Good deal, i'll write something up this weekend and it out to you in the next day or two.
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Type: Posts; User: Tuldin
Good deal, i'll write something up this weekend and it out to you in the next day or two.
I think it'd be a neat.
State: Ability Set
Transition/Policy: Available Abilities
Value: Damage
Buffs are just abilities, and skills with modifiers could be ignored because their benefits...
Have you considered using the tool to generate rotations through machine learning techniques such as Markov Decision Processes (MDP) or Reinforcement Learning (RL). I think it'd be neat to see how...
ditto (PC Version)
sounds like a money management issue. just because the user sucks at finance doesn't mean the game is broken. learn ways to make money other than brute force trash pharm, and learn better ways to...
I'd rather not see the game become an experiment in class balancing. If Rift taught us anything it's that open ended systems should be avoided. There would simply be too many variables to balance.
I thought spell speed affects your global cooldown, which isn't necessarily related to your individual spell casts or recasts.