One can only hope SE regrets finally caving in on the backlog of community demands around tanks.
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Type: Posts; User: whiskeybravo
One can only hope SE regrets finally caving in on the backlog of community demands around tanks.
Literally /bgm 0
Please SE. This can't be the music you intended us to listen to for hours on end during prog. Talk about savage.
Such betrayal D:
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As for damage, I don't see anything wrong. Stat squish and all accounted for it I'm amazed that it doesn't seem to have affected the pace of battles at all. Definitely too...
The problem of congestion exacerbates the problem of congestion, difficulties actually getting in the game contributes to finding more ways to avoid having to deal with it.
Yea, there are a lot...
I'm not aware of any buffs with this particular design already in game, but I've seen it used in other MMOs. It's too late for this expansion so perhaps a future consideration.
Something like:
...
Random idea:
Living Dead
Grants the effect of Living Dead. When HP is reduced to 0 while under Living Dead, instead of becoming KO'd, your status will change to Shadow of the Dead.
Duration:...
It's usually fairly obvious when you need to hold a charge or not, 1 or 2 walks of shame back to the boss should be enough
However, that discussion does not address the underlying concern that...
That's what it sounds like. The healing from BW replaced healing from the NF we'll no longer have access to.
INB4 threads about lack of self healing during the solo leveling process.
I haven't seen people say much about this, when I first saw the change to self-healing it made me wonder if it's a slight nerf compared to current sustain? It will be nice to be relieved of those...
Hold up I'll help you get some more wood for the incoming fire.
#feelsbadman
Since you mention it, LD is technically a remnant of 3.0 complexity. If we're going to retain anything from that era, is this really it?
You could stop playing DRK. If they don't care then why should you?
Once it's in da grave they'll be forced to address.
+1 for good luck
Not really. Something like T2 mechanics where killing adds affected the final boss mechanics. T11 splitting the group in 2 to unlock the boss room. Faust even served some purpose as a DPS check, if...
Sure, and the ARR feedback about the raids not being hard enough nearly destroyed the game lol. People will complain about anything that costs them an extra 5 minutes, pretty much a given in-game or...
I was seriously considering starting a thread about exactly this, lo and behold. Least I'm not alone.
Normal/Savage raids have basically become an extension of trials. They put so much into...
There are other controller settings that may be worth messing around with, namely the target filtering. By default Up/Down will cycle through party members while Left/Right cycle through pretty much...
Yea, pretty much this. At some point it crosses the line between a beneficial ability and rote oGCD spam.
There's definitely some appeal to the gameplay style, both visually and performative. Like...
Nope. Literally the same WAR mains saying the same thing they've been saying ever since the idea got floated.
It's just an incredibly idealistic perspective. Remember what happened the last time players became too frustrated with the game. Most people want to have fun while playing, only a small niche enjoy...
I'm sorry but it sounds to me like you're missing the forest for the trees. Like, there's never been or can ever be numbers adjustments to balance out a jobs damage with it's supposed complexity or...
They should've never made Rampart a role skill. That one change has pretty much solidified, unnecessarily, War as the "best defensive tank" ever since.
Context.
I don't really see how you can maintain that position. If a gameplay buff results in making the job more complex, then wouldn't it need a damage buff to compensate for the increased...
I'm not trying to make any suppositions or projections, I would just like to unravel Lyth's logic.
Burst has a natural advantage in fights with downtime, as has been repeatedly explained, but...
And Diamond, which is a decent example of burst/downtime synergy.
Except for the inconvenient fact that, unlike the other tanks, WAR has practically nothing other than basic combo GCDs. If...