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Type: Posts; User: Duelle

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  1. Replies
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    And the reason they didn't give RDM Attack-cast...

    And the reason they didn't give RDM Attack-cast or anything beyond Attack and Magic was because it gives the job too much to do, which is not a good thing given how turn-based combat works, combined...
    (1)
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    You're attempting to put a label on people who...

    You're attempting to put a label on people who were basically pointing to how RDM was used in FFXI and saying "don't do that". Almost every time it's come up the gist of the discussion included the...
    (1)
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    Difference here is that there have been...

    Difference here is that there have been discussions and feedback on RDM since the beta to ARR (actually before that if you consider threads like this one; yes, that's a thread from 2012). Anyone who...
    (0)
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    Assuming you were to go with a crossbow, you have...

    Assuming you were to go with a crossbow, you have a ranged option. You could give Throwing Dagger the Miasma II treatment by tying it to ROG and NIN. When the Soul of the Thief is equipped, you...
    (1)
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    I think that depends on how you intend to use the...

    I think that depends on how you intend to use the class. If it were me designing it, THF would be a sort of less refined alternative to NIN. NIN train specific arts and have a method they follow to...
    (1)
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    I'll admit that this wouldn't be too different...

    I'll admit that this wouldn't be too different from what we currently have. The main reason for Spellblade is really to give the player control of when mana is getting consumed; also because the...
    (0)
  7. Replies
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    This would need a modifier. Either keeping a buff...

    This would need a modifier. Either keeping a buff active that increases your mitigation or debuffs on the enemy that make them deal less damage to you and only you.
    With the outlook people in this...
    (0)
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    Hmm.... If we make THF as a branch from ROG,...

    Hmm....

    If we make THF as a branch from ROG, the main thing would really be establishing some sort of specialization for THF so that it stands out from NIN. For that, I'd suggest the buff to...
    (2)
  9. Replies
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    The Redesign

    Well, I did say I would eventually write it...

    Pipe Dreams: Red Mage, for real this time

    Foreword

    Mechanics
    (0)
  10. 3.0's meta revolved around dealing as much damage...

    3.0's meta revolved around dealing as much damage as possible. PLD didn't have a way to circumvent the built-in limits from Shield Oath the way WAR did (because swapping out of Shield Oath cost MP,...
    (4)
  11. Replies
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    Can't speak for others, but to me the issue is...

    Can't speak for others, but to me the issue is that they tied BLM to thaumaturges in the first place. Part of the 1.0 storyline involved thaumaturges basically saying "oh heavens no. raising the...
    (0)
  12. Replies
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    72 Corpse Walk - Raise target party member in a...

    72 Corpse Walk - Raise target party member in a zombified state. While zombified, healing effects do not restore HP, but instead deal damage. Upon expiring, party member once again dies. Effect can...
    (0)
  13. Replies
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    There's a whole conversation that could be had on...

    There's a whole conversation that could be had on that. There's two approaches available for BST as a tank. One would be similar to how SCH is built with the pet serving some mitigation function. The...
    (0)
  14. Replies
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    Back in HW, I suggested that Scathe could be...

    Back in HW, I suggested that Scathe could be reworked as a skill that extends Astral Fire/Umbral Ice by 5 or 6 seconds, so that you're not screwed too badly by movement. I still think that would...
    (6)
  15. Replies
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    Design-wise, XI's BST was a horrible mess between...

    Design-wise, XI's BST was a horrible mess between the devs' fear of pet jobs, the fact that BST for a time relied on field mobs (which stat-wise were ridiculously strong compared to player...
    (0)
  16. Replies
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    Someone in a thread a long time ago suggested the...

    Someone in a thread a long time ago suggested the BST riding their pet, combining their HP pools and stats when going into tank stance. I also wrote this a while back, though it's very outdated...
    (0)
  17. Replies
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    While I agree the job lacks feedback in how well...

    While I agree the job lacks feedback in how well you're doing, most of the choices are no brainers because the bulk of DA effects are potency increases. It'd be a different story if every ability...
    (1)
  18. Replies
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    Probably because it's a way to say "use this...

    Probably because it's a way to say "use this in Grit" without locking the ability behind it. Kind of like how Holy Spirit generates 20 gauge when in Shield Oath.

    If we're looking to simplify...
    (0)
  19. Replies
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    This is only because MP conservation is not a...

    This is only because MP conservation is not a thing for healers. If healer MP regen was so low that they eventually hit a point where they go OOM regardless of what you do, the focus changes to smart...
    (4)
  20. Replies
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    Out of the two, I see Fordola becoming the...

    Out of the two, I see Fordola becoming the antagonist by the end of the expansion; she not only knows how to fight, but is also a resonant. I have a feeling Yotsuyu us going the way of noble...
    (2)
  21. Replies
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    Put into as few words as possible, more sword use.

    Put into as few words as possible, more sword use.
    (2)
  22. Replies
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    While Blood Price was originally for MP regen, I...

    While Blood Price was originally for MP regen, I get the feeling they were planning to do something else with it and scrapped it before implementation. MP return on it being so low makes little...
    (0)
  23. Building off Llugen's idea: - SMN can call...

    Building off Llugen's idea:

    - SMN can call an egi and keep them around for 25 seconds. The egi attacks on their own, and the SMN has abilities that order the egi to perform special actions. While...
    (3)
  24. There is a way this can be dealt with. Make the...

    There is a way this can be dealt with. Make the test server a large empty room about the size of New Gridania. Have players make a character, talk to an NPC that levels them to cap or whatever...
    (1)
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    This sounds good, but it needs a new name. Warcry...

    This sounds good, but it needs a new name. Warcry is already in the game. It's the JP name for Infuriate.
    (0)
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