Name change added on WITH the bottle would be nice. Silly you can't change the name with it. If I did use the bottle I'd want to play a male Mithra (Shhh I won't stop calling it that!) but I wouldn't...
(1)
Type: Posts; User: Purutzil
Name change added on WITH the bottle would be nice. Silly you can't change the name with it. If I did use the bottle I'd want to play a male Mithra (Shhh I won't stop calling it that!) but I wouldn't...
I agree, BLM in PVp pretty much shafted anything that comes its way. Thats what you were talking about right, how broke sleep is in pvp?
Haha kidding... though seriously, what are you on that...
Until you count in SPRINT, then the whole "Fist of wind = You're in range all the time" doesn't actually work sadly. With invigorate and the pvp tp regain you can sprint at least once to keep up but...
My only complaint is greased lightning wasn't given something to help keep it up during those 'lol' gaps in combat where you can't put it up quick enough. Should tackle CD helps on some but...
...Mercy Stroke is off GCD... just to poke a whole against you in terms of that...
But yes, Monks are real good for DPS, its just about keeping Greesed lightning stacks up which unfortunately can...
I'd say giving them rooting would work though I know some like the 'slippery' play of being able to move and shoot. Most of the nerf hopefully just lowers there damage a bit and maybe giving less...
The big issue is if its per job, it would also have to restrict it so those tomes could only effect that job. If not, then I could easily with my current classes grab 1500 Myth in a weak and abuse...
Honestly for me, I easily pass any ACC needed with the gear I have. Acc you really shouldn't need to worry to much about with how common it seems to be, particularly with the dark light.
I'm having this issue as well when trying to exit the game having to manually exit out through task manager.
I'd say in order from easiest to hardest (and ignoring the difficulties of melee)
Bard > Blackmage > Dragoon > Summoner > Monk
Given you do count normal melee issues, then i'd say goon MIGHT be...
Actually, monks dish out one of the highest dps in game. The issue is that anything that cuts them off attacking for to long means grease lightning drops and dps takes a good blow.
Monks need a...
I'd say they will. Honestly, hard modes... particularly of dungeons in the past (NOT stuff you first see at 50. That type of 'hardmode' just makes it tedious and grindy having to do the same place...
Make mobs drop... I don't know... gil? SOmething to make it feel as if some progress is made by fighting them. As of now it feels as if its forcing more repairs rather then being very useful.
...
Tank maybe... but yeah... people who do the 'Gear > Skill' really make me shake my head.
The biggest effect on your out put is Weapon. As a healer testing Mnd, I found that 20 Mnd gave me ~30...
Simple: People ARE idiots and its STUPID. Call me elitist but EVERYONE is capable of doing simple things like avoiding big red obvious aoes. I don't expect perfection but people constantly dieing...
Swiftcast. Its been said before and should be said thousands and thousands of times over again. The ability to instant cast a heal is HUGE. Whether its popping a quick emergency heal on someone, or a...
My advice would be to utilize Shroud (MP regen effect if I recall) and to focus on mana efficinecy. Every time you over-heal, you are basically wasting mana away. Larger heals will take a lot more MP...
Sch + Whm will be far superior to 2x Whm or 2x Sch, though I will say 2 Sch is the worst of the two. Over-all I have no issue Scholar healing. AoE healing is the roughest part, primarily after large...
Hmm well dragoon itself is pretty strong as is. Very easy to play and does great damage. The long CD mostly seems to reflect the desire to keep the class as a 'heavy hitter'. Reducing the CD would...
Yes
Class should be more based on the summoners. Less (if ANY) dots and focus on pet abilities having skills tied into the pet.
That being said given that change happens, I'd hope to see...
Simple.
1.) Learn the pattern.
2.) Position yourself according to the pattern to get your spells off.
3.) Use instant casts when all else fails to fill during movement or swift cast.
Really,...
Honestly I doubt they will do much for reducing its CD. Perhaps a bit if they did remove the stun (which I do think they should take out). As for the distance... its silly to have an ability that...
Agree... and please still give a dot based class! I really like that stuff, but its just not a summoner.
I can only suspect non-efficient use of heals. Using more Mp efficient heals will lower the mana cost. Sure, healing will be less, but over-all you will get a better Heal Per MP ratio. From there its...
I'd say some boost to the AoE output would be useful, as well as improved Pet AI (or at least better control of their abilities through macros would be GREATLY appreciated) though otherwise I think...