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  1. #1
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50

    Defaulting to self-heal?

    So...I target the tank and start healing healing healing...Then suddenly he takes a huge spike in damage, so I panic and start tossing Lustrates at him. And it's here that something strange happens...The first Lustrate lands on him, the second on me, and the third on him.

    The above scenario has manifested in various forms over my time playing. Occasionally, a heal(Lustrate, Adloquium, and Physick alike) would end up hitting me instead of the targeted tank. Similarly, I was noticing that a
    /ac "Lustrate" <t>
    /ac "Lustrate <tt>
    macro wasn't working properly. When I flipped those two lines, suddenly every lustrate hit me when I was targeting the tank.

    Browsing through the options, I found nothing that would seem to cause this. It was annoying, but the occasional wandering heal didn't stop me overall, so I didn't care enough.

    But now it's interfering with my ability to do coil, and so I'd like to change this self-targeting behavior. Someone know the option to stop this?
    (0)

  2. #2
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Cryvil View Post
    So...I target the tank and start healing healing healing...Then suddenly he takes a huge spike in damage, so I panic and start tossing Lustrates at him. And it's here that something strange happens...The first Lustrate lands on him, the second on me, and the third on him.

    The above scenario has manifested in various forms over my time playing. Occasionally, a heal(Lustrate, Adloquium, and Physick alike) would end up hitting me instead of the targeted tank. Similarly, I was noticing that a
    /ac "Lustrate" <t>
    /ac "Lustrate <tt>
    macro wasn't working properly. When I flipped those two lines, suddenly every lustrate hit me when I was targeting the tank.

    Browsing through the options, I found nothing that would seem to cause this. It was annoying, but the occasional wandering heal didn't stop me overall, so I didn't care enough.

    But now it's interfering with my ability to do coil, and so I'd like to change this self-targeting behavior. Someone know the option to stop this?
    In my experience, since Beta phase 2 ended any attempt of using a dual line healing macro for <t> and <tt> just doesn't work as I want it to.

    If I try to make a macro where a healing spell cures the Target of my Target, <tt>, if I am targeting a player, the heal defaults to me, presumably this is because my target is targeting a mob and the game figures if I am trying to cast a healing spell on a mob I must be soloing and therefore am trying to cure myself.

    It is more than a little frustrating.

    If you are using a macro for lustrate that has two lines with different commands and you find yourself spamming the macro it's kind of a crapshoot about which line will take priority. I've noticed this when I tried to make a macro for my bard to fire off all of my offensive cooldowns. If I spam the macro the order of cooldowns can be pretty random.
    (2)

  3. #3
    Player
    crystalfire808's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Elekta Iaera
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    The <t> / <tt> macro-duos do not work reliably anymore.

    Quote Originally Posted by Ferth View Post
    In my experience, since Beta phase 2 ended any attempt of using a dual line healing macro for <t> and <tt> just doesn't work as I want it to.

    If I try to make a macro where a healing spell cures the Target of my Target, <tt>, if I am targeting a player, the heal defaults to me, presumably this is because my target is targeting a mob and the game figures if I am trying to cast a healing spell on a mob I must be soloing and therefore am trying to cure myself.
    As far as I know, this is correct. You're technically trying to heal the mob, so it acts the same way as it would when you're soloing.

    It seems the macro lines that are registered first are almost random.
    (0)

  4. #4
    Player
    Ventdhiver's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    26
    Character
    Derevan Ventdhiver
    World
    Moogle
    Main Class
    Warrior Lv 80
    In the default settings, when you cast a spell without target (or in this case, when your target is not valid), the spell gets cast on yourself. It's somewhere in the character settings I think, and you can disable it.
    (3)
    - Ventdhiver -

  5. #5
    Player
    Little_Lulu's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Faesorceress Lulu
    World
    Faerie
    Main Class
    Arcanist Lv 50
    I'm really confused at everyone elses confusion. THis is a simple concept . <tt> = Target of my Target /Target that this target is targeting. If you are trying to heal the target of your target... and your target is the tank..... the tank will have a monster targeted. You can not heal a monster therefore you will default to yourself. Working reliably and as intended.

    <tt> Is more appropriately used for offensive abilities for example Energy Drain. Using <tt> for healing and supportive skills is just.. well silly. Your tank or party members are never going to have each other targeted unless by freak misclick and even in that case they would unlikely have the person you are actually trying to heal targeted... Stop using <tt> on cures... it's not intended for that... If you are trying to make a macro that heals your target use <mo>,<t>, <me> or <p1-8>.
    (1)

  6. #6
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Little_Lulu View Post
    You can not heal a monster therefore you will default to yourself. Working reliably and as intended.
    This defaulting behavior is not intuitive. Why would a healer be particularly interested in direct-healing themselves? It makes sense only in the context of soloing, which is a tiny tiny percentage of the game. Again, how can I stop the game from doing this?

    Quote Originally Posted by Little_Lulu View Post
    Using <tt> for healing and supportive skills is just.. well silly. Your tank or party members are never going to have each other targeted unless by freak misclick and even in that case they would unlikely have the person you are actually trying to heal targeted...
    You misunderstand why someone would use <tt>. It's not about party members targeting each other. It's about who the boss is targeting. The best example of this is ADS with tank-swapping. The moment that ADS switches tanks, there is absolutely no reason to be healing the old tank anymore.
    (0)

  7. #7
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Finally, if <tt> wasn't intended to be used with healing, then why does it work in the first place? If the above macro(with <tt> before <t>) was used while instead targeting the boss, then it indeed would heal the boss' target.(Except the ~5% of the times where it again randomly decides to target me anyway).

    The game is not "working reliably and as intended." Either heals are -not- supposed to work with <tt>, and the game is bugged and allowing them to work. Or it -is- supposed to work, and therefore should allow a macro like above to work without defaulting to self-healing.
    (0)
    Last edited by Cryvil; 11-13-2013 at 12:33 AM.

  8. #8
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Little_Lulu View Post
    I'm really confused at everyone elses confusion. THis is a simple concept . <tt> = Target of my Target /Target that this target is targeting. If you are trying to heal the target of your target... and your target is the tank..... the tank will have a monster targeted. You can not heal a monster therefore you will default to yourself. Working reliably and as intended.

    <tt> Is more appropriately used for offensive abilities for example Energy Drain. Using <tt> for healing and supportive skills is just.. well silly. Your tank or party members are never going to have each other targeted unless by freak misclick and even in that case they would unlikely have the person you are actually trying to heal targeted... Stop using <tt> on cures... it's not intended for that... If you are trying to make a macro that heals your target use <mo>,<t>, <me> or <p1-8>.
    Earlier in the beta it was entirely possible to use a macro like;
    /ac "Cure" <tt>
    /ac "Cure" <t>

    And when you were targeting a mob it would cure the person who had aggro, and when you were targeting a player it would give you a generic error message for the first line and then immediately go into the second action, thus curing your actual target.

    Some games even have options to have this happen automatically, all the time. Lotro has a check box in it's options called "Target Forwarding." The game automatically recognizes whether an ability you use works on your current target, and if it doesn't will then use that ability on your target's target if it is applicable.

    It is actually an incredibly handy option for numerous reasons. Never seem to know which mob you are supposed to be hitting? Target the tank, all your actions will forward to his target.

    Soloing a FATE while waiting for the DF? Now you can cure whoever is getting hit by your target without having to change targets yourself!

    Quote Originally Posted by Ventdhiver View Post
    In the default settings, when you cast a spell without target (or in this case, when your target is not valid), the spell gets cast on yourself. It's somewhere in the character settings I think, and you can disable it.
    This is actually really nice to know... I'll have to poke through the options to see if I can find it.

    p.s. I can't seem to locate this setting... any help on where it might be?
    (0)
    Last edited by Ferth; 11-13-2013 at 12:44 AM.

  9. #9
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ferth View Post
    This is actually really nice to know... I'll have to poke through the options to see if I can find it.

    p.s. I can't seem to locate this setting... any help on where it might be?
    Because I don't think it exists, sadly. A bit frustrating watching 1 out of 10 of my heals in the middle of a raid randomly heal me for some esoteric reason.
    (0)

  10. #10
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    from personal experience <mo> macros tend to work better as I can heal from the party window. If you add <t> or <tt> to the macro after <mo>, it will default to you sometimes and usually at the most inopportune time. If you want a more reactive heal that is going to hit your target without having to click go with <mo>. I just move my UI around to where my party window is at the bottom right hand side of my screen and move my buff/debuff bar right above it so I can keep an eye on Rot timer. I had an issue where it was auto defaulting to me before I just left <mo> and now I don't have this issue.
    (0)

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