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  1. #31
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    118
    Hello,

    Currently, the development team does not have any plans to separate the tomestone cap on a class/job basis.
    (70)
    Okipuit - Community Team

  2. #32
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Okipuit View Post
    Hello,

    Currently, the development team does not have any plans to separate the tomestone cap on a class/job basis.
    lol

    That's hilarious.
    Your dev team is aware we can just make multiple characters to bypass this artificial barrier, right? All you're doing is making the armory system have NO PURPOSE.
    (65)
    Last edited by Shiyo; 10-22-2013 at 06:24 AM.

  3. #33
    Player
    Trasias's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    89
    Character
    Trasias Amad'arlyn
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shiyo View Post
    HAHAHAHHAHAHA.

    SERIOUSLY?
    It's a good thing... Play the game - stop whining.
    (37)

  4. #34
    Player
    altered_juice's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Altered Juice
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Okipuit View Post
    Hello,

    Currently, the development team does not have any plans to separate the tomestone cap on a class/job basis.
    (49)

  5. #35
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Shiyo View Post
    lol

    That's hilarious.
    Why would they? So you could run AK 78 times a week and get everything handed to you now now now?
    (32)

  6. #36
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Amyas View Post
    Why would they? So you could run AK 78 times a week and get everything handed to you now now now?
    You really must enjoy doing AK over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again.
    (23)

  7. #37
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Kyp View Post
    While we are on the topic of lockouts, I would love to be able to tank for other coil groups even if I was locked out of rolling on loot after the first run through in the week
    As much as I would like to see this too, I think it would get abused.

    E.g. Seven players running with one player through Coil who thusly gets all drops and for each successive player run through Coil, would get all the drops.
    (3)

  8. #38
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Okipuit View Post
    Hello,

    Currently, the development team does not have any plans to separate the tomestone cap on a class/job basis.
    Well there you have it. Want to play other jobs? Make another character to get around the mythos cap....

    Might as well throw that whole armory system/play it all on one character design into the the trash pile and be done with it imo.
    (28)

  9. #39
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    For long term, cap should be there. Player should play two days then off 5 days, come back next week. Repeat.
    (4)

  10. #40
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Shiyo View Post
    lol

    That's hilarious.
    Your dev team is aware we can just make multiple characters to bypass this artificial barrier, right? All you're doing is making the armory system have NO PURPOSE.
    Feel free to do so. But it's a huge hassle switching characters compared to switching jobs, plus you'll have to do the story over again every time. If that's your cup of tea, I think that's totally fine.

    The purpose of the armory system is convenience, and it is. If you're crazy enough that you can/want to farm up 2700 myth stones every week on 9 different characters, power to you

    So essentially...5+ months to gear up all jobs or 3+ years. Gee, I wonder which is the best way?
    costs will be lowered / older gear easier to obtain over time.
    (6)

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