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Type: Posts; User: Jocko

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  1. Replies
    10
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    3,729

    Gear, crafting, character progression and combat...

    Gear, crafting, character progression and combat have already bombed

    Housing is all that's left to be excited for
    (1)
  2. Replies
    382
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    90,455

    No one would argue that 1.0 was anywhere near...

    No one would argue that 1.0 was anywhere near playable at launch. People talking fondly about it are meaning 1.17-1.23
    (11)
  3. Replies
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    90,455

    I honestly liked 1.23 far, far more than ARR. ...

    I honestly liked 1.23 far, far more than ARR.

    - Large, seamless open world
    - Crafting systems that were actually important to character progression and economy
    - Weighty character animations
    -...
    (39)
  4. Thread: Shocker

    by Jocko
    Replies
    100
    Views
    26,249

    Sorry, but 1.0 was far, far superior in the armor...

    Sorry, but 1.0 was far, far superior in the armor model and texturing departments, and completely blows ARR away with it's weighty and motion captured animations. Just look at the armor and movement...
    (3)
  5. Replies
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    6,469

    I never understood the whole 'illusion of choice'...

    I never understood the whole 'illusion of choice' argument. Fuck that. I don't give two shits if something isn't optimal as long as it's viable

    I'd take unbalanced variety over balanced...
    (0)
  6. Replies
    16
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    9,119

    Or perhaps she can star in a Valentine's Day...

    Or perhaps she can star in a Valentine's Day event, with a small plot line about hooking her up with Wedge
    (20)
  7. This is an interesting idea Too interesting....

    This is an interesting idea

    Too interesting. Too much stress. Sorry
    (1)
  8. Replies
    305
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    57,270

    But that's the problem. There isn't.

    But that's the problem. There isn't.
    (2)
  9. Replies
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    1,823

    It's s shame. Their crafting and gathering...

    It's s shame. Their crafting and gathering systems were one of two truly unique and marketable aspects of the game (Other being the Armory System)

    And yet...they made a game in which neither are...
    (4)
  10. Replies
    252
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    44,591

    No, what he's asking for is the game not to be a...

    No, what he's asking for is the game not to be a one trick pony like most modern MMOs. Sadly I think Square is playing it far, far too safe with ARR. I'm honestly missing 1.23 at this point
    (7)
  11. Replies
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    2,261

    I have the DL wrist piece, and HQ rings with...

    I have the DL wrist piece, and HQ rings with melded crit and ACC

    I have the AF2 head piece, which I can't wear with the cowl. The Dema Robe and AF2 Head piece have higher stats than the Cowl...
    (0)
  12. Replies
    6
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    2,261

    Ready to start Coil as SMN?

    I simply can't stand to run AK a single more time

    HP - 3365
    INT - 415
    ACC - 400
    Crit - 431
    DET - 268
    Spell Speed - 417
    (0)
  13. Replies
    294
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    69,048

    As many people predicted it would during the...

    As many people predicted it would during the Alpha and Beta, ARR fell right into the same trap nearly every single other modern MMO falls into; Too much focus on 'content'. That sounds weird to say...
    (7)
  14. Replies
    1
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    1,159

    Is Behemoth full?

    I finally got the server transfer to work, but I seem to be able to pick from any server...except the one I actually want. Is it full or should I just keep refreshing?
    (0)
  15. Replies
    123
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    24,961

    I had three gear sets for PLD in 1.0; An Enmity...

    I had three gear sets for PLD in 1.0; An Enmity set, an HP set, and a high DEF set for beastmen camps. All were useful for different situations. That's what I want. Choice. Variety. Builds. Fun.
    (6)
  16. Replies
    123
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    24,961

    You don't have to have gear swapping to make not...

    You don't have to have gear swapping to make not boring gear

    Alright, honestly it's not the ilvl thing that bothers me, it's just how boring gear is. I haven't played in a week just because DL and...
    (7)
  17. Replies
    123
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    24,961

    The simple fact that there's even an innately...

    The simple fact that there's even an innately -best piece- (Or in XIV's case, that there's not even a potential argument) is the very problem. It's boring. I have no desire to farm for more DL or AF2...
    (12)
  18. Replies
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    24,961

    I sincerely hope this is parody

    I sincerely hope this is parody
    (7)
  19. Replies
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    24,961

    Please read the thread. Thanks

    Please read the thread. Thanks
    (7)
  20. Replies
    123
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    24,961

    This. Every single word of it

    This. Every single word of it
    (2)
  21. Replies
    123
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    24,961

    I'm not worried about undergearing or whatever ...

    I'm not worried about undergearing or whatever

    My primary concern is that the very system itself pigeonholes gear progression into a very boring linear path
    (11)
  22. Replies
    123
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    24,961

    XI didn't have iLvl. It also maintained it's...

    XI didn't have iLvl. It also maintained it's level cap over a looooooong period of time. Gear in that game was often situational, some pieces doing elemental damage, different attack damage types...
    (36)
  23. Replies
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    24,961

    Why? At least have a discussion with me. I don't...

    Why? At least have a discussion with me. I don't see much benefit to it other than to place artificial limits on players
    (11)
  24. Replies
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    24,961

    Yeah, which is why we have this awesome system...

    Yeah, which is why we have this awesome system called 'Materia' to make gear with otherwise desirable traits but with less stats on par w- Oh wait.
    (11)
  25. The problem is that SE didn't create a...

    The problem is that SE didn't create a 'Summoner', they created a WoW-esq Warlock and called it Summoner

    In fact that's how I feel about a majority of the game. They didn't make a 'Final Fantasy'...
    (7)
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