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  1. #11
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    118
    Greetings,

    Below is a comment from Hiroshi Minagawa in regards to a question about hotbar sets automatically switching.

    Quote Originally Posted by Hiroshi_Minagawa View Post
    Quote Originally Posted by Nonlinear314 View Post
    The only minor issue I've had is if I start marking the next pack while my weapon is still out. Sometimes it will sheath the weapon and flip my bar back to bar 1. I've done it enough now to where I make sure my weapon is in a steady state. Seems like this can be avoided with your method since you are already using set 1 for marking.
    As you’ve pointed out, there is a feature that will automatically change sets depending on if you weapon is drawn or sheathed if you turn on the customizable options for set selection when your weapon is drawn.

    If you don’t mind your sets not changing based on you weapon being drawn or sheathed, please use the below settings so that your sets are not automatically changed.

    ■Enable customization
     □Hotbar 1 □Hotbar 5
     ■Hotbar 2 □Hotbar 6
     ■Hotbar 3 □Hotbar 7
     ■Hotbar 4 □Hotbar 8

    □Enable customization for when weapon is drawn ←Uncheck this option
     □Hotbar 1 □Hotbar 5
     ■Hotbar 2 □Hotbar 6
     ■Hotbar 3 □Hotbar 7
     ■Hotbar 4 □Hotbar 8

    We will be adding an option to turn off automatic switching in patch 2.1, so you’ll be able to organize the sets you use independently for drawn and sheathed status and also not have them switch automatically.
    (16)
    Okipuit - Community Team

  2. #12
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    you really only need to mark 1 target 90% of the time
    (2)

  3. #13
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I only ever mark targets if DD can't seem to figure out which one has the lowest HP. IMO, we really shouldn't ever have to mark targets.

    That's right, target markers are a weakness.
    (5)

  4. #14
    Player
    Flionheart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    203
    Character
    Chronos Raum
    World
    Hyperion
    Main Class
    Gladiator Lv 25
    Quote Originally Posted by Molly_Millions View Post
    I only ever mark targets if DD can't seem to figure out which one has the lowest HP. IMO, we really shouldn't ever have to mark targets.

    That's right, target markers are a weakness.
    Stop justifying laziness.
    (43)

  5. #15
    Player
    Slickpig's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sibian Dragonspire
    World
    Malboro
    Main Class
    Gladiator Lv 60
    I only mark using #1 then when about one skill chain rotation from it being dead, I switch to the next mob, start my rotation to get hate, then mark that #1 that gives the DD's time to know which mob to start attacking next, let's me build a little hate, and avoids a situation where I might change my mind which mob to attack next. I've seen many cases where marking is done, 1,2,3 but then for any number of reasons, we need to kill #3 before #2, or we get another add etc, this helps avoid confusion in this case. Plus, the game has a built in macro for attacking marked target #1, so no excuse for anyone attacking the wrong mob if I do this. This method seems to work best for my groups, and I've never had any complaints.
    (2)

  6. #16
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Okipuit View Post
    Greetings,

    Below is a comment from Hiroshi Minagawa in regards to a question about hotbar sets automatically switching.
    So is this supposed to make it not change to hot bar 1 when you pull out your weapon?
    (0)

  7. #17
    Player
    Rightchaus's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Abraxos Foras
    World
    Leviathan
    Main Class
    Archer Lv 62
    Quote Originally Posted by Molly_Millions View Post
    I only ever mark targets if DD can't seem to figure out which one has the lowest HP. IMO, we really shouldn't ever have to mark targets.

    That's right, target markers are a weakness.
    Doing Garuda with colorblind people, don't mark for OT..he'll figure it out one day. (sarcasm x10)
    (3)

  8. #18
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Molly_Millions View Post
    I only ever mark targets if DD can't seem to figure out which one has the lowest HP. IMO, we really shouldn't ever have to mark targets.

    That's right, target markers are a weakness.
    You know you can make macros that automatically target a mob with a specific mark? Very useful when dealing with for example, Twintania's adds and having to use Virus, can skip the targeting part completely.
    (1)

  9. #19
    Player
    Masenken's Avatar
    Join Date
    Jun 2013
    Posts
    37
    Character
    Masenken Rowe
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I have a bar dedicated to marking. I only use it in group pugs and I tend to mark on the go (mid fight). Rarely have hard headed dd's, but when I do it doesn't really matter what I Mark. I just flash a bunch of times then target switch to spread the hate.

    Marking with a controller is fairly easy tbh.

    I like the OP's write up, but I only use that method for attacking and buffing, I manually switch for making, so when I cycle menus it's only stuff pertinent to the fight.
    (0)

  10. #20
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Slickpig View Post
    I only mark using #1 then when about one skill chain rotation from it being dead, I switch to the next mob, start my rotation to get hate, then mark that #1 that gives the DD's time to know which mob to start attacking next, let's me build a little hate, and avoids a situation where I might change my mind which mob to attack next. I've seen many cases where marking is done, 1,2,3 but then for any number of reasons, we need to kill #3 before #2, or we get another add etc, this helps avoid confusion in this case. Plus, the game has a built in macro for attacking marked target #1, so no excuse for anyone attacking the wrong mob if I do this. This method seems to work best for my groups, and I've never had any complaints.
    Same. I used to mark sleepers, but then I realized that that should be their job. I mark on the fly, why can't they?
    (0)

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