In the same boat.
Character: Kai Khada
Server: Balmung
(0)
Type: Posts; User: KaiTBF
In the same boat.
Character: Kai Khada
Server: Balmung
Don't think they'll go with a mount, but I can confirm from open beta that you can get Sleipner's (odin's hose) barding for you chocobo from Rowena in Mor Dhona
Improving grass quality is last on the list of things to do, tree quality is currently #1. Since harvesting was removed botanists won't be looking at grass anymore.
Delayed till Versus XIII is done. Mwahahahahaha!
Too soon? My bad. In my optimism I shaved a couple months off.
The middle of February in SE time is the end of June.
Gonna fish.
Male playing both male and female hyur atm. Probably going Female lala or highlander and male miqo or roeg for ARR.
I laughed way harder than I should have.
We've got an impressive diversity of boxes running around on Balmung.
Instead of making more models for children they should just remove children from the game. Little brats at the orphanage are nothing but trouble anyways.
I probably wouldn't notice. I didn't even know Link was a lefty until just now. Wonder if anyone's done a study on lefty's to see if, and if so why, they're so quick to identify and feel bothered by...
I'd be fine with free company only, or an anon vote. So long as a ls can have its members who are waiting to be rotated in or learning the fight watch, it's good by me.
Check some of the live letters, it was shown there. Used it on a tree if I recall.
This. What animation lock does is force you to learn about your enemies and read the flow of battle. It does keep combat from flowing completely, you're right, but combat isn't supposed to just flow...
It's fine in action games too, look at combat in a game like Vindictus and you'll see what I mean. You're locked into the animation for your attacks but it still manages to be fast paced, high action...
Just as a heads up, everything I say regarding animation lock applies only to weaponskills. Casting is fine without animation lock since it cancels when you move anyhow. I wouldn't be against a...
Good gameplay with unfitting aesthetics is no better for many of us. A balance has to be found if you intend to make a good game.
This would be far worse in my opinion, footwork is one of the most important parts of the martial arts and I would cringe every time I saw someone use a skill while running if they did that. Then you...
The distaste for animation lock has less to do with the restriction on how fast you could use abilities and more to do with the restriction on movement in content that required you be able to gtfo at...
Depends on the game, in traditional mmorpgs, fps, and action games I'd say lag is the far more common excuse. Blaming others pops up far more frequently in rts and moba games.
I'm just gonna...
<3 <3 /swoon <3 <3
hooray!
Could be interesting. You could have the dog tank/do the majority of the consistent damage with the ninja using debilitating throwing weapons/ninjutsu and only coming into melee range for a short...
I agree, this method is simple, straightforward, and hard to abuse.
I shall give this thread my like of approval.