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  1. #231
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Katarina View Post
    snip
    If you and your entire FC quit for these 2 reasons...then yeah...nobody is gonna miss you lol

    People get upset about the stupidest crap ever it seems...
    (2)

  2. #232
    Player
    XainTheGreat's Avatar
    Join Date
    Nov 2013
    Posts
    47
    Character
    Xain Ryuchi
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by abzoluut View Post
    Yes please, would be nice to have a cap per job!

    Let's vouch for this peeps!!
    No....it would be abused and you would have people fully geared in 1 job in like 3 weeks max instead of 5 months, 9 jobs, 300 each, after 3 weeks 9 jobs have 900 myth and thats already chest piece, legs, head, boot, hands, belt, ring, bracelet, earrings, and neck for a single job in 3 weeks, thats wayyyyyyyyyyy too fast, you would all be complaining then that there isnt enough jobs, or that there isnt anything more for you to do
    (1)

  3. #233
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by XainTheGreat View Post
    No....it would be abused and you would have people fully geared in 1 job in like 3 weeks max instead of 5 months, 9 jobs, 300 each, after 3 weeks 9 jobs have 900 myth and thats already chest piece, legs, head, boot, hands, belt, ring, bracelet, earrings, and neck for a single job in 3 weeks, thats wayyyyyyyyyyy too fast, you would all be complaining then that there isnt enough jobs, or that there isnt anything more for you to do
    While I'm not in favour of having a cap per job as well, you don't seem to get the reasoning behind it. A cap per job means, you can only use the points accumulated on THAT job for THEIR equipment. Not just grind 300myth on 9 jobs and use it all on one...
    (0)

  4. #234
    Player
    XainTheGreat's Avatar
    Join Date
    Nov 2013
    Posts
    47
    Character
    Xain Ryuchi
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TirionCrey View Post
    While I'm not in favour of having a cap per job as well, you don't seem to get the reasoning behind it. A cap per job means, you can only use the points accumulated on THAT job for THEIR equipment. Not just grind 300myth on 9 jobs and use it all on one...
    except that the way it currently is, you can buy any pieces you want with the Myth, and if it was class/job specific its not defined by anything other than Tomestome of Mythology, and the items that need to be bought require Tomestones of Mythology, so how can you gate items to a job when it requires the same tokens.
    (0)

  5. #235
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by XainTheGreat View Post
    except that the way it currently is, you can buy any pieces you want with the Myth, and if it was class/job specific its not defined by anything other than Tomestome of Mythology, and the items that need to be bought require Tomestones of Mythology, so how can you gate items to a job when it requires the same tokens.
    Cause you wouldn't reach an accumulated amount of Mythology on your character itself, it would only show the Mythology accumulated on that specific job. That is what people are asking for
    Of course they would have to change it to work like that, but that is what people are asking for, not to get 300myth/job and be able to spend it on all on one job^^
    (0)

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