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Type: Posts; User: Marxam

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  1. ppl asking for dps meters are just looking to...

    ppl asking for dps meters are just looking to flex or have a in-game reason to exclude someone due to their "poor" rotation. The hyper focus of players on dps meters is just a symptom of their...
    (1)
  2. honestly, a lot of the difficulty was lost...

    honestly, a lot of the difficulty was lost because they increased the hitbox to the size of the arena and also increased the amount of "training dummy" bosses i.e. stationary or recentering bosses. ...
    (4)
  3. Replies
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    That's the point. You want to back off the 2 min...

    That's the point. You want to back off the 2 min meta by emphasizing that its the DPS's job to do damage. The devs have shown they are incapable of balancing around job exclusive windows but 120...
    (0)
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    Imo the two min meta should be DPS exclusive...

    Imo the two min meta should be DPS exclusive while T/H stay on the one min. It would give tanks and healers more consistent damage while DPS can focus on doing more "bursty" damage. It would also...
    (2)
  5. Thread: Holmgang Bug

    by Marxam
    Replies
    4
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    619

    Holmgang can target either an enemy or yourself. ...

    Holmgang can target either an enemy or yourself. Marco it to target yourself and you don't have to worry about it dropping off early.
    (2)
  6. I think people forget they need to do 4...

    I think people forget they need to do 4 expansions worth of Hildebrand to even start the tome grind. I like the new aesthetics since it reminds me of my pc rig but I do wish they took the extra...
    (3)
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    BW already heals once per gcd (4 gcds per use). ...

    BW already heals once per gcd (4 gcds per use). This is the most nerfed WAR healing has ever been but the weak raid damage doesn't help emphasize that. Outgoing damage is so low that DPS is...
    (1)
  8. aggro management is only useful in the context of...

    aggro management is only useful in the context of multiple targets. In single target or striking dummy bosses it loses all relevance, especially when boss autos no longer cleave despite their...
    (2)
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    I would like to see the tanks divided into flat...

    I would like to see the tanks divided into flat mit and eHP tank stance i.e. Shield Oath vs Defiance. However, given how bloated shields can get with even just 10% more incoming heals I'd imagine a...
    (0)
  10. Replies
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    The only rework I would like to see is DRK...

    The only rework I would like to see is DRK capitalize on the "charge stacks" to become the "charge tank" with Dark Arts being the new 3k mp spender. DA will be introduced at the lvl 60 cap. Imagine...
    (0)
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    the rework was okay. I honestly see the blitz...

    the rework was okay. I honestly see the blitz system as something like what you see in fighting games with their target combos. It was much better than Fire into wind GL opener in e8s where server...
    (0)
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    have you seen the DRK opener? Its nothing but...

    have you seen the DRK opener? Its nothing but double weaves. All they needed to do to make DA work was increase its recast timer (7-10 secs) and limit the amount of things it can affect.

    Imo...
    (4)
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    Probably should have made tenacity a tank...

    Probably should have made tenacity a tank exclusive stat with direct hit and piety being for DPS and healers respectively. Fact of the matter is that tenacity in its current form is just another...
    (0)
  14. the variants should just have the option to buy...

    the variants should just have the option to buy roborants for 100 of the currency with no weekly cap and the criterion version should offer the upgrade for it. I'm unsure why this requires savage...
    (4)
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    NF in ShB was actually stronger than it is now. ...

    NF in ShB was actually stronger than it is now. It synergized with Vengeance counter attacks, auto-attacks, and ogcds, in addition to gcds. It was also based of dmg and not cure potency so getting...
    (6)
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    That can easily solved by introducing more...

    That can easily solved by introducing more "wild charge" mechanics and just increasing the outgoing dmg. Since they aren't gonna change striking dummy bosses or their hitboxes, at least make...
    (1)
  17. The concept of tanks having two stances was...

    The concept of tanks having two stances was wasted potential imo. It can work in the 2 min meta as a way of doubling up effects on the same actions/skills while offering varying options. Since...
    (3)
  18. Replies
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    That's honestly why I preferred the ShB NF...

    That's honestly why I preferred the ShB NF version. It was a heal on dmg dealt, not gcd used so you can really pump out some heals, but on the flip side if you time it wrong you basically get...
    (1)
  19. Yeah like HH. It would put back some of the tank...

    Yeah like HH. It would put back some of the tank responsibility of good positioning into play, especially with how often raidwides happen in relation to tank busters. It would also necessitate some...
    (1)
  20. the problem with enmity is that it forces a tank...

    the problem with enmity is that it forces a tank role in fights where that is completely redundant. Going from tanks having to keep the boss and adds away from the party to just hitting a striking...
    (1)
  21. combining "proc skills" into one button...

    combining "proc skills" into one button would be my top priority. Things like AST Draw and Play, combined as one button (why this hasn't been years ago is baffling). Other examples include ogcds...
    (2)
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    Don't be surprised when fashion accessories start...

    Don't be surprised when fashion accessories start appearing in the cash shop. Honestly at that point I'm done with the game, though I'm already on the way out. I hope their plan to focus on casuals...
    (10)
  23. I still say it was a missed opportunity for...

    I still say it was a missed opportunity for AST/SCH to be dual stance healers while WHM and SGE represented the opposite ends of the spectrum.

    With regards to barrier heals, I think they missed...
    (0)
  24. The irony is that you asked for 4.0 AST. It...

    The irony is that you asked for 4.0 AST. It literally solved everything (other than potency and card balancing). Just some examples of what 4.0 AST did right:

    -Minor Arcana replaced Undraw...
    (0)
  25. 3.0 = Berserk 1997 4.0+ = Berserk 2016 ...

    3.0 = Berserk 1997

    4.0+ = Berserk 2016

    If ppl saw the animations for Scourge and Power Slash they would cry for this style of DRK again. Players perception of a "weightless" class is tied...
    (1)
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