The reason is because the game is designed around doing the same few things over and over. No one wants to deal with wiping on something they've already done 40 times.
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Type: Posts; User: jpem
The reason is because the game is designed around doing the same few things over and over. No one wants to deal with wiping on something they've already done 40 times.
It's not so much huge budgets = bad, but where they seem to use the budget. Usually graphics and such.
Really? Is hard for me to agree with how small the world is. But to each his own.
I've had it happen where I need to level sync but I couldn't since all the mobs were outside. So I just didn't get credit. But otherwise yeah.
The world isn't really big enough for that to be a good option to be fair, unfortunately. If that really caught on it'd turn into a big messy zerg around a few maps option as well.
What a surprise, people telling him to stop playing.
Maybe some of them are hoping Yoshi will have sex with them. He does look rather young still.
Judging by the market board the stats on em aren't that great. Even with Materia are they as good as darklight?
People being upset about other people not being geared aside it is pretty bad.
Certainly not yours.
Edit:Sorry, I couldn't help myself.
End game technically leans more towards easy as you do the very easy dungeons way more than you do the hard primals/raid.
He said subscription based. Most games have a cash shop these days.
Yes exactly. Pretty much my views on how most AAA game companies operate. Said it better than I could.
You're right, I give up. Call of Duty is objectively all 10 of the top 10 games ever made.
Yeah, sales =/= quality. Being mainstream doesn't make it inherently bad. There are tons of shitty unknown games. But the majority of mmo's are just the same old, same old. There was many successful...
Doesn't that kind of prove his point? No one wants to make a great niche game, they will choose to make an average mainstream game instead. It's all about the money not the game.
I agree. A heavily scripted go to this zone, do quests, level up, then grind for gear games are barely worth being called an adventure imo. Doesn't help when the game world is tiny. Basically they...
It should have it's own song I agree, but I dunno about Red XIII's. Even though it's one of my favorites there's obviously much less basis there than with the magitek choice isn't there?
This is pretty linear compared to a lot of things though. Maybe not FF13 tier but pretty far from say EVE or even some single player games.
You don't have to rush to be 50 by now. So i'm not sure what the "don't rush" people are trying to prove at this point.
Huh. It's not luck. The devs don't just happen to find dungeons and say lucky us lets put it in the game. They just don't want to take the time or risk to make more when they can release the game now...
I agree.
/10 characters
Why can't we have it at launch? That's just some bs people tell themselves. Why couldn't they at least put in hard mode versions of the 15-49 dungeons for launch and allow us to do those for tomes...
There's always gonna be a grind, but I think it's the developers job to make it fun and interesting. I think SE failed in doing that. We at least need more dungeons, level 50 hardmode versions of the...
I disagree but it was worth the 30 dollars at least. Many games aren't worth the paying price.