Roulette.
A: Just as I mentioned in the previous LIVE letter, we will be implementing the Party Finder feature in patch 2.1. You'll be able to search for people with the same objectives and form a party, so please use both the Duty Finder and Party Finder as needed. Also, in regards to level 50 players being matched with lower level players through the Duty Roulette for low level dungeons, we will be implementing the player commendation system to promote the spirit of helping among players.1:15:31
Q: Do you have any plans to handle players with different objectives attempting to use the Duty Finder?
A: We'd like you to set this once you are matched by letting other players know you'll need a minute, or by making settings ahead of time for each level spread.1:17:12
Q: When you are level synced through the Duty Roulette, you won't be able to set your hotbar beforehand without knowing what duty you're joining. Will there be some sort of preparation time?
Also, we'll be creating achievements for receiving a certain number of player commendations, and you’ll be able to receive titles and rewards. These rewards aren’t meant to be something to actively save for. We’d like you to think of them as a kind of windfall for simply playing and having fun with fellow adventurers.
* The video introduces the player commendation feature and achievements.
A: Bonuses are received upon clearing instances only. We understand concerns about players leaving when the party lacks DPS, as well as requests from North American players for penalties to be given to people who leave without saying anything, so we are considering adding a penalty.1:21:19
Q: Will your bonuses for the day be lost if you leave instances right after joining with the Duty Roulette?
A: In order to vote you will have to be solo, so this feature will only be displayed when you are participating alone.1:23:04
Q: Are there any restrictions on how many times you can vote or who you can vote on with the player commendation system?
A: While this won't be implemented in patch 2.1, when playing as an arcanist, players will be able to choose whether they wish to queue as a healer or DPS class when using the duty finder.1:23:56
Q: If I queue up using the Duty Roulette as an arcanist and I'm placed in a dungeon under level 30, will I be able to participate as a healer?
*The original question was “If I queue up to the Duty Roulette as a scholar, will I be able to participate as a healer?” but how Yoshi-p answered is for the case if player queued up as an arcanist.
As of now, if the player queues up to the Duty Roulette as a scholar and is matched in a level 30 or below dungeon, they will participate as a healer. If they queued up as an arcanist, they will participate as a DPS. However they will be able to select which role to participate in the future update.
A: Yes. Within a single category, as long as you have at minimum two duties unlocked, you’ll be able to use the Duty Roulette. Whether you’ve cleared them or not is not a requirement, so you’ll be able to use it for dungeons you have yet to clear.1:24:23
Q: Will it be possible to participate in dungeons that I’ve unlocked but have yet to challenge even once with the Duty Roulette?
A: We won’t be adding this in patch 2.1. Both the dhorme chimera and hydra are part of a system that is outside of the Duty Finder, but we are discussing adjusting this, so it may be changed in the not too distant future. We have no immediate plans to change the Binding Coil of Bahamut, but this doesn’t mean that we'll never do it. Using the party recruitment feature will make participation much easier, so please be sure to use this in patch 2.1.1:26:35
Q: Will you be adding the dhorme chimera, the hydra, and the Binding Coil of Bahamut to the Duty Finder?
*The video shows off gameplay of Pharos Sirius.
A: I won't be revealing any names, but I believe an iconic FINAL FANTASY boss will be introduced. There will be fun new mechanics as well, even for those of you who have acquired item level 90 gear.1:33:23
Q: The Wanderer’s Palace has tonberries and Amdapor Keep has the demon wall. Will Pharos Sirius have any iconic FINAL FANTASY elements?
Hard Mode Dungeons
We'll also be adding new quests leading up to them. You won’t be able to take on these dungeons if you haven't cleared the originals, and the story has been written as such that something happens, requiring adventurers to return and resolve a new problem. We will continue to add hard modes for dungeons moving forward, so expect to see some interesting stories leading you back inside.
A: Yes, there will be and they will be item level 60.1:39:02
Q: Will there be equipment that you can only obtain from hard mode dungeons? If so, what item level will they be?
*The video introduces concept art of new weapons and furnitures.
Extreme Mode Primal Battles
* The video shows The Howling Eye (Extreme).
A: The battles will be quite intense. If you don’t have enough DPS the battles will be quite rough, so I think it will be difficult if one party member is down. However, it all depends on the situation, and while I can't make generalizations, it shouldn’t be the case that you can't recover.1:46:30
Q: How hard will the extreme primal battles be? Will it be the kind of unforgiving encounter where a single mistake will lead to a wipe?
* The video shows The Bowl of Embers (Extreme).
The commonality between the extreme primal battles is that you might have a hard time at first, but gradually you'll figure out the strategy. We've made them a good challenge for those of you looking for a stronger enemy to fight after clearing hard-mode Titan.
The extreme primal battles are their final awoken phases, or rather, the conclusion to the encounters with each of these primals.
* The video shows The Navel (Extreme) and a new Ultima Weapon battle.
When I was first looking over the plans for extreme mode Titan, I saw how small the battlefield was and thought to myself, "seriously?" Instead of gradually becoming smaller, it becomes small all at once after a while. The changes for extreme Titan are probably the most visible. Imprisoning two people at a time with Granite Gaol, multiple Landslides going off at the same time, and bomb boulders being dropped right before Landslide. It’s a pretty busy battlefield.
As for Ultima Weapon, I've heard rumors that the Wandering Minstrel will make a return, and there's a bit of a twist that ties this battle into the main scenario. The battle team hasn't decided if this will be a "hard" or "extreme" battle, but you can bet the combined strength of these primals will make for an amazing battle.
A: If you clear all three extreme mode primal, you can obtain an item level 90 weapon. We wanted to add another option to the weapons you can obtain before obtaining an Allagan weapon. Naturally we will have weapons for all jobs.1:55:47
Q: For the hard mode primal battles you receive weapons, but what kind of rewards are there for extreme?
A: Yes, it’ll be part of the main scenario. By progressing through quests you will unlock the first battle, after which you can move on to the next quest and the battle that follows.1:56:53
Q: Will the extreme primal battles be part of the main scenario or will there be a quest line similar to the one for obtaining relic weapons?
A: Because we didn't want too many of these items circulating before the release of housing, we set the drop rate relatively low. There's also more than one piece of furnishing associated with each primal, as some items can be made from hard mode materials, while others are made from extreme mode materials. With the release of patch 2.1, we will also be increasing the drop rate of materials for hard mode primal battles. The extreme mode primal won't drop weapons, but there will still be rewards that you can brag about.1:57:39
Q: You can currently obtain materials for housing items from hard mode primal battles, but will the drop rates be higher for extreme mode, or will multiple items drop?