Hey Mog, just wanted to give you a heads-up that there's been another rep response on this, translation courtesy of Reinheart:
Some people forgot marking feature even existed in this game (I'm one of them) and on JP side they started a thread to make a better use for it where you can use outside of leve/content. Here's reps response to this one.
こんばんは。
Good evening,
現行版では他に優先事項があるため、現状、マーキング機能を改修する予定はありません。
There are higher priority tasks for the current version so we have no plans for modifying marking feature.
新生では、マーキング機能は一から作り直します。
詳細な仕様は決まっていない部分もありますが
In 2.0 we will rebuild the marking feature from scratch,
The details are not decided completely but
- マーカーとサインの統合
combine marker and sign (I don't get what they mean by sign)- 1キャラに対して複数のマーキングを可能に
Be able to add multiple markers in 1 character- 現在のリーヴ/コンテンツ縛りを撤廃
Get rid of being excluded where it can be used in leave/content only
など、現状使いにくくなっている部分が大幅に改善されます。
We will modify largely to improve the feature which is making it hard to use.
Definitely the best place for the official translation! ^My favorite signature but minus the Bayohne part.
Good evening.
We have no plans to update the marking function, as we currently have higher priority issues.
The marking function will be rebuilt from scratch in 2.0.
We do not have detailed specs yet, but changes such as:
• Unifying the marker and the sign
• Allowing multiple marks for 1 character
• Eliminating current leves and content being tied down
These three changes should vastly improve some issues that are currently inconvenient.
Bethany "Rukkirii" Stout - Community Team
good news indeed, current ones were a mess anyways
Thanks for the update, but I think I have to protest. I know they have pressing matters, but this looks like such an incredibly simple and straightforward fix that I don't see why time can't be spent on it. I have no programming knowledge here so correct me if I'm wrong, but this sounds like something as simple as turning a "check" off (check if the monster is a leve monster, if it is, allow it to be marked, if it's not, refuse player). I guess you have to account for the fact that the player can't target NPCs and PCs, but you already have code that does those types of checks for your other actions.
Basically, what I'm saying is that this is something annoying that I think should be a UI flaw that can be fixed - I don't want to wait 11 months for something that I see rather basic like monster marking to be fixed.
If it's really that time consuming to address (and I know you guys are already running overtime on getting those patches out the door) I understand. I'm merely speaking as a player.
Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.
Originally Posted by kensredemption
I'd rather play solo than play with a bunch of elitists.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
It rarely is that easy. If it was, they could've fixed it by the time they gave that response - so why wouldn't they? There's so much stuff going down behind the scenes, that often if you change something, it affects many other sections of the code; especially in an MMO. Which means a higher risk for bugs, which in turn means more work for the QA and obviously for the programmers as well....I know they have pressing matters, but this looks like such an incredibly simple and straightforward fix that I don't see why time can't be spent on it. I have no programming knowledge here so correct me if I'm wrong, but this sounds like something as simple as turning a "check" off...
If there's one thing I learned during the last few years, it's that in game development, nothing ever is as simple as it seems.
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