Please please please have a text-based inventory viewing option. I don't want to have to memorize the image for everything in this game.
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Type: Posts; User: Altano
Please please please have a text-based inventory viewing option. I don't want to have to memorize the image for everything in this game.
I can't say this is a good idea. People can have legitimate conversations via those channels (although I don't see the need for a /yell and a /shout, but meh). Still, there should be some flood...
*Looks longingly back in time to the Beta server names...*
Perhaps, but I can't imagine there will be much to like about the new addition for more than 2 minutes when people realize there is no game to play inside the inns. I guess I just don't understand...
I'm not upset about it at all. I just think it's utterly pointless. Laughably so, actually. And to that extent the hours spent developing it could have been put to better use elsewhere. There are...
I just don't see anything that says that system in 2.0 is actually built on top of this. To me, this implementation just reeks of the half-finished products that plagued the game in the first place....
How can you say you're looking at it "objectively" for what it's "going" to be? I'd be more than happy to read anywhere they state that these instances or even the framework of the inn system will be...
I'm gonna miss Besaid. Somehow Balmung just doesn't sound as friendly.
No harm in putting things in now, you're right. But making a big to-do out of something that actually contributes nothing substantial is a bit ridiculous at best.
I'm not sure how this statement is in any way justified. Heck, the game could just as well implement a logged-out resting bonus from anywhere. While I appreciate the sentiment (I guess....) behind...
I did like these names better. But honestly, it's a server name. I'm on Besaid. I could be on Rabanastre, Trabia, Lindblum, or whatever else. The people on the server matter, not the name of that...
I enjoy the fact that the amount of "Likes" Gath gets per thread is on a very steady and severe decline.
Other than that, I have to agree that speeding up the animations would be okay. Perhaps to...
As long as I have a button to hit so I can skip ahead after I finish reading the line of subtitled dialogue, I don't mind what they do for everybody else. (Amazing how easy it is to appease both...
Seems fairly natural that it would be. Goobbue is pretty enormous. Roegadyn players have more of the screen obscured than Lalafell ones. That's just further up the scale.
Sometimes I love these forums.
Aha! The call-everything button!
Thanks!
I would suggest they just make the "chocobo" button in the micro menu become a "call mount" button for those who have unlocked a 2nd mount, which would then trigger a small popup window of "Which...
Some aspects of realism contribute to the
quality of the game. Others are just a pain in the rear. Whereas I think the fact of repairs falls in the former category, the procedure for carrying out...
Um........
I'd personally appreciate not having to return to the NPC to get the titles. Especially since efficiently reaching these NPCs requires burning anima just for the sake of picking up a title more often...
This. At least 1,000 times.
If people want to be inefficient, let them. That's their own damn business. [EDIT: Using shout alone, yes, is inefficient, but a wise person would start using it immediately to complement the search...
I agree that it is simple to use. I just think that it can look intimidating and unintuitive (despite being quite the opposite), which is exactly what caused the failure of the original search...
I've won the lottery before. 1.19 (yes that large one) I had downloaded with SE client in just under 10 minutes right after the patch became available. Today, I lost, big time. Lesson: don't bet the...
I honestly have to say that XI's "/sea all inv (job low-high)" was so insanely simple to use, I really don't know why the XIV team insisted on doing this differently. I'm glad the new party search...