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  1. #181
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rydin View Post
    Featherfoot and second wind fail compared to PLD having it's own heal and being IMPERVIOUS to physical attacks....
    Keen Flurry? Really?
    Do we know what the duration and cooldown of that skill is?
    (0)

  2. #182
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Also, doesn't making yourself impervious to physical attacks disable or weaken your melee?
    (0)

  3. #183
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    450
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I would assume a PLD will do less damage in exchange for its better tanking ability. I'm hoping anyway...

  4. #184
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    It's a tough call, I expect pld to be better at mitigating dmg and generating enmity, as well as protecting allies, but not necessarily weaker in terms of dmg.

    They said they will limit the versatility aspect of jobs, but not specific assets of the base class
    (0)

  5. #185
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Also, I have to admit that even tho SE stated otherwise, I still hope I'll be able to solo in some extent with jobs.

    Every class has its own healing ability of some sorts, let's see if higher dmg output accounts for the loss in healing that you lose from the inability to cross class skills like bloodbath or second wind (pld won't have that problem).
    (0)

  6. #186
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Some info on job-specific armor: http://goo.gl/YvWav
    (0)

  7. #187
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    As we are on the eve of 1.21 it seems that there are more info on Jobs being released. In favor of keeping this thread's OP up to date and consolidating discussion I'll be bumping this.
    (0)

  8. #188
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    Hello! We received some information about job-specific gear that I'd like to share with you.

    It won’t be possible to attach materia to job-specific gear. Job-specific gear will feature stats that are better than gear that is craftable that have more than one materia attached. With that said, we will look into adding new gear in future patches that will have better stats than job- specific gear with multiple materia attached to them.

    There was also a question about the reasoning for the job-specific gear being referred to as AF (or artifact gear). While the upcoming job-specific gear is a type of artifact gear, there are plans to have other types of artifact gear in the future, some of which won’t necessarily be job-specific.
    (53)
    Bethany "Rukkirii" Stout - Community Team

  9. #189
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Well this intriguing....

    Could this hint at the difficulty level in obtaining Job-Gear
    (0)


  10. #190
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Nice. New info! Time to update the OP.

    I'll see if I can't reorganize it too.
    (0)

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