Worst idea SE came up with for these vistas.
Jumping puzzles are stupid and have always been.
Lock Kugane paintings behind achievement is fine, but I want Steppe paintings and those jumping puzzles...
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Type: Posts; User: Nekodar
Worst idea SE came up with for these vistas.
Jumping puzzles are stupid and have always been.
Lock Kugane paintings behind achievement is fine, but I want Steppe paintings and those jumping puzzles...
Not gonna bother filling in info for this one...
Ghost Barque Turban of Scouting
http://na.finalfantasyxiv.com/lodestone/playguide/db/item/e2de73b8b26/
What is the QA department doing giving...
A week? Hype is already dead.
They had an opportunity to lure back players, and instead choose to screw them over. Again.
It's the typical MO of the dev team. Keep quiet and hope the problem goes away.
Edit: Unless it affects JP players.
The "huge deal" is that it also affected the JP datacenter...
Meanwhile, they're doing absolutely nothing at all for people that can't even get there.
SE is making things worse than necessary by insisting to limit us at Raubahn rather than temporarily shut down everything else that is not needed for story progressions.
Raubahn blocking means more...
So... 24 hours since last update on this, and they still won't say more or fix it, while they have fixed it on the JP datacenter, and EU apparently mostly works too?
Yoshi is as usual afraid to take...
We'll get an update in a week when 90% of the players have quit the game for good.
And the update will be that everything works fine now.
As long as Yoshi is leading the project, it's going to be same or worse.
While some issues are to be expected, they tend to be of the non-blocking nature.
If I had known that it would be impossible to actually progress the story, I'd have waited with actually buying the...
32 hours in launch and it's increasingly obvious that SE isn't going to do anything to fix it.
No update since morning (counting as EU morning).
Well... If JP has been fixed, nothing more needs to be done in the eyes of SE.
As long as JP works, screw the rest.
They didn't learn anything from 2.0 launch, 2.x patches, 3.0 launch, 3.x patches...
Don't expect them to learn.
DEMAND that they learn.
Simulated load is not hard at all.
Stop making excuses for incompetence.
I see another update on the lodestone that talks about the server congestion, yet says nothing about this instance battle block.
How about you update us on what's going on, on at least an hourly...
Good question...
Maybe they're still trying to wake up whoever is responsible for the NA operations.
The rate of people getting through seems to be around 1 per half hour per instance on Midgardsormr...
Only a few hundred people per world have been able to get past it as far as I can tell... If that many...
That tells you quite a bit at how low they've set the cap on that instance.
People have...
Why, that would require they actually do something.
Now they can say "sorry" and hope it fixes itself. (by people quitting or finally getting through)
1) Bad design.
2) It's not as bad there as everyone is still gated behind Raubahn.
Stop making excuses for SE.
They've had plenty of time to fix this or come up with another solution, yet we get...
Well... Since you ask... I have only a few days more that I'll be able to play because I'm going to be away for 3 weeks during which I won't be able to play at all.
I'd like to do as much as I can...
Irrelevant.
They should feel bad and worse for preventing players from actually doing content.
Just shut down the servers, change the battles into fates, start up again and let people actually do...
I hope you realize that it's Comcast that chooses to route your traffic through Level 3.
There are other routes they could send the traffic through.
Something I believe they already do, depending...
There have been others in this thread pointing out what the problem is. Pointing finger at SE is useless for this issue.