The thing is that this event isn't making FFXIV get more views, it's just people tossing 20 bucks to the few fortunate on the list, and then they don't even need to watch that streamer ever again :/...
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Type: Posts; User: ChocoFeru
The thing is that this event isn't making FFXIV get more views, it's just people tossing 20 bucks to the few fortunate on the list, and then they don't even need to watch that streamer ever again :/...
This event is really disappointing for content creators that work hard every day helping the community. SE screwed a lot of streamers and let them down with this.
I have no clue why the list is...
HD textures pack that we've been waiting for since Directx 11 release :/
Ex-FFXI player here who plays it again sometimes.
FFXI content is way easier to make. They reuse models and don't make new maps/monsters/NPCs etc... The only content that may take a little longer...
Clemency is still useful on prog since it can save a try if something goes wrong.
Sometimes healers die, and clemency can do 40k-90k+ heals each, helping the party to survive and keep the try and...
What's the DPS % difference between a BLM max ilvl with no BiS and a BLM full BiS? Are we talking about a 1% difference or like a 30% difference?
It's still ok, people gets to do story at their own pace.
Still, no time to gather and craft all the new gear, so it doesn't matter how long you take to do the story. And the "but you can choose not to craft the gear" argument is totally invalid here.
...
The point is to help people who doesn't have enough time to complete the prep-work for Savage, and I know that "you don't have to do it the first day bla bla bla" but it's 8-man content, and some...
Yeah, every world-first attempter would have the same chances vs the big teams that craft stuff for them while they raid. The more competition the better!
Still, almost everybody wants to do the new content the same day it pops, so a delay on Savage would erase the extra stress that some members would have. It's called empathy.
This person gave a...
Because it doesn't matter what I think, but what is better for everybody else. I don't care if Savage is put on the first day; I'll be ready with everything crafted, story and everything the first...
You're absolutely right, there's no need to rush Savage, so it doesn't matter if Savage is delayed 1 or 2 weeks.
Still, it doesn't matter what a single person thinks. Savage content needs 8 persons, and it would help everyone if it's delayed 1 or 2 weeks. It doesn't affect the people who think FFXIV endgame is...
People who are good clearing hard content fast, or completing content that few people can do.
FFXIV content just needs time invested since all the combats are scripted, so even if you're bad at it...
I think you have a wrong perception about what's casual and what's not.
Tell me then how it would affect the "pro players" if Savage released 1 or 2 weeks after the patch.
Savage needs planning and coordination with other 7 people, so no; releasing everything on the same day adds extra stress and the need to rush certain content in order to catch up to savage with your...
Savage is just 1% of the content, welcome to Final Fantasy XIV. I love doing savage, but I'm here to do all the content that me and the rest enjoy, without stress.
Having savage the same day that...
I hope they delay savage 1 or 2 weeks. It would give us enough time to enjoy the story and the new content, and also craft everything to be prepared for the Savage content. After that, there's plenty...
First we need a better and dangerous open-world, wich we don't have because all enemies are really easy and we're just too powerful :/
I just hope Zenos isn't an important factor on 6.0.
It's a plain character with no background, the typical "I want to be stronger than you" villain with a fake motivation.
It will be hard to get...
I just want Cover to be useful again :(
It would be cool to delay it 1 week so people have enough time to clear the story and do all the prep-work.
Right now some people have to skip the story in order to make it in time to raid with...
I still need Clemency to compensate the no-heals from healers. Also it's useful to keep everyone alive when the healer dies.
Why do you want 2 dungeons? They end up being forgettable anyways, so why spend resources in making 2 of them?
Rather make just one and spend the rest of the time making NEW stuff.