I'm sure anyone who's taken part in any congested FATE will notice that the sound effects are getting clipped all the time. For example, the Rage of Halone has 4 slashing sounds, but in FATEs it often gets clipped midway. Same for any other class.
For me, I'm using an USB external sound chip. Perhaps it's because it doesn't have enough processing power? If anyone's using those $300 sound cards or even S/PDIF to a decoder, it'd be interesting to know if the same clipping happens.
But after now a few months of grinding dungeons, I've found that the same can also happen in smaller parties. Full parties and even Light Parties.
So I'd like to ask if the devs are aware of this situation, and if they plan to "fix" it or is it something that's limited by player hardware spec. If the latter, could there be some pointers as to what kind of sound capability we should be looking for to avoid this?