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  1. #41
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Maelwys View Post
    Not strictly There are better stat boosts to be had from any other upgrade over Darklight (even from the belt which actually "costs" you 9 parry!) plus the +1 Shield is not BIS and the Allagan version drops from Turn 1. Combine all that with the fact that any shield is largely pointless on Turns 2 and 3, and really the only thing the Shield upgrade has going for it is that it costs exactly one week worth of myth - as soon as you're prepared to save anything beyond one week, it's hands-down the worst upgrade out there...
    Shield is only NOT BiS if you ahve access to turn 5 loot. Course, you have to be geared enough to get there before you can start on that BiS build....

    Turn 1: Cad wrecks. Its nice.
    Turn 2 is not a damage threat, the raid will wipe because non-tank members fumble mechanics, the tanks are in no danger of being killed under normal play, so no upgrade is particularly valuable here.
    Turn 3 is... lol wait, are we discussing turn 3?
    Turn 4: Shield very potent. You are perhaps over looking that the shield is both an % per block and % to block upgrade. When you are getting hit by two dreads, or 4 adds, this is extremely potent.
    Turn 5: Shield is again quite potent. Twin hits for so much that even a few % makes a large difference.

    Sure, you can get shield from turn 1. But i'm over two months in and haven't seen it. I wouldn't base purchases on drops you might get. The shield is an extremely potent upgrade. I agree the ring is also, but I wouldn't go past my first 3 upgrades without getting +1 sword/shield and heros ring (unless you get one of those three as a drop). Should you look at my character, you'll find I got the Allagan Ring early on, and thus bypassed heros for now.

    Personally, even though I am at the 6.5k point with food, I would not forgo vit for enmity. Twin continues to hit so hard that the hp is valuable. That said, that leaves only the sword (and incidental strenght from left side upgrades) as your means to increasing enmity. By contrast, every slot upgrade on your dps will increase their enmity. You have to keep up with them, particularly in turns 4 and 5 where the fights center around dps checks.
    (0)

  2. #42
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Holy Shield+1 is the single and biggest survivability upgrade you can get for the lowest Myth cost ever. You can't rely on the Allagan Shield to drop, not considering that it is NOT BiS...even if you get Turn 5 loot. It is not BiS period.
    Any PLD should ALWAYS go for the Shield+1 first over ANYTHING.
    (1)

  3. #43
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TirionCrey View Post
    You can't rely on the Allagan Shield to drop, not considering that it is NOT BiS...even if you get Turn 5 loot. It is not BiS period.
    Between this and the guy who said PLD Myth pants aren't BiS, i'm confused.

    PLD BiS changed while I haven't been paying attention?
    (0)

  4. #44
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I don't know where people get their information from, but look at the pieces, do the math and it is obvious in every single slot which is BiS

    To make it simple

    Weapon: Allagan Blade
    Shield: Holy Shield +1
    Head: Allagan Helm
    Body: AF2
    Hands: AF2
    Legs: AF2
    Feet: Heavy Allagan Flanchard
    Waist: Allagan Plate Belt
    Neck, Earring and Ring: Allagan pieces
    Wrist and Ring: Hero pieces

    Just compare Holy Shield +1 to Allagan. You gain 7 Acc and lose 7 Skill Speed. While Skill Speed is totally neglectable...it is still better than that 7 Acc, cause you don't neet it and will be capped for Turn 5. People just need to get their information right about Acc skill caps for Turn 5. It is a different cap for every single DPS, caster and Tank class.
    (1)
    Last edited by TirionCrey; 11-12-2013 at 02:15 PM.

  5. #45
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TirionCrey View Post
    Snip
    Looks good to me, really thought the Allagan shield was best in slot though.

    Might be a bit of a random question but while we're at it, is Heavy Allagan chest + Hoplite Circlet much better stat wise then the Heavy DL armour?

    Got the Allagan chest earlier and figured farming the Hoplite Circlet would be the best option for me till I can afford the Myth helm.
    (0)

  6. #46
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Grembo View Post
    Looks good to me, really thought the Allagan shield was best in slot though.

    Might be a bit of a random question but while we're at it, is Heavy Allagan chest + Hoplite Circlet much better stat wise then the Heavy DL armour?

    Got the Allagan chest earlier and figured farming the Hoplite Circlet would be the best option for me till I can afford the Myth helm.
    You will lose some parry and a lot of crit, over 8VIT and around the same amount of STR, but get a lot of Acc. I personally would use the Allagan Body and the Hoplite Head, over the Heavy DL just cause PLDs don't crit that much anyway, and the increase in STR will do more for your sustained dmg over time. And unless your already ACC capped the Acc won't hurt either. And 8VIT is another 120HP for your healers to have as a buffer before you die The loss of 6Parry won't hurt you much. Also you get more DEF and MagDef out of it, so it is kinda better anyway^^
    (0)

  7. #47
    Player
    fuzz's Avatar
    Join Date
    May 2013
    Posts
    102
    Character
    Adomus Prime
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I havent +1 my Bravura yet and have no trouble keeping hate or ripping hate off of PLD if im blowing CDs for dmg and not watching hate (yea, my bad).

    That being said, im looking at +1'ing my relic soon for PvP

    -fuzz
    (0)
    #donteventrip

  8. #48
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TirionCrey View Post
    I don't know where people get their information from, but look at the pieces, do the math and it is obvious in every single slot which is BiS
    Agreed.

    Base Stats @ 50 PLD (Seawolf):
    205 Str, 189 Dex, 237 Vit, 341 Parry, 341 Acc, 341 Crit, 202 Det, 341 SS

    Plus Stat Allocation: 30 Vit

    --------------------------------------------------------------------------------------------

    ** BIS Pre-clearing Turn 5, +Vit setup **

    Neck: Allagan
    Ear: Allagan
    Wrist: Allagan
    Ring1: Allagan
    Ring2: Heros

    Weapon: Curtana +1
    Offhand: Allagan Shield
    Head: Valor
    Body: Valor
    Hands: Valor
    Waist: Allagan
    Legs: Valor
    Feet: Allagan

    Grand Total (with above gear, no food):
    361 Str, 189 Dex, 518 Vit, 566 Parry, 484 Acc, 371 Crit, 230 Det, 352 SS
    HP: 6820.66 (in Party, no food)
    (Can swap Allagan Shield for Holy +1, but then will need to use food to hit Coil 5 Acc Cap)

    --------------------------------------------------------------------------------------------

    ** BIS Post-clearing Turn 5, +Vit setup **

    Neck: Allagan
    Ear: Allagan
    Wrist: Heros
    Ring1: Allagan
    Ring2: Heros

    Weapon: Allagan Blade
    Offhand: Allagan Shield
    Head: Allagan
    Body: Valor
    Hands: Allagan
    Waist: Allagan
    Legs: Valor
    Feet: Allagan

    Grand Total (with above gear, no food):
    361 Str, 189 Dex, 518 Vit, 594 Parry, 475 Acc, 352 Crit, 230 Det, 352 SS
    HP: 6820.66 (in Party, no food) - Needs approx +5 Acc from Food to hit the Coil 5 Acc cap


    --------------------------------------------------------------------------------------------

    ** BIS Pre-clearing Turn 5, +Str/Dex setup **

    Neck: Melded Gryphonskin
    Ear: Melded Rosegold Earcuffs
    Wrist: Melded Gryphonskin
    Ring1: Melded Gryphonskin
    Ring2: Melded Gryphonskin

    Weapon: Curtana +1
    Offhand: Allagan Shield
    Head: Valor
    Body: Valor
    Hands: Allagan
    Waist: Allagan
    Legs: Allagan
    Feet: Allagan

    Grand Total (with above gear, no food):
    406 Str, 234 Dex, 493 Vit, 540 Parry, 484 Acc, 383 Crit, 284 Det, 359 SS
    HP: 6447.285 (in Party, no food)
    (Can swap Allagan Shield for Holy +1, but then will need to use food to hit Coil 5 Acc Cap)

    --------------------------------------------------------------------------------------------

    ** BIS Post-clearing Turn 5, +Str/Dex setup **

    Neck: Melded Gryphonskin
    Ear: Melded Rosegold Earcuffs
    Wrist: Melded Gryphonskin
    Ring1: Melded Gryphonskin
    Ring2: Melded Gryphonskin

    Weapon: Allagan
    Offhand: Allagan Shield
    Head: Allagan
    Body: Valor
    Hands: Allagan
    Waist: Heroes
    Legs: Allagan
    Feet: Allagan

    Grand Total (with above gear, no food):
    406 Str, 234 Dex, 493 Vit, 553 Parry, 475 Acc, 368 Crit, 292 Det, 359 SS
    HP: 6447.285 (in Party, no food) - Needs approx +5 Acc from Food to hit the Coil 5 Acc cap


    --------------------------------------------------------------------------------------------

    ** Possible Upgrades via spending Myth **

    Neck (Darklight --> Heroes) +5 Vit, -1 Parry, -9 Acc, +16 SS
    Ear (Darklight --> Heroes) +5 Vit, -1 Parry, -6 Det, +16 SS
    Wrist (Darklight --> Heroes) +5 Vit, +7 Parry, -12 Acc, +11 Crit
    Waist (Darklight --> Heroes) +4 Str, +5 Vit, +4 Acc, -9 Parry, +8 Det, +3Def/+3MDef
    Weapon (Relic --> +1) +3 Str, +4 Vit, +2 Parry, +3 Acc, +2 Damage (= +2.916% AA DPS, +2.959% WS DPS with Pre5 Vit BIS)
    Offhand (Relic --> +1) +1 Str, +2 Vit, +2 Parry, +14 Block (= +1.2264% Block Strength)
    Hands (Darklight --> Heroes) +6 Str, +6 Vit, +10 Parry, -16 Acc, +15 Crit, +4Def/+4MDef

    Ring (Hoplite/Darklight --> Heroes/Darklight) +7 Vit, +3 Parry, +5 Acc
    Ring (Allagan/Darklight --> Allagan/Heroes) +5 Vit, -1 Parry, +7 Acc

    Head (Darklight --> Valor Head/Hoplite Body) +1 Str, +2 Vit, -43 Parry, +45 Acc, -15 Crit, +17 SS, -1Def/-1MDef
    Body (Valor Head/Hoplite Body --> Both Valor) +13 Str, +15 Vit, +34 Parry, -24 Acc, +17 Det, -17 SS, +10Def/+10MDef

    Body (Darklight --> Valor Body/Hoplite Head) +6 Str, +8 Vit, +2 Parry, -30 Crit, +15 Acc, +17 Det, +2Def/-2MDef
    Head (Valor Body/Hoplite Head --> Both Valor) +8 Str, +9 Vit, -11 Parry, +6 Acc, +15 Crit +7Def/+7MDef

    Legs (Darklight --> Valor Legs/Hoplite Feet) +6 Str, +8 Vit, -8 Acc, +4 Parry, +10 Det, +2Def/+2MDef
    Feet (Valor Legs/Hoplite Feet --> Both Valor) +8 Str, +9 Vit, +15 Parry, +10 Acc, -10 Det, +7Def/+7MDef

    Feet (Darklight --> Valor Feet/Hoplite Legs) +1 Str, +2 Vit, +9 Parry, +17 Crit, -22 Acc, -1Def/-1MDef
    Legs (Valor Feet/Hoplite Legs --> Both Valor) +13 Str, +15 Vit, +10 Parry, -17 Crit, +24 Acc, +10Def/+10MDef

    --------------------------------------------------------------------------------------------

    ** Primary Points (Vit) gained per 100 Myth points spent: **

    1.333 Neck (Darklight --> Heroes) WARNING: -9 Acc
    1.333 Ear (Darklight --> Heroes)
    1.333 Wrist (Darklight --> Heroes) WARNING: -12 Acc
    1.333 Waist (Darklight --> Heroes) Bonus: +4 Acc
    0.667 Weapon (Relic --> +1) Bonus: +3 Acc, +3% WS Damage (and therefore enmity generation)
    0.667 Offhand (Relic --> +1) Bonus: approx +0.3% Damage Mitigation versus non-magic frontal attacks
    1.212 Hands (Darklight --> Heroes) WARNING: -16 Acc

    1.867 Ring (Hoplite/Darklight --> Heroes/Darklight) Bonus: +5 Acc
    1.333 Ring (Allagan/Darklight --> Allagan/Heroes) Bonus: +7 Acc

    0.404 Head (Darklight --> Valor Head/Hoplite Body) Bonus: +45 Acc
    1.818 Body (Valor Head/Hoplite Body --> Both Valor) WARNING: -24 Acc

    0.970 Body (Darklight --> Valor Body/Hoplite Head) Bonus: +15 Acc
    1.818 Head (Valor Body/Hoplite Head --> Both Valor) Bonus: +6 Acc

    0.970 Legs (Darklight --> Valor Legs/Hoplite Feet) WARNING: -8 Acc
    1.818 Feet (Valor Legs/Hoplite Feet --> Both Valor) Bonus: +10 Acc

    0.404 Feet (Darklight --> Valor Feet/Hoplite Legs) WARNING: -22 Acc
    1.818 Legs (Valor Feet/Hoplite Legs --> Both Valor) BONUS: +24 Acc

    (2)
    Last edited by Maelwys; 11-12-2013 at 10:23 PM.

  9. #49
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PiedPiper View Post
    The shield is an extremely potent upgrade. I agree the ring is also, but I wouldn't go past my first 3 upgrades without getting +1 sword/shield and heros ring (unless you get one of those three as a drop).
    As mentioned above, the Shield upgrade gives you +1.2264% Block Strength.

    If we assume your block rate is about 24-25%, this equates to a boost in damage mitigation of around 0.3% over time versus non-magic frontal hits.

    If you consider that to be worth your first week's myth, then by all means go for it.
    Personally, I'd rather go for the Ring --> Body option for my first 4 weeks.

    ----------------------------

    Shield is only NOT BiS if you ahve access to turn 5 loot.
    Regarding BIS:

    Post Turn 5, the Allagan Shield is undeniably BIS.

    Pre-turn 5, if we ignore that using the Holy +1 shield over the Allagan requires you to use food for Turn 5 (you'll likely be eating Toast anyway for the +Vit and Parry) then it will grant you an extra 7 SS, which is enough to bring your GCD down from 2.162 seconds to 2.156 seconds.

    If your reflexes are high enough to notice a 0.006 second GCD reduction, then more power to you. Personally I very much doubt that the server clock can even register a 6 millisecond time interval, so would consider spending a week's worth of Myth on that to be largely pointless (assuming that you already have the Allagan Shield). YMMV.
    (0)
    Last edited by Maelwys; 11-12-2013 at 10:26 PM.

  10. #50
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    I have to disagree with your Post-Turn 5 set up, 15 crit rate (using valor gloves + feet instead of allagan) is more average through put than 11 DET.
    (0)

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