Having played the game since November 2012 in the Alpha Stages and having taken in feedback from several players I encounter each and every day, I decided to make some simple suggestions for the public to comment on. I won't keep this thread long, and I'll let the suggestions speak for themselves.
*Note: Exact balance of these items is not the point of this thread exactly, it is merely the idea that is more important -- values can be tweaked and adjusted, but merely acknowledging such items should exist is the real heart and soul of this thread.
Items Which Promote Dungeon Level-ProgressionPros: Alternative Means of Leveling that is both fun and rewarding.
Pros: Players can learn to utilize their classes and jobs better.
Pros: Promotes higher dungeon population.
Pros: Reduces dependency on FATEs but doesn't nullify FATEs entirely.
Cons: Fewer players taking part in FATEs.
Dungeoneer's ChokerItems Which Promote Old Fashioned EXP Parties of 8 Players
Neck › Necklace UNTRADABLE UNIQUE
Defense 1 / Magic Defense 1
Requires: All Classes
Requires: Lv. 20 / Item Lv. 20
Str.+1 / Dex.+1 / Vit.+1
Mnd.+1 / Int.+1 / Pty.+1
Special Effect: All Dungeon EXP earned from enemies and completion increased by 100%
Addition Effect: 20% Chance enemies slain will drop Grand Company Seals.
Item Cost: Purchased from Grand Company Rank 1 for 5000 Seals.
Non-Convertable
Grand Dungeoneer's Choker
Neck › Necklace UNTRADABLE UNIQUE
Defense 1 / Magic Defense 1
Requires: All Classes
Requires: Lv. 30 / Item Lv. 30
Str.+2 / Dex.+2 / Vit.+2
Mnd.+2 / Int.+2 / Pty.+2
Special Effect: All Dungeon EXP earned from enemies and completion increased by 150%
Addition Effect: 30% Chance enemies slain will drop Grand Company Seals.
Item Cost: Purchased from Grand Company Rank 2 for 10,000 Seals.
Non-Convertable
Imperial Dungeoneer's Choker
Neck › Necklace UNTRADABLE UNIQUE
Defense 1 / Magic Defense 1
Requires: All Classes
Requires: Lv. 40 / Item Lv. 40
Str.+3 / Dex.+3 / Vit.+3
Mnd.+3 / Int.+3 / Pty.+3
Special Effect: All Dungeon EXP earned from enemies and completion increased by 200%
Addition Effect: 40% Chance enemies slain will drop Grand Company Seals.
Item Cost: Purchased from Grand Company Rank 3 for 15,000 Seals.
Non-Convertable
Pros: Alternative Means of Leveling that is both fun and rewarding.
Pros: Players can learn to utilize their classes and jobs better.
Pros: Promotes team work and cooperation.
Pros: Reduces dependency on FATEs but doesn't nullify FATEs entirely.
Cons: Fewer players taking part in FATEs.
Cons: There are only a handful of viable locations where this is useful.
Cons: Many players are already level 50.
Cons: Can likely promote botters to auto-level in certain areas.
Commander's Banner
Other UNTRADABLE UNIQUE
Deploys a flag on the ground. All party members around the flag are level-synced to the party leader's level.
Special Effect: EXP earned within the radius of the flag is increased by 100%.
Special Effect: 20% Chance additional 50% EXP Bonus on a successful Chain.
Additional Effect: 20% Chance enemies slain will drop Grand Company Seals.
Radius: 25y
Duration: 180m
Item Cost: Purchased from Grand Company Rank 1 for 3,000 Seals.
General's Banner
Other UNTRADABLE UNIQUE
Deploys a flag on the ground. All party members around the flag are level-synced to the party leader's level.
Special Effect: EXP earned within the radius of the flag is increased by 150%.
Special Effect: 30% Chance additional 50% EXP Bonus on a successful Chain.
Additional Effect: 30% Chance enemies slain will drop Grand Company Seals.
Radius: 25y
Duration: 180m
Item Cost: Purchased from Grand Company Rank 2 for 4,000 Seals.
Emperor's Banner
Other UNTRADABLE UNIQUE
Deploys a flag on the ground. All party members around the flag are level-synced to the party leader's level.
Special Effect: EXP earned within the radius of the flag is increased by 200%.
Special Effect: 40% Chance additional 50% EXP Bonus on a successful Chain.
Additional Effect: 40% Chance enemies slain will drop Grand Company Seals.
Radius: 25y
Duration: 180m
Item Cost: Purchased from Grand Company Rank 3 for 5,000 Seals.