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  1. #1
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60

    SE, Please bring back Skill Chains or update Limit Break

    I'd say one of the things I miss most about XI was the skill chaining. There was nothing better than getting into a solid group where you all knew how to chain and the kills and xp just started flying. This of course, took a lot of co-operation and was the tale-tell sign of a really good group. (I'm speaking from pre-abysea i wasn't playing then so have no clue if it changed)

    I do like the limit break system, very nostalgic for us FFVII fans. I've noticed some fights have built in triggers to build the limit quicker, which is great for those fights, but I'd like to see the limit system integrate the co-operation of skill chaining from XI. If a really good group that knew how to chain their abilities could limit three times or even twice as often as a party that doesn't, I think it would make the whole ordeal feel more rewarding.

    Thoughts?
    (2)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  2. #2
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    I honestly don't think skillchains are a necessary thing for this game.

    This isn't like FFXI where (if you were lucky) you had something to use every 15 seconds, here the DDs are constantly using abilities.

    Its not like I would complain if skillchains were added to the game, I just don't miss them.
    (1)
    Last edited by Gilthas; 10-23-2013 at 06:49 AM.

  3. #3
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    I liked the Battle Regimen system from 1.0... I know, I'm weird like that XP

    But really asked some FC members and they miss BR too... I thought it was kind of fun~

    I think system that make 2 or more players que an attack and release it for a special big attack is a really cool feature for an online game...

    But seeing how SE had to balance all the raids to the battle system, adding anything new to the battle system will be too much work than they're probably willing to do...

    I think the current Limit Break is too much simple... And is making this game even more braindead than it is when you grind tomes lol
    (2)
    Last edited by Razzle; 10-23-2013 at 06:52 AM.

  4. #4
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    No, Instant Limit Break is easier to use.
    (0)