I think the same feel of DoT gameplay could be easily achieved using a gauge-focused job instead. It really just boils down to timer management, but without the risk of maxing out debuffs on the...
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Type: Posts; User: MartaDemireux
I think the same feel of DoT gameplay could be easily achieved using a gauge-focused job instead. It really just boils down to timer management, but without the risk of maxing out debuffs on the...
SE won't remove progress made toward a class/job. Looks like your little brother got Lancer to 9, too, which would likely still bother your OCD just as much. If your OCD is truly hurting your...
Whatever the end result is, I really hope they keep the thematic feel of having a physical phase and a magical phase.
I'd be happy enough if it ended up being similar to Phoenix/Bahamut in that...
I feel like it's a missed opportunity to not have primal weapons for BLU due to needing to complete most of them for spells. It'd be cool to get some enemy weapons, like mindflayer/soulflayer, to...
Would be nice, for sure. I miss the earth and air spells on WHM. If I could have Aero animation over Dia, Stone IV over Glare, and Aero III over Holy, I'd be very happy. I feel like the new ability...
If you actually read it, it boils down to about the equivalent to current SCH complexity (use the fairy buffs/heals as needed when they light up) with some aspects (fairy/seraph/Aetherflow) even less...
I don't know if any of this has been said yet or not, but I agree with SE that there isn't a whole lot that needs to be added. However there is a significant amount of things that can be changed and...
Honestly, I can't ask for much as this change is extremely close to what I wanted a year ago:
But I would still like some other side summon representation. I also think they could add reskins...
https://imgur.com/E8W4oWq.png
Here's hoping this is happening and these are two new versions of Rampart!
I only want purple gear if it's gained through a relic grind on AF gearsets that will be enhanced with special glow effects that accurately fit the theme of each job.
I highly doubt they will be removing shields from WHM and AST completely. They'll still be wanted in dungeons for tank busters. The same is true for SCH's Emergency Tactics.
If anything I expect...
I saw a theory based on Sice from FF Type-0 and could definitely see that happening.
When it's learned it's learned forever.
That said - if you're in a group, the others may wish to go for duty completion for the log book. Be sure to ask first!
Definitely want role actions to go away and be absorbed by each job's kits with their own animations/names that fit their respective themes. For example: Reprisal going to DRK and PLD gaining back...
Considering quitting. Shadowbringers made it SO boring. Maybe I should give AST another go around with the change to the opener first, though. At least it feels a bit busier than SCH/WHM.
I don't...
If you need a code: E2XNZ56P
:)
I'm not sure where you're getting your information...
FFXI has actually been seeing a population increase over recent years. In 2016 they hit a low of around 7k active players. They've seen very...
Hard disagree. It already is a functioning 600 potency single target attack. If you want a higher potency than that, then give it a higher potency for the initial target and give it the Afflatus...
I'd prefer it if they kept the fist elements but had them relate to Chakra and be temporary buffs, like riddles. Give them the WAR Berserk treatment so to speak.
Fists of Fire could give the...
I think it's worth looking at Bravely Default II for new jobs. Bravely Second came out around the same time as Heavensward, and both featured the new Astrologian as a buffing class.
If we look at...
That would essentially make it Fluid Aura which sees about as much use. I don't know, BRD is so busy as it is that I don't think I'd enjoy another oGCD to press for damage as well.
Personally I'd...
Yes what I meant was even though CHM may use firearms, their healing animations would likely be that of mixing potions and have a cast bar to make them easily balanced with other healers. The...
I mean, dual wielded pistols would be a different sort of marksmanship. The same way that swords, greatswords, gunblades, katanas, daggers/ninjato can all be seen as different types of swordplay.
...
That's because this is a bandaid. It's a really big one but not a total complete rework. It will be further adjusted at 6.0 and this is somewhat of a hint at the direction they may take. It's most...
The issue with this is that you have important things to consider:
You need to disable the view of other players' debuffs which means you can no longer see when TA/CS are up. It won't display well...