The changes to DM and Shadow Wall are awesome.
Previously, in O8S there was no real reason to take DRK but after these changes you can pretty much delete the Hyperdrive tank buster and the dot...
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Type: Posts; User: Daniel_Fury
The changes to DM and Shadow Wall are awesome.
Previously, in O8S there was no real reason to take DRK but after these changes you can pretty much delete the Hyperdrive tank buster and the dot...
Another helpful for tip for the plunge, if you are on the trains hitbox the timing is super tight because theres no distance to travel, but if you run away out of melee range between gcds just as the...
Im loving these changes! Much hype for me.
I think buffing bloodspiller and making TBN not dps neutral is fine. The dev team insist on tanking with your tank stance and made TBN a dps gain in that stance.
If that was the intention, I...
Shirk and intervention the main tank. The lack of this in 7s pug groups is fairly common.
I'm sorry but TBN easily covers fluff mitigation.
Most bosses roughly auto attack 3 times in between each cast. You can usually take 0 damage from AA #1, little to no damage from AA#2 and if...
In some cases, TBN can be used as anti knockback if it can completely negate the damage. I find this is only useful as MT otherwise chances are the shield will not break.
A good example of this...
Lol Dual Shields.
If you break TBN 15 times in the fight, you have generated enough bloodspiller Gcds to lose a blood spiller generated from 5 soul eater combos. At this point it is definitely a loss.
A naturally...
I feel that DRK really shines as MT for o6s. The mitigation from TBN is awesome.
I feel that DRK is the weakest in O5s due to lower uptime on the remorse mechanic if you are paired with a WAR....
I feel it will either be a change to make WAR simpler to play or they will nerf it to make DRK more appealing.
Non da DP on 2 enemies is still 200 pot vs. DA 140 pot for the same cost so it is worth it but using DA is just better considering how rare add phases are.
It's worth noting that you can squeeze...
Not to mention the dps loss that comes with it
To be fair, that sounds like a dropping connection issue and no amount of help is going to save you on an active mitigation job.
I'm a player with a ping above 200ms so believe me when I...
It's a skill with a 5 second duration. If the enemy uses 2 auto attacks in 4 seconds and it breaks then yes, timing is neccessary. Timing your defensive skills to make the most out of it is part of...
I agree with this post mainly bar the TBN on auto attacks. In all savage raids and shinryu, you can mitigate auto attacks with TBN with a full tenacity set at max ilvl. The timing is to pop TBN as...
DAAD is good, when you need it. But it's lost dps unfortunately. When you have 10+ mobs, you have like 20s where it's good to use it repetitively cause your mana is refilling too fast.
Also worth...
I always use DADP on 2+ targets. The myth that it's useless was debunked ages ago. The skill just takes planning and skill to use around possible costs and is part of a more advanced rotation to...
That aspect of the job hasn't changed much. We're still heavy flat lined sustain damage. Scourge would only compliment the current playstyle and allow our damage to stay sustained while we can't...
DRKS weakness is downtime. While the other 2 tanks can plan heavy burst around it, DRKS high sustain damage takes a big hit during windows of downtime.
Bringing scourge back on ts original form...
I already got asked to take WAR/PLD over DRK for O4S due to the comfort of aoe mitigation.
It begins!
It's just my opinion. I swapped to SMN main in 3.X cause DRK felt clunky. Now I main DRK again cause I like it.
As I mentioned though, I feel it needs slight buffs to bring it up to the other...
I prefer the feel of 4.X DRK over 3.X. I personally felt the job was so much more clunky and messy than it is now.
I do feel that it still needs adjustments but I like how it currently feels.
The translation on the shake it off quote is confusing.
It's like he's saying it's not wrong to think that the contributton from SIO is more visibly apparent than what DRK offers.
Does he mean...
My only issue with this proposition is the lock of dark dance behind grit.
I feel like using Grit is sturdy enough as it is. If anything, DRK just needs a non-locked mitigation CD or adjustments...