This'll probably be the one and only time I'll get to disagree with you Elexia. With the exception of events which require extensive planning, preparation and thought to execution, there is no good...
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Type: Posts; User: Xoo
This'll probably be the one and only time I'll get to disagree with you Elexia. With the exception of events which require extensive planning, preparation and thought to execution, there is no good...
Poof is Cinnamon Requiem originating on the Mysidia server. I was in utter dismay when I discovered this.
And I believe the point I was getting at had much more to do with accessibility than skill and/or luck.
Noir, the difference between player skill and relative difficulty is how often the fight can be accessed. Within 32 attempts they defeated it. Now, imagine how long it would take to devise a winning...
Basically, you're not going to sway your party/leader into allowing you to play a less-favored job unless you're good friends or the fight is something like Ogre. They're going to say, "Get on this...
This is what I mean.
Me: "Maybe a Paladin tank would be better?"
Party Leader: "Are you fucking kidding me? Wasting my goddamn time".
Rest of Party: *Silence* or "Yeah, let's stick with Warrior...
A single person's actions are exactly 1/8th the majority's opinion in this case.
Two encounters versus how many major battles? I look forward to be proven wrong about Paladin in the letter patch.
First of all, I'm not pointing fingers at you or anyone else on this subject. What I'm trying to say is, of course you can take any mob down with any combination of jobs, but who wants a Paladin when...
Missing the point. It's not about stacking this or that. It's about leaving behind the rest.
Minor edit.
I'm absolutely fuckin' furious. Irrelevant question?
It doesn't really matter if shells release videos any more. The given answer these days is "Did you make sure you had the correct combination/number of Black Mages, Warriors and Bards in your group"?
Like to see it happen to this guy and see how he reacts. I see the OP has all classes at cap. Let's see his attitude if this were his character and the shit that just happens was his character...
I guessed 116hrs. I'll be good for a few days of maintenance.
Your name does sound familiar. I was a Mithra named Kellyna.
Anyone want a retainer spot in the Ul'Dah Tanners Row? Cancelling my account this week. :o
Because since I re-installed FFXI, I have only logged into XIV once for 10min.
Exactly. Now, how long is necessary? The proven 19hrs. in this game, or the possibly minimal (just guessing) 2 weeks to 75 in FFXI?
At what point did I give any inclination that gaining levels was the "only content"? Sorry, you're wrong; Gaining levels virtually define the difference between an RPG and an action game.
No, Jake. It's not about taking forever. It's about it requiring just enough time to be able to appreciate your progression. And by progression, I mean the trip from Lv1 to cap. I'll say again, if...
You mean those games that now require 20% of the time it once did to complete them for the same money? Or, in this case, 20% of the time to access that "fun" content, complete it, and then redefine...
If you didn't like the damn game, then why did you play it?! Like I say, and what amounts to that final statement, is FFXI had its fans, and WoW had theirs. Suck it up and face the fact that there...
LOL. Pretty soon, we're going to have all the depth, variety and mechanics of Super Mario Bros. - and you guys are gonna love it!!
Are you quite so sure about that? I know I don't speak for a majority, but I am part of a percentage that did quit for this reason. It's funny, because all the other things you mentioned, I found a...