Agreed. This my biggest beef with the 4.2 WAR rework.
However they wanted to change them, I wish the devs would have left Berserk and IR as separate abilities, if just to avoid the homogenization...
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Type: Posts; User: mcspamm
Agreed. This my biggest beef with the 4.2 WAR rework.
However they wanted to change them, I wish the devs would have left Berserk and IR as separate abilities, if just to avoid the homogenization...
Verstatic O3S SCH POV:
https://www.youtube.com/watch?v=6gJzuhCTQBY
Verstatic kills O3S 7/21 @ 11:27pm EST.
Log: https://www.fflogs.com/reports/8bx9rgMLY64GvcmH/#view=analytical
http://i.imgur.com/N84TApW.jpg
http://i.imgur.com/ZiuyfkC.png
8:48pm < 8:58pm.
Math is hard.
Verstatic kill videos
O1S SCH POV:
https://www.youtube.com/watch?v=JwgExJiia1I&feature=youtu.be
O2S SCH POV:
https://www.youtube.com/watch?v=Y8zC8lCE230&feature=youtu.be
Reporting for Verstatic (LS group: an HoT/Malbros/Nyah collaboration), led by Names Arehard.
We killed V1S at 8:48.33pm EST.
http://i.imgur.com/CoGtE3D.jpg
EDIT: O1S Log
Downed V2S at...
Hear hear!
Just need to decouple Unchained from Inner Release, and WAR will be in a pretty good spot (pending Shake It Off rework - soon™).
Yeah, so long as with Strength VI materia we can...
He could be referring to players gearing up in i340 gear, which will be available from savage starting next week.
That could be a turning point with breakpoints that shift stat priorities,...
Speaking of which, was Defiance ever updated such that the healing boost also affects abilities (e.g. Lustrate, Tetra, Essential Dignity, Indom, Assize, Collective Unconscious, etc.)?
"Defiance...
At that point, they would be better served by making raid damage percentage based to keep it relevant (e.g. deals 50% of each player's max health in damage), although that could introduce a whole new...
I'm completely guessing here, but maybe while projecting tank HP values into 4.4 / 4.5, they're worried about tanks having six digit health for some reason.
"Oh no, players will be able to go back...
*Puts tinfoil hat on*
It's almost like they spent their time redesigning WAR for PVP, forgot they had to redo PVE abilities as well, and just cobbled something together last minute.
Wait a...
As a fellow WAR main, thank you for airing these grievances!
I almost completely agree with you, with my one exception being Onslaught.
After playing WAR 70 for some time, my only beef with...
But what if the SAM rips hate? :p
On a more serious note though, a <tt> macro doesn't allow you to Shirk your co-tank and then Provoke back for additional aggro while you're main tanking (since...
I am personally all for the devs adding a reasonable amount of STR on all tank-locked accessories (i.e. at least 53 STR each, so that they're strictly better than 270 STR pieces after melds).
That...
Now that I've had a couple weeks playing WAR at 70, here's my list of grievances with the new 4.0 WAR:
Stance dancing feels awful, especially for a job whose kit so heavily revolves around...
This would be a band-aid fix unless they locked tanks out of using STR necks, wrists, and earrings.
Otherwise tanks could just upgrade their rings normally, and continue to use STR 270 pieces for...
With Onslaught, I'm starting to get used to it once I'm in battle. The potency of Onslaught seems fine.
However, there's still the outstanding issue of not being able to use it on a fresh pull. ...
For focus target:
/ac "Shirk" <f>
You can find the full list of targeting options for macros on the following page, under Placeholders:...
I definitely agree with you about Inner Release. Six Fell Cleaves are overrated, and I am beginning to find it overused and stale.
The reason I found Fell Cleave exciting throughout 3.x was...
As a WAR main since patch 2.45, I hate the current stance penalty for switching on Warrior.
Outside of unlucky / poor management of Inner Release, why is it possible to end up with a gauge value...
You can no longer overmeld main stats on pieces, so you're still capped at 25 Strength per accessory, whether it's crafted or not.
Quoting the 3.2 Patch Notes:
"Players are now unable to use...
Yeah, exactly. Not to mention Cover now works against magical attacks as well.
While I'm glad they addressed PLD's "weakness" to magical attacks in SB, it seems like a gross oversight to have...
Incoming WALL OF TEXT!!
Possible Solutions
The dev team has expressed that they have no interest in returning to tank attack power scaling off VIT.
They want to be able to scale tank HP and...
First off, let me get this out of the way - "OMG WAR main, disregard anything I say that doesn't agree with your personal viewpoint on the matter lolkthxbai!!1one".
*Ahem* Now, back to being...