Strictly speaking I do actually dabble, but that's the best I can say for myself. You are likely correct that the polycount on modeled holes would be too high in that case, I had not considered that...
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Type: Posts; User: Hulan
Strictly speaking I do actually dabble, but that's the best I can say for myself. You are likely correct that the polycount on modeled holes would be too high in that case, I had not considered that...
Unfortunate if you are expecting this to be something patched quickly, I wouldn't get your hopes up[1]. As mentioned in the implementation of Fish Tanks, the FFXIV engine does not have translucent...
As a developer currently working on a large scale data logistics application, I am aware of the enormity of the request that I am making, but I think it would be an enormous boon to 3rd party...
I actually quite liked that quest line specifically. Not the quests themselves mind (on the off chance SE is reading this, please take note I do not endorse random trekking across the world as...
I see it a little like stance dancing. That is to say, if you were going to use - as you say - guaranteed extra damage, you would first want to use Cleric Stance - an action with a time cost...
I'm sure your FC has debated this into the ground, but keep in mind the abilities relating to the cards allow you to plan pretty far in advance. I would actually say scripted fights are where AST's...
The single biggest change between any Directx version is pipeline efficiency, but DX11 to DX12 really drilled down and focused on that portion of the graphics problem. There's not actually a lot...
To be clear, I want to say that I quite liked the ending of the story. I think it was well executed, entertaining and emotionally gripping; especially the later 20 minutes or so. That said:
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One would hope not, but that's not really the issue here, random posts on a public forum make for horrible documentation. In a development project this large, proper documentation is the difference...
In response to Rune_Crystalblade, while everything you said is true - and something the OP should consider - it's worth mentioning that video games have an extremely low read-to-write ratio. The...
You will notice that when I suggested filtering the shouts from one tab, I suggested an alleviation to the above problem. If you have shouts visible on a non-main tab, you can always switch over to...
I propose to you to contemplate the following: we are already protected by someone.
Eh, I don't partake because of the statistical improbability of winning, but I think it makes the place more lively I kind of missed the bustle of Jeuno. The shout channel isn't used for much...
While true, this is not what I was expecting out of Aether Wheel, it does broach some interesting questions. For instance, why? Despite what some people may say, the dev team is not stupid, they...
http://youtu.be/pj3hGDaDZqI?t=7m16s
You'll get a fair amount of advice in response to this ranging from general to specific, but many of those things are tied to experience; for instance, knowing when to use Ad Loquium and when to use...
Now of course this is purely whimsical speculation, but it would be interested - given the prophetic implications of Astrologian - if Astrologains could cast "queued" spells that activate on specific...
If this job's quests come out of the Garlond Ironworks, I will be extremely excited... Ok, maybe not the most thrilling of statements, but I'm a pretty bland guy, so "extremely excited" is the best I...
I hate to say this, but Lucrezias is clearly using Arm of the Destroyer in that video.... A lot. Any time he/she doesn't have Perfect Balance up, he/she's using AotD/{raptor}/Rockbreaker in...
In response to the above posts: The first PLD to use cover takes the damage, sadly. I ran this experiment over several variations on the theme haha.
Not to say that it's a great idea, and our FC certainly doesn't do it, but another - possibly more reasonable - use of the function would be for trial members. Like if you are a company that accepts...
So.... Just like real life?
Have you ever wondered why Qarn Hard has locking doors that you need an item to open? Or why in Sastasha Hard has doors that require you to kill all of the monsters in the room to progress, or why...
In a world where everyone behaved according to a set of shared morals and axioms, this is indeed an easy problem to avoid. But therein lies the catch 22, in such a world, this form of punishment...
My assumption - and I'm sure it's a good one that most people would agree with - is that this mechanism was designed to deter in-progress hunting. Since you cannot join in-progress with a party, I...