Error, using Awareness + Berserk + Bloodbath + Overpower in Multi-Target is pretty a standard. So is for PLD to use Flash + FF+BB+CoS.
I never said Berserk + Equilibrium, so please do not mix up...
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Type: Posts; User: Pr0c3ss0r
Error, using Awareness + Berserk + Bloodbath + Overpower in Multi-Target is pretty a standard. So is for PLD to use Flash + FF+BB+CoS.
I never said Berserk + Equilibrium, so please do not mix up...
No, PLD don't have 21% chance to parry, Parry is affected by GEAR stats only, which nor PLD nor WAR is interest in it because the return is never that high.
I have a new scoop btw, i did some...
Raw Intuition: 20/90 = +22.22% Pary rate (20 sec out of 90 sec, WAR parry attack at 100% )
Bulwark: 15/180 = +8.3% Block rate (15 sec out of 180 sec they get a 60% bonus)
21% native Block...
I am not sure what you mean there.
PLD Version:
http://www.twitch.tv/fenrir_ilax/v/10654787
WAR Version:
http://www.twitch.tv/fenrir_ilax/v/10655989
That is pretty much the case.
DEX/STR do not affect Block anymore, making block VS parry at same level since they added Raw Intuition for WAR.
Clemency potency is affected by Attack Power (That...
You both are right. My bad idk what i did wrong in my initial test ><
My entire apologize for this mistake on Convalsecence.
You wish, Clemency is not affected by Convalescence, Mantra, Fey Light, Defiance etc, go try it if you don't believe. (is the same deal as Lustrate, Equilibrium and Second Wind)
Omg you are right, and i found why too ><
Berserk: Increase attack power by 50%
Fight or Flight: Increase physical damage dealt by 30%
Clemency and Equilibrium is affected by attack power but...
DEX/STR no longer affects Parry or Block since 3.0
Because PLD needed that Shield Block NERF in 3.0
Clemency Potency is increased by (Attack Power) => STR / Fight or Flight. (good luck to find...
^- This, and right now, PLD can still OT by time is not multi-target as they offer no good trade for that, and as MT Multi-target is even worse as they CD/HP return is no match compare DRK and WAR.
...
No...
Slightly better mitigation on SINGLE target, less DPS than WAR.
Ok, can't we remove all defensive modification SE made on WAR since 2.0, so we can make all of the tanks not the...
so when you are wrong, you were right to be wrong? Very valid argument.
LOL, well At least, that was a funny joke =)
But no, as much i would like this to be true, Shield work same as Parry, only work if you face encounter, fail on flank and back, same as Raw...
Awareness
They have the choice to risk it, or play safe, none the less, they can adjust they play style at anytime they wish, and that without any single penalty [switch from Deliverance to...
So i asked you >.>
So once again, i ask you to elaborate... how PLD turn out to be MORE DEFENSIVE again Multi-Target while we have weaker AoE against them.
Fine.. then you wont have any...
On what you base that argument, i am curious? Flash is resisted, so don't even count on it to defend you. Compare to other class that can AoE DPS + leech HP, how PLD even match that? PLD have...
Giving Flash an AoE dmg would instant fix the issue for now and later on (is not like SE will ever make monster RESIST dmg)
or
Changing Shield Swipe for a Conal attack, would also fix the...
Remove the Flash resist would also fix the issue, so we can be back "superior" DEFENSIVE tank with lack of AoE DMG.
Each class have to be different, i cannot disagree with that. But if the...
You can imagine, but you and your group know that Goblin insanity only last for short amount of time where tank take absolutely ZERO dmg by time they are kill in time, and Paladin don't make that...
Bully Tank would be a real sad day... WAR is already close to that sentence and it make the game feel a bit wrong, but in other hand you have to be a very skilled to reach that point on WAR, not like...
True if is the only one with multi-target and all next raid be all boring single boss to kill. Don't you think it be better to fix PLD issue and make more content with multi-target encounter?
Yes i love that idea, it could work the exact same way as it work atm, if your shield block, you can use it and is a cone attack, mean the more monster you have, the more chance to block and deal...
You can't ask DEV to give Paladin more defensive CD to deal with multi-target, that would be mega exploited vs a single encounter. The problem is all about flash being resisted, offering 0...
I never said PLD had an enmity generation issue, they have 0 DPS while they generate they enmity, they leech 0 HP while generating they enmity, they don't get extra protection using flash as it was...
Correction, as much i agree PLD is best defensive tank, is not "by far" the best, not even close to that. (Specially when it come to multi-target monster, PLD get pretty weak sauce offensive wise and...