I wish it doesn't auto zoom in.
I wish it doesn't auto zoom in.
This is only on the ps3 right? My friend on the ps3 has it happen every time his camera gets zoomed in from a wall, but it hasn't happened once for me on PC
then stop making tiny ass maps w/ bosses on them where we get totally disorientated trying to zoom-out/in ? i swear trying to fight ADS in coil 1 and ADS in coil 2 is only hard because of the minuscule area we got to work in and the crappy camera angles that completely blind us. Infact i remember Yoshi mentioning to players that they need to zoom out more when fighting titan... we'll make so we can zoom out more because im always at max and its not enough sometimes.
Why does XIV have so many issues that other MMOs seemingly don't? Every time something new comes as a possibility, we can't do it because of server stress, client stress, etc. Yet, other modern MMOs do it without a worry and run fine.
Totally agree, been saying this since launch but everyone seemed to just ignore me or flat out say I was wrong, or that if they did things the way other MMO's did it, it'd be a "WoW clone". You'll probably get flamed for your comment, but just know there are people who agree.
I agree it really is a huge problem. Most of the time when tanking I have to keep zooming out nonstop. Only reason I avoid some instances completely because the camera doesn't work properly in them. Dzemael Darkhold comes into mind being one of the worst.
I would really like to to know this as well. But I think we all pretty much have a good idea of the main problem: the PS3 version.
The horrible looking dithered transparencies already in place screams memory limitations. The corners they are having to cut to support this version are starting to become very apparent.
I think we should have an option to Pin the camera in place and it will turn as needed. Reminescent of PS1 era Square Titles and other RPGs
It wouldn't have to be everywhere. But coding the camera to pin to aetherytes, certain landmarks when in proximity, or for certain battlefields like primal fights.
It would be a camera effect happening not so rarely but so commonly. And it would give that cinematic feeling that the PS1 titles had. The standard MMO camera type trailing the character doesn't really show off the beauty of the world and is quite frustrating in some enclosed spaces.
It would also be quite nostalgic to get some camera pinning at unusual or high up angles reminiscent of how the camera was fixed in older RPGs
It returns to the original settings after you came off the wall.
and I don't want this auto-zoom to be removed. I use it to take many cool screenshots of my character but it's ok if it's gonna be an option to auto-zoom or not.
If they can't enable transparency, how about clipping? They already recognized how tight quarters it is, and having your camera bob in and out within seconds is going to be annoying, and you will be inclined to reposition each time. I just want to be zoomed out all the time. Clip the walls, I don't care if they are invisible.
You only YOLO Once
Check out my FFXIV Blog here: http://na.finalfantasyxiv.com/lodestone/character/2280915/blog/
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.