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  1. #1
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80

    Famitsu interview with Yoshida after NA's FanFest

    Translated in the top reply https://www.reddit.com/r/ffxiv/comme...ida_after_nas/

    Keypoints:
    • 4k Resolution and Dx12 support are being considered.
    • We might go against Garlemald in 6.0
    • The weapons Zenos yae Galvus hold aren't strictly tied to his character (possible Samurai hint)
    • They might get rid of classes by 5.0.
    • High chance accuracy and parry will be removed.
    • No new races with 4.0 (RIP us, another 2 years of people spamming viera threads)
    • Level jump potions are very likely to be added and will jump to 60.
    (15)

  2. #2
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,243
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by alimdia View Post
    • We might go against Garlemald in 6.0
    Is there something between Ala Mhigo and Garlemald or what we will do in 5.x?
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  3. #3
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Well, the continent next to us and where Garlemald is located is Ilsabard, and Garlemald is far up north of Ilsabard, if I had to guess 5.0 would be the southwestern half of Ilsabard (aka the land bridge northeast of Ala Mhigo) + Thavnair/Radz-at-Han, which is a standalone island like Vylbrand (La Noscea/Limsa), then 6.0 the northern half of Ilsabard with Garlemald, and maybe 7.0 Othard with Doma.
    (1)

  4. #4
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    No new playable race
    (0)

  5. #5
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Yay no new race! Hopefully means we get more customization and maybe, just maybe our 1.x bodies back lol

    That was a nice interview , thanks to whomever translated it.

    Eureka sounds cool too, looking forward to it . I also like how he said pay attention to the weapons in the art...and also no comment on if she's a monk or not, so yeah he never said she is one thank you. Also said derplander wearing mnk af, so...yeah.
    (21)

  6. #6
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by alimdia View Post
    Translated in the top reply https://www.reddit.com/r/ffxiv/comme...ida_after_nas/

    Keypoints:
    • 4k Resolution and Dx12 support are being considered.
    • We might go against Garlemald in 6.0
    • The weapons Zenos yae Galvus hold aren't strictly tied to his character (possible Samurai hint)
    • They might get rid of classes by 5.0.
    • High chance accuracy and parry will be removed.
    • No new races with 4.0 (RIP us, another 2 years of people spamming viera threads)
    • Level jump potions are very likely to be added and will jump to 60.
    The two things that have my curiosity piqued is that Accuracy AND Parry will/might be removed. And the level jump potions.. will they be limited to DoW/M or will they be for DoL/H as well? Could cause a lot of chaos if not handled properly..

    And regarding the races... this should have been obvious at this point, rather disappointed that that even made it on any list of questions.
    (0)

  7. #7
    Player
    Pooky_Bear's Avatar
    Join Date
    Aug 2013
    Posts
    297
    Character
    Dragon Lily
    World
    Coeurl
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by alimdia View Post
    Level jump potions are very likely to be added and will jump to 60.
    This makes me so sad. How are people supposed to know how to play that job if they get jumped up straight to 60?
    (39)

  8. #8
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    YESSSSS SAMURAI YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    (2)

  9. #9
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Pooky_Bear View Post
    This makes me so sad. How are people supposed to know how to play that job if they get jumped up straight to 60?
    I just hope if they do get the level jump potion they're forced to do the story if new players are using it.
    Then atleast they can learn their rotations and skills as they go because of level sync seeing what each and every skill does.
    (11)
    Last edited by Yasuhiro; 11-14-2016 at 11:27 PM.

  10. #10
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Pooky_Bear View Post
    This makes me so sad. How are people supposed to know how to play that job if they get jumped up straight to 60?
    The same way people who do fates and potd to get to 60 learn, reading tooltips, reading community made guides.

    Quote Originally Posted by Yasuhiro View Post
    I just hope if they do get the level jump potion they're forced to do the story if new players are using it.
    The story doesn't teach you how to play.
    (19)

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