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Thread: mana management

  1. #1
    Player
    Chauve's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    40
    Character
    Chauvie Lorea
    World
    Sargatanas
    Main Class
    Conjurer Lv 50

    mana management

    So, I've been sort of playing around with different ways of healing and for the most part sticking to just using my cure I to single target heal, moving to II when it procs (or if someone's taking a lot of damage), and III also if it's proc'd and I need a party heal. Medica I really don't use often at all, and generally use seal before that. However I also find myself pulling aggro really easily after this.

    While it's pretty easy to manage on trash and most boss fights, there are a few times I really just run into a lot of trouble dealing with recovering mana. It could just be my bad luck with parties, but I think it's a bit of a combination. Primarily pugs when I'm not with people I'm familiar with, but a lot of the dps don't seem to know how to move to avoid aoes, so I wind up having to go in with aoe heals where it shouldn't be necessary.

    Suggestions on saving a bit?
    (0)

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  2. #2
    Player
    TeddyPrime's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Teddy Maximoff
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I never use Cure III. I've never found it useful in any situation. Ever.
    Use Shroud of Saints when you reach 60% of your mana.
    Use Divine Seal whenever it's up.
    Use Stoneskin, Regen and repose.
    (1)

  3. #3
    Player
    Arcaloid's Avatar
    Join Date
    Sep 2013
    Posts
    227
    Character
    Arcana Holo
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    1st step remove Cure III from your skill bar and forget about it
    And you don't always need to cast AOE heal when multiple ppl are hurt, if you know BOSS's skill rotation, most of time you can just put a Regen on your tank and take you time to cast Cure on the dps.
    (0)

  4. #4
    Player
    Dxkrooked's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Aeris Krooked
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I agree with the Cure III being just taken off your bar. I've never used it. As for mana management, I only have a problem if someone screw up in a raid and i'm forced to Medica or Medica II alot.

    I also run with a bard 90% of the time and hes pretty good at putting up ballad when i need it.
    (0)

  5. #5
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I agree, take cure 3 off the bar. That will help a lot of your mana issues.
    (0)

  6. #6
    Player
    Norack's Avatar
    Join Date
    Nov 2011
    Posts
    649
    Character
    Norack Sunstorm
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Use Divine Seal every time you have it up and available.
    (0)

  7. #7
    Player
    Kyomih's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Kyomi Dreamweaver
    World
    Phoenix
    Main Class
    Arcanist Lv 63
    It's all about knowing the incoming damage and read your party. Even in DF groups it's possible. I hardly ever have mana issues even with groups that are not really ready for AK dps wise.
    One thing that you need to get a feel for is if the whole group takes damage do you really need to cast a Medica II or is it ok to throw regen on the additional party members. Most AoE comes in waves and is predictable.

    Also, as the others have mentioned: I never use Cure III, ever..I think I cast it once to try it out in Ul'Daahl..on myself

    Cure I carries you nicely through everything trash with the odd Cure 2 thrown in on procs.
    Stoneskin is nice to get a bit of buffer before a fight and using Virus on a boss or hard hitting mob can also lower pressure on your MP

    Use SoS early on so you have it available again as soon as possible if you know you might get into trouble.
    (0)

  8. #8
    Player
    Grendahl's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Grendahl Hemloch
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    It's sad, but I agree on the Cure III thing =(

    I can imagine unrealistic situations where people bunch up and stop moving for 5 seconds so I can use the spell, but then I remember that most people are constantly spread out and moving between casts of their own spells/skills.

    The radius of the spell needs to be expanded to about 10 before it would become useful (or approximately the distance from the tank to the melee DPS behind a boss)
    (0)

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Medica whenever 3 or more people need healing, it is more efficient than 3 Cures.

    I would go so far as to say use Shroud whenever you lose any meaningful amount of MP. I tend to use it in boss fights at around 80% MP so that it prolongs the time until I need to use it out of necessity (it would be up again by then anyhow) and an early hate dump can be helpful to allow for Medicas as needed.

    Also, Stoneskin is very inefficient when cast on a non-tank while in the middle of a battle. It is usually better to top them off if a Cure will do the trick, but if you know a big hit is coming or have MP to spare then throwing out Stoneskins is fine.
    (0)
    Last edited by Estellios; 10-15-2013 at 07:22 AM.

  10. #10
    Player
    cuora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    7
    Character
    Cuora Moonstone
    World
    Faerie
    Main Class
    Conjurer Lv 50
    I'm only lvl 23 and I run out of mana a lot when I get to bosses, with Duties and with NPC.
    I equipped Ether to my hotbar but I still run out of mana.
    Is there an item I can use to restore mana other than ethers?
    (0)