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  1. Wait, so did they actually unlock this thread? ...

    Wait, so did they actually unlock this thread? Awesome. Too bad they make zero mention of this being a problem, let alone any intent to fix it.
    (4)
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    They told us to post in "Website...

    They told us to post in "Website Feedback" -- What part of any of the posts on this topic (or topics on the same subject) implies that it belongs there? SE just doesn't want people highlighting...
    (1)
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    There was a 70-odd page thread debating this...

    There was a 70-odd page thread debating this topic and how it pertains to current, one-shot-filled end-game design. It was locked by a moderator. The moderator told us to continue the discussion on...
    (2)
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    Yeah, the netcode seems fine. Totally fine. ...

    Yeah, the netcode seems fine. Totally fine.

    As to your edit, whether you realize it or not, everyone is playing with a variable ping that can be up to 300ms + your normal ping. In case you...
    (26)
  5. This is the place where SE wants people to post...

    This is the place where SE wants people to post problems that SE has zero intention of fixing.

    Website Feedback will never attract the eye of a potential customer, so it makes this place a logical...
    (0)
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    No plans to fix the atrocious netcode?

    So, this thread got locked with a semi-canned response telling everyone in it to go post in the website feedback forum instead. I guess that means the piss-poor 300ms client polling that can and...
    (63)
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    Anyone bothered by this just needs to unsub. ...

    Anyone bothered by this just needs to unsub.

    SE clearly doesn't care that their core game mechanics are shit (see also: the off-gcd thread) and so why should we pay a monthly "premium" for a game...
    (2)
  8. It's funny because the current system IS a button...

    It's funny because the current system IS a button mash fest. There's no way to tell when/if your off-GCD ability will fire or not so you have to spam the key to try to use it.

    Even reliably using...
    (4)
  9. Translation: "Our game is shit. Deal with...

    Translation: "Our game is shit. Deal with it."
    (17)
  10. No, you don't. In fact, at least with certain...

    No, you don't. In fact, at least with certain control setups, you can't turn AT ALL while casting. This makes casting with poor positioning checks exceptionally awful. If you aren't properly...
    (4)
  11. Going to let you in on a secret: This game is...

    Going to let you in on a secret: This game is filled with terrible design decisions.

    I'm not saying it isn't fun and isn't capable of providing entertainment, but there are so many illogical or...
    (5)
  12. I was going to quote Eccho's senseless post and...

    I was going to quote Eccho's senseless post and try to explain the issue (yet again) and how it doesn't apply to just Titan, but Titan with his myriad quick-cast AOEs is what really draws attention...
    (2)
  13. It's the typical consolization of games getting...

    It's the typical consolization of games getting in the way of proper game design. Yes, it SHOULD be a feature in the options menu, but it won't be.I find it hilarious that the FFXIV client thinks I...
    (5)
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    Think of SMN and SCH as the "dual spec"...

    Think of SMN and SCH as the "dual spec" feature from that other game. It would have helped drive the point home if all the base classes had two jobs (each serving a different role in a party) at...
    (1)
  15. I feel like I'm just going to need to repost this...

    I feel like I'm just going to need to repost this in the thread every day:
    (1)
  16. This is most likely another of ARR's flaws on...

    This is most likely another of ARR's flaws on display: Animation Delay. If you've been primarily playing casters, you won't notice it much from the player perspective, but most "instant" attacks and...
    (10)
  17. WoW isn't perfect (nothing is) and gets a lot of...

    WoW isn't perfect (nothing is) and gets a lot of public flak despite having more subscribers than most other MMOs combined, but the one thing that WoW has that nobody can argue against is fluidity.
    ...
    (22)
  18. I don't expect anything. If they had any...

    I don't expect anything. If they had any intention of fixing the problem they'd have at least acknowledged it by now. No, moving the one thread to "Accepted Bugs" and locking it isn't...
    (14)
  19. My post from page 10 in this very thread.

    My post from page 10 in this very thread.
    (2)
  20. I'm very disappointed that there's been no word...

    I'm very disappointed that there's been no word on this.

    Between the server issues at launch, the "Reserving Instance..." problem that still exists for places like AK, and then this absolutely...
    (19)
  21. I've got this and this that say, respectively,...

    I've got this and this that say, respectively, "maybe 6 months" and "patch 2.2". CTRL+F "Vanity" for the salient points in both links.

    If you have anything more recent, please link it. I'd...
    (3)
  22. It's 2013 and this is the only modern MMO I can...

    It's 2013 and this is the only modern MMO I can think of that still forces players to look like mismatched clowns. Most end-game gear (including the ILVL 60 dungeon drops that use the same model as...
    (10)
  23. In this particular case, Yoshi has said about six...

    In this particular case, Yoshi has said about six months after launch, in patch 2.2.

    It's a feature that should have been in beta and then in launch, to be honest. It's 2013. This is the only...
    (1)
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    As I've mentioned in a similar thread, it could...

    As I've mentioned in a similar thread, it could just come down to playstyle. Judging by your avatar, I'd assume you primarily play a tank at 50. While this issue can crop up at lower levels, it's...
    (5)
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    This is empirically false. Per Yoshi, the server...

    This is empirically false. Per Yoshi, the server only polls player locations every .3 seconds, or 300ms. This doesn't sound like a *huge* deal, but when added to actual latency, it can make a big...
    (43)
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