Sorry, but goldsellers don't hack the accounts of people who buy gold, that's idiotic.
All this would change is more people buying gil.
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Type: Posts; User: Garnatian
Sorry, but goldsellers don't hack the accounts of people who buy gold, that's idiotic.
All this would change is more people buying gil.
If you don't have +1, you're going to have some trouble without Ballad.
Why does selling gil for more than the goldsellers sell it for, combat them from selling?
VIT.
That is all.
Weapons are being upgraded, not armour.
Just go through the gear, take all the highest Parry equipment, then swap out pieces until your Accuracy is ~475.
It's not too difficult to just figure out the "BiS" yourself.
Just look through Allagan/Myth gear and get the highest Parry possible while satisfying the 475~ accuracy cap for Coil.
If you're having threat issues with +1, you're terrible. Mitigation is the first are foremost priority of a Tank.
Gearing is boring in this game and far too simplified, especially when coming from...
It's pretty miserable attack. It amounts to like a 0.0001% increase in DPS for most fights and the net gain in TP is irrelevant as PLDs have Flash which is worth triple the TP regeneration.
Just...
Ugh, this idea needs to die.
It's complete garbage and has no legitimacy. Please, stop White Knighting for SEs absolutely miserable design choices.
They probably can't.
It's pretty sad to see people defend such a poor system.
Only difference between the two is the 5% in Effective Healing, which is made up by their vastly superior mitigation abilities and their smaller, but constant self-heals. Though we won't know the...
If they nerf Inner Beast as well, sure.
Drop Inner Beast from 20% DR to 10% DR and add 1% DR per target up to a maximum of 5% on Steel Cyclone.
As it stands PLD isn't as good as WAR. Stop...
There's no "theory crafting" in FFXIV. You just get the highest Parry after you've hit the required Accuracy.
BiS gear is incredibly boring in this game and you won't get any discernible...
That is incorrect.
The Tank takes sufficient damage per pull before it is stabilised, giving you a smaller buffer for Holy spam, therefore less Holys.
Divine Seal'd Regen provides an even...
Just spam Holy, it's not difficult.
How did you come up with that logic? You can't AoE because you'll simply wake up the target, therefore less DPS and consequently longer pack kills.
Repose is the tool of a lazy and terrible...
It's a terrible ability, don't waste GCDs on it and DPS instead.
If a price drops to almost nothing, then supply vastly out-weights demand. Pretty simple.
The new Inner Beast absolutely destroys the old one.
It's a known server issue, it can happen with any CD ability.
I wouldn't be so confident with that opinion. As it stands there's a 5% difference in effective Healing, when you take into account the WARs superior mitigation abilities and his small self heals, I...
All the information as to why Inner Beast/Vengeance are much better than both Rampart/Sentinel is there and explained. If you don't understand, try and read it again or just move on.
Under the assumption of continuous, non-distinct damage:
Rampart adds approx 4.4% mitigation.
Inner Beast adds approx. 6.7% mitigation.
So Inner Beast beats Rampart by a big margin outside...
That's more to do with the fact that most people don't use "Join in Progress", rather than queueing at the same time.
Eh, even if it weren't bugged (probably is) it still has it's uses when the crit chance of damage is higher than the crit chance of heals, i.e. multiple mobs.