Prices will Sky Rocket in 2.1 now that Food will persist even after death. More Demand = Less Raw Mats to make them = Higher Mat Prices = Higher Food Prices.
Prices will Sky Rocket in 2.1 now that Food will persist even after death. More Demand = Less Raw Mats to make them = Higher Mat Prices = Higher Food Prices.
Last edited by OmegaSinX; 12-08-2013 at 01:35 PM.
All true, but you forgot to subtract out the demand increase that comes with having to re-use food after dying.
With that said, I think the demand will still be higher in 2.1. Unless your loaded with gil, Most people dont buy food because you lost the effect when you die. Essentially burning Thousands in Mins when raiding. A good piece of food is essentially 1-2 accessories, now that it last thru death, its too good to pass up.
You forgot one fact
Why peoples should bother PVP? this game not even PVP based
And if there even reward for getting items in PVP, you can have 6 friends play each others to work this out too
The intent of the post was to advise people to buy food in general, not just for pvp. Also, I wont be surprised if PVP becomes really big part of this game because Yoshi-P is a Fan of PVP
I guess we shall see. I think they can make it work, regardless if it fits story. I love the Player vs Player aspect as it's always unpredictable and adding pvp will expand the games audience and keep people playing longer....I mean how long can you farm Dungeons before you go insane.
We are competitive creatures by nature, and player vs player aspect feeds that nature. That's why Games like Call of Duty, Madden, (Heck even) Pokemon Refuse to Die.
And yea, apkallu might go extinct come patch 2.1 lol
Last edited by OmegaSinX; 12-08-2013 at 06:32 PM.
I'm level 50 CUL
And i find that making GIL in this game is pointless.
The main source or worth in this game is TOMES and as long as you can trade TOMES for GEAR that is = to crafted gear then crafted gear holds no value in the end.
The only thing thats ever going to be inflated in the markets is ( MATERIA )
Foods can be had by any NPC selling at random locations. Using the LIBRA app. one should never ever have to buy crafted foods unless your just wanting HQ versions.
With the BONUS to crafting skills added in 2.1 FC Housing. you could prob. level CUL to max in less than 3 days. Given the repeatable LEVE quest items can be purchased instead of crafted.
But man.. what a joke that everyone has the ability to level every craft to 50 within a month. What good will GIL be then ? Everyone can craft their own needs.
I have a few level 50 DoH and I dont craft for gil, I craft to be the Best. I'm a Min/Maxer type of guy. So if I want to be the best, Im either going to blow millions paying others for food/potions/gear or level crafting classes to be self sufficient. I chose the 2nd.
With that said. i dont think crafting is useless. Some crafted gear is better than the ilvl 90 gear. Take the Grypho skin accessories for example. For a Tank, the lvl 90 accessories only offer VIT PAR and ACC (with some not having ACC or PAR). While the Gypho Can offer VIT STR DEX DET ACC PAR & Skill Speed. I find i do a way better job tanking with those than the lvl90 items while only sacarficing alil bit of hp.
You cant buy the best foods from vendors. Some foods equate to about 2 accessory pieces or 1 ilvl 90 accessory. And in the future, I think Crafting classes will play a even bigger role .
Many people don't need much more reason than "because it's there." Especially when it involves competing against other people.
I can see both view points in regards to food. Some people may buy more, because it will persist through death. Others (that are already buying food) will buy less for the same reason. I'd wager that a large portion of the playerbase still won't bother using CLN crafted food, if any at all.
Last edited by Vortok; 12-08-2013 at 08:34 PM.
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