I don't think cross world shopping is really to blame for the prices of crafted gear in 5.05. There are a number of issues.
First off we had plenty of time to gather stacks of DoL materials,...
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Type: Posts; User: Aniforani
I don't think cross world shopping is really to blame for the prices of crafted gear in 5.05. There are a number of issues.
First off we had plenty of time to gather stacks of DoL materials,...
The game design almost requires job choice to be for aesthetics. When everyone gets funneled through the same content, often times repeatedly, it isn't fair to grant an advantage to any job.
...
The Trust System is what I'm most looking forward to. Not specifically for myself, but more for the sake of my wife, who plays very casually.
While she has fun crafting, gathering and chatting...
While I think the very best gear should still come from endgame combat, I wish that there was a mission for crafters to produce a single set of high level gear for their own personal use. I'd love...
Even with the specialist system you don't need to rely on other characters. Just swap specialist using your soul of the crafter. Right now if you're geared for 4 star there isn't anything worth...
Specialist system isn't really a great blockade since you can swap them. I still have 11 souls and that's after I swapped a few times.
This really wasn't a great patch for crafters. The item level...
I think they will need to do a combination of things to prevent this from happening. Chests will have to have some chance of upgrading your gear regardless of level, and all bosses should provide...
I would have liked a system where raiding gave unique materia instead of being higher ilvl equipment. Give these materia unique effects, like reduced % of elemental dmg, or hp/mp regen, or reflecting...
When it looked like crafting was going to end up being just for glamour I decided to go with weaver, leather worker and armorer. I figured those classes would make the most visible equipment for...
A player that doesn't wait for protect is the same as getting an player using equipment several levels below the dungeon because it takes too long to walk to the marketboard. The healer is offering...
When it comes time to choose tier 5 materia from the moogles it looks like T5 cunning materia is still either too much or too little for this equipment. T5 competence on the other hand looks like a...
So just did some spiritbonding with a single set of carbonweave gear, head, body, hands,legs and feet. End result was three T4 command, 1 T4 cunning and a T5 competence. Each piece was HQ, had 2...
Good point on the conversion to tier 5 materia, but unless I was to pop a couple tier 5 materia into it I would end up with either lower craftsmanship or control from my i150 set.
Carbon weave gear cannot be overmelded, making it pretty worthless.
Can you currently get tier V materia from converting the crafted i170 gear or is it still limited to gambling with transmutation?
I usually look at the lowest price the item has sold for in the history and sell it for that amount provided I am still earning some gil. I don't care what other people currently have it listed for....
The echo buff is used to help people progress when they cannot. If you are in a dungeon without enough people to progress shouldn't it be applied? If it was applied temporarily to a group until a...
Rather than punish the person who leaves why not apply a party buff like the echo effect to those who remain. Make it potent enough that they could at least progress in the dungeon until a...
There should be something like a Mercenary Guild for dungeons in addition to the systems we have right now. The guild would have its own ranks and currency used to buy Glamour Gear. There would also...
It's way too costly on ultros as well. Cp +4 is around 180-220k depending, but control +4 is almost always at 300k. I've been spirit bonding my crafting gear while fishing and gathering. It averages...
I believe there was mention of adding in a new way for us to get t4 materia which will hopefully reduce the cost to do your melds. It's a gamble, but I've been selling my t4s now in hopes that I can...
I wouldn't mind repeating dungeons if they had some randomization to them. Add some secret rooms, rare spawns, and random quest npcs. Start the dungeon with the players separated, maybe include a...
I imagine a system where the player in need has not completed the trial or dungeon more then X number of times, allowing them to initiate a "training" option. Players looking to Mentor can select to...
If I designed the quest line it would go something like this. Quest starter npc hears about a legendary blacksmith, which turns out to be me of course. So he seeks me out, I show off all my crafted...
Instead of having crafting gear limited to a lower ilvl than dungeon/raid gear they could add unique bonuses to non crafted equipment. Things like lowered cooldowns for certain abilities, dmg bonus...