Search:

Type: Posts; User: Duelle

Page 1 of 5 1 2 3 4

Search: Search took 0.66 seconds.

  1. Replies
    152
    Views
    23,963

    And so we bring the subjective back into the...

    And so we bring the subjective back into the discussion instead of discussing changes to the design.

    It'd be nice if we could move past nebulous terms and discuss mechanics. If a DoT is a bad idea...
    (1)
  2. Replies
    152
    Views
    23,963

    A system can be recognized as out of place...

    A system can be recognized as out of place without having to factor anything other than the elements that compose said design. This is how you notice something feels clunky or doesn't fit in with...
    (1)
  3. Replies
    152
    Views
    23,963

    Was this a conclusion reached retroactively?...

    Was this a conclusion reached retroactively? Pretty much everything I saw at the time pointed to not bother with Fracture and just use your GCDs on combo skills for stacks.
    You're attaching metrics...
    (1)
  4. Replies
    152
    Views
    23,963

    Fracture may have been a boon for MNK, but was a...

    Fracture may have been a boon for MNK, but was a waste of a GCD for the class that learned it (MRD/WAR), which is what I was getting at.
    So this is where you lose me. Fun is a subjective thing, and...
    (1)
  5. Replies
    152
    Views
    23,963

    You're neglecting to mention that a DoT is also...

    You're neglecting to mention that a DoT is also supplemental damage. Someone could plausibly ask for a DoT just because they want it to contribute to RDM DPS output and there would be nothing wrong...
    (1)
  6. Replies
    152
    Views
    23,963

    Looking at the OP, I can sort of see what you're...

    Looking at the OP, I can sort of see what you're trying to do, though I'm not seeing the "why" for it. Is the goal to just make the melee combo more powerful (the only reason why one would change...
    (2)
  7. Replies
    68
    Views
    9,762

    Stances are a bit tricky because you're either...

    Stances are a bit tricky because you're either modifying existing variables or outright changing everything once the stance is activated. I also get the feeling Yoshida would say something to the...
    (0)
  8. Replies
    68
    Views
    9,762

    Well, since it hasn't been said yet, "give...

    Well, since it hasn't been said yet, "give RDM melee a greater presence in its gameplay". Alternate melee skills that fit into the current rotation, oGCD melee skills that can be weaved in between...
    (0)
  9. You're needlessly limiting yourself there. Who's...

    You're needlessly limiting yourself there. Who's to say you can't implement BLU as a caster DPS but also have content like the Masked Carnivale? Segregating a job like a leper and trying to present...
    (1)
  10. Considering that BLU as is can be called a...

    Considering that BLU as is can be called a disservice to fans of the job (ask yourself how you'd feel if your favorite job was reduced to a side attraction that comes alive for a few weeks when it...
    (1)
  11. Replies
    186
    Views
    37,888

    I take it by "fix" you mean "make...

    I take it by "fix" you mean "make it affect all damage types".

    Depending on who you ask, Embolden doesn't really need fixing. I've seen arguments that it's a ridiculously powerful buff as is, and...
    (1)
  12. Replies
    186
    Views
    37,888

    You've alluded that the only way to make the...

    You've alluded that the only way to make the sword more relevant is to increase how often the mana bars hit 80/80 to use the melee combo. The problem I have with this is that the melee combo by...
    (0)
  13. Replies
    403
    Views
    53,406

    The only way it'd work is if you set restrictions...

    The only way it'd work is if you set restrictions within the DF system (considering there's a toggle that allows or prevents players from queueing for certain things, the tech is already there) or...
    (0)
  14. This is debatable. MCH may have started out as a...

    This is debatable. MCH may have started out as a gun job, but it's become much more focused on gadgets (which I think it should have been in the first place).

    We don't have anything similar to a...
    (1)
  15. Replies
    186
    Views
    37,888

    By representation I mean the core of the job is...

    By representation I mean the core of the job is still spamming spells. When I start seeing more sword use beyond the melee combo, I can re-evaluate how one stands compared to the other.

    Also,...
    (0)
  16. Replies
    186
    Views
    37,888

    Late reply, but better later than never......

    Late reply, but better later than never... >.>;

    The problem I have with this is that you're cramming more things to the melee combo. What I'd aim for is adding more sword use during the build...
    (0)
  17. Replies
    186
    Views
    37,888

    Part of the problem I think is that the devs...

    Part of the problem I think is that the devs shackled themselves to a design that doesn't have much room for sword skills. For weaponskills on the GCD you'd need to make them either proc Dualcast...
    (1)
  18. Replies
    10
    Views
    3,169

    I haven't added this to the write up, but I...

    I haven't added this to the write up, but I wanted to conceptualize some stuff on the whipblade Atmaweapon510 mentioned (this is totally not an excuse to bump the thread >.>).

    DPS combo
    01...
    (0)
  19. Replies
    10
    Views
    3,169

    I never played Type-0, so I had no idea that was...

    I never played Type-0, so I had no idea that was a thing. I'll keep it in mind as I start doing revisions.

    Speaking of which, some changes to the writeup:

    Storm Runes: Stat increases buffed to...
    (0)
  20. Replies
    10
    Views
    3,169

    I can see aesthetic changes working (RUN with a...

    I can see aesthetic changes working (RUN with a hammer would probably justify having as much armor as a DRG, which keeps it in line with Maiming gear). The runes aren't a problem to carry over since...
    (1)
  21. Replies
    10
    Views
    3,169

    The only thing RDM got from XI's Rune Fencer is...

    The only thing RDM got from XI's Rune Fencer is Embolden, so the rest of the kit is still up for grabs, in a matter of speaking.
    This is a fair sentiment, but I'm not a fan of incongruity. To...
    (1)
  22. Replies
    10
    Views
    3,169

    Pipe Dreams: Rune Fencer

    Been a while, hasn't it?

    Given the developments in this latest patch (AKA sword enchanting in Seat of Sacrifice) and some discussions I've seen elsewhere, I decided to finish a design I've been...
    (1)
  23. Having something that most of the DPS roster...

    Having something that most of the DPS roster lacks is not a token effort. A cure, even if weak, is better than having no cures at all. Same goes for being able to rez. This part of your post reminds...
    (0)
  24. Considering this thread is asking for more sword...

    Considering this thread is asking for more sword use, we are on topic.

    I'm not a fan of timers, and RDM's current gameplay wouldn't really support it unless you create a window of time that...
    (0)
  25. This is something I very much agree with. The way...

    This is something I very much agree with. The way the job plays is airtight to the point you have almost no venues to make additions. Incidentally, this is why we got Scorch, replacement skills...
    (0)
Results 1 to 25 of 120
Page 1 of 5 1 2 3 4