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Type: Posts; User: Aleo

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  1. Building on from Palace of the Dead floor 180+,...

    Building on from Palace of the Dead floor 180+, are there any considerations for hard/savage 4man dungeons.
    (12)
  2. Replies
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    44,682

    Would much prefer if they went for more bosses...

    Would much prefer if they went for more bosses over making a midcore difficulty. With more bosses the developers would keep the total completion time for the raid the same but to fit more bosses in...
    (2)
  3. Will there be any improvements to the rate that...

    Will there be any improvements to the rate that players can acquire new gear? It feels too slow to gear up, especially when you want to gear up multiple classes.
    (1)
  4. Can you please fix the issue of debuffs afflicted...

    Can you please fix the issue of debuffs afflicted (like dots) not showing up on enemies (particular in large scale content like void ark/diadem) on the UI even though it is ticking/on the enemy.

    ...
    (7)
  5. Please separate the player character buffs and...

    Please separate the player character buffs and debuffs onto separate UI elements so that we can have debuffs at a different location to buffs.

    On many fights with exclusive debuffs it would help...
    (3)
  6. Will you please consider increasing the turn in...

    Will you please consider increasing the turn in value of red scrip gathering collectibles, the total time required to cap this is significantly greater compared to other gameplay activities, and it...
    (4)
  7. This question regards the localisation of boss...

    This question regards the localisation of boss abilities from Japanese to English. I apologise for the long post but feel this should be addressed.

    Many boss abilities in the game, particular...
    (13)
  8. It takes too much real-life time to cap red...

    It takes too much real-life time to cap red gathering scrips

    So with both mining and botany it takes approximately 5-6hrs a week to cap, doesn't seem a lot until you compare it to other activities...
    (0)
  9. It takes longer to cap Gathering Red Scrips than...

    It takes longer to cap Gathering Red Scrips than capping Esoterics and Crafting red scrips combined. In addition capping gathering red scrips involves sitting in front of your screen waiting for rare...
    (1)
  10. Fishing has very few collectable fish that can be...

    Fishing has very few collectable fish that can be used to farm water clusters when compared to BTN/MIN.
    On top of that we cannot control what collectabililty we will get with fishing where as with...
    (1)
  11. What will you do to prevent any possible griefing...

    What will you do to prevent any possible griefing issues with this content (ie tanks using provoke to pull a mob away and reset its tag/HP).
    (7)
  12. Accuracy on gear is becoming a big problem with...

    Accuracy on gear is becoming a big problem with the current stat scaling. We are getting a huge amount of accuracy on a single piece of gear which means many times we are either way under or way...
    (17)
  13. With raid encounters tuned to require tanks to...

    With raid encounters tuned to require tanks to DPS, fending accessories are largely undesirable to tanks due to having no strength, so they are forced to use crafted accessories with str/vit melds.
    ...
    (65)
  14. With raid encounters tuned to require healer DPS...

    With raid encounters tuned to require healer DPS are there any plans to add accuracy on healing gear?
    (38)
  15. When it rains in housing areas, how come garden...

    When it rains in housing areas, how come garden planted seeds don't become watered/tended?
    (14)
  16. With the addition of new classes to the game,...

    With the addition of new classes to the game, could you please explain how you intend to maintain class/job balance, so that groups are not forced to bring a particular class/job over a player they...
    (18)
  17. BRD's are currently the only physical DPS class...

    BRD's are currently the only physical DPS class that cannot self-buff their own damage. (MNK's have dragon kick / DRG have disembowel / NIN have dancing edge), because of this and the fact that a lot...
    (8)
  18. Even though you have mentioned enhancing...

    Even though you have mentioned enhancing dragoons, their utility in raids is not as good as monks in due largely to Dragon Kick. This skill is near mandatory for most turns in final coil especially...
    (4)
  19. For the second coil of Bahamut (and its Savage...

    For the second coil of Bahamut (and its Savage version) there was an emphasis on high DPS primarily to beat enrage timers or push phases in a favorable way. Tanks and healers were also encouraged to...
    (5)
  20. Do you have any long term plans to adjust/change...

    Do you have any long term plans to adjust/change the materia system?

    Specifically regarding problems for:
    - Players ability to acquire a specific materia (without using the markets)
    - The lack...
    (26)
  21. What was the purpose of adding the i75 supra...

    What was the purpose of adding the i75 supra gathering/crafting tools in patch 2.3 when players already upgraded their tools in patch 2.2 and do you plan to add another ilvl tier of...
    (9)
  22. Three stats on Relic Nexus = 1 point stat loss

    Hello,

    This is an issue regardless of server/date/time/format etc.

    1. When you create a sphere scroll/Novus weapon with two stats you have 75 total stat points.
    (for example: Critical hit +44...
    (0)
  23. Please consider making adjustments to the amount...

    Please consider making adjustments to the amount of materia players can obtain and is available via the game economy.

    Here are the current problems;

    - Demand for particular rank IV materia is...
    (59)
  24. With materia now in great demand and of extremely...

    With materia now in great demand and of extremely high value it is apparent that some changes are required regarding the amount of materia that players can obtain.

    Will you please consider further...
    (2)
  25. The current desynthesis system feels extremely...

    The current desynthesis system feels extremely cruel at high level, crafters are required to spends an enormous amount of gil for a chance of a small fractional gain, on top of further RNG with using...
    (1)
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