And if it were an ability and nothing else was changed it would pretty much mean +250 potency (more or less, depending on how much mana a skill gives) to all our skills and nobody would ever use the...
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Type: Posts; User: Naryoril
And if it were an ability and nothing else was changed it would pretty much mean +250 potency (more or less, depending on how much mana a skill gives) to all our skills and nobody would ever use the...
In the first few weeks i sometimes had login queues of several hundred up to 1500, which meant waiting up to 1.5 hours to log in.
My thoughts exactly. And even the standard 1-2-3 combo looks pretty fancy in their upgraded version.
1 - Jumping into the air and doing a bunch a flips or whatever while shooting
2 - Spawning 10 or...
Eden 4 drops the weapon token, it doesn't matter if you did the other 3 first (obviously the very first time you have to do them in order).
Since you need 7 of those for the weapon there is not need...
This.
To emphasise: Use duty finder, not party finder. Iiirc on PC the default key to open duty finder is "U". In there, select the dungeon you want to run and click the "queue" or "ok" or whatever...
Logs don't cover everything. I'm not saying that red mage does enough damage, it definitely should do more than it currently does. But in the cases where red mage shines the most, is where it looks...
See, that's where our opinions differ. I think an MMO is not only about the most difficult content it has to offer. If a class is above the others in some regards in some content, i think it's fine...
You are calling for removing one of the 2 spells that make up one half of the definition identity of red mage and you say you don't have a problem with red mage having healer utility?
No red...
Nobody says they want to play RDM like a healer, but the red mage undeniably has some healing characteristics. Heck, by FF definition, it is a mixture between white and black mage. And yes, my main...
What's fun and what isn't is a subjective matter. Many classes can lead their party to a clear by good DPS, at the moment for example Monk. But salvaging a run like that is something only red mage...
This "specific niche" is extremely common in duty finder, be it alliance raids or normal raids. And there are way more people doing content through duty finder than doing savage content with static...
No, they replaced it with Ikishoden, a flat 50 kenki buff. Yes it generates less kenki (50 instead of 60) and on a longer cooldown (60 instead of 40) and leads to more midares (due to not spending...
This as also true for FC houses if no FC member enters the house for the period. Just that all FC members will get the notification E-Mail.
A small addition to crafters: There is a bit of a limit: You can only be specialist in 3 of the crafting jobs. Being a specialist gives you a few extra skills to use, but i'm not sure how much of a...
Well, i'd really like to still have flash. Not because of the aggro, in that regard there is really no need for it anymore, but because of the blindness. It's was basically a defensive cooldown you...
If you found it fun before, you'll still find it fun, since not much has changed. Yes, the lvl 80 skill garbage and only situational, it's not what you are looking for in your final and thus...
Ahh, thank you very much. Looking at the duration chart, it looks exactly like the ingame rook autoturret durations (7.5 - 15 seconds), plus a flat 5 seconds bonus independent of the battery charge...
Yes, it says so in the skill's description, unfortunately it doesn't say how much greater the potency is. According to what i found with google, it's a linear increase, up to the double potency with...
I'm not lvl 80 yet on the machinist, so currently i'm more concerned about the turret. From what i tested, the autoturret lasts exactly twice as long with 100 battery than with 50 battery, so with...
Ignoring raid buffs, phase changes, the boss dying during the skill and other external factors (as in, not decided by myself), does it matter if i use these skills once at 100 battery, twice at 50...
There is nothing to adapt to, you only need to understand how the system works and you'll never think "i wasn't hit by that, why did i take damage?" If you understand how it works, you'll always know...
To add to what Vrahjin said: The end of the cast bar usually, if not always, is the same time when the marker on the floor vanishes. If you are within the usually orange marker when it vanishes,...
Ahhhhhh, so THAT'S what it means when a cast bar is red flashing/pulsing.
Why would the crit thing make any difference? Let's say a crit deals 50% extra damage (i don't know the number), and every tick of doton crits, it will deal a total potency of 8 * 45 * 1.5 = 540. If...
Yeah, basic math fail, and i was even wondering "didn't raiton and doton have the same potency in the past?", sorry.
Anyway, i also see this a lot for ninja before level 70 (for example in the lvl...