I'm experiencing the same issue as well. Maybe it's a bug with this new patch? Hopefully it gets fixed soon if it is.
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Type: Posts; User: Shiggysonson
I'm experiencing the same issue as well. Maybe it's a bug with this new patch? Hopefully it gets fixed soon if it is.
It's just the direction SE decided to go with almost every DD jobs. They all have something that gets messed up if they can't hit the mob just like enochian. I honestly like it a lot more than the...
I like your ideas. I hate having to spam meditation after every fight. I hope they lower the number of chakra needed for each skill even if it means lowering the potency a bit. 2 chakra for...
So with GL3 and skillspeed meditate triggers a gcd of about 1.15 ~ 1.2 seconds? Not bad at all.
Going Merry Go!
It's possible chakra triggers a GCD that's shorter than the usual 2.5 seconds. I know no other skills behave like this, but there are other skills in the game that have unique GCDs like fist of...
I think we get 6 new abilities because chakra is useless on its own. We probably learn chakra and tornado kick or purify at the same time.
The thing is ninjutsu/mudra isn't as difficult of a mechanic as a lot of people say. Yoshida even said they initially released ninja overly strong because they thought a lot more people would have...
Positionals are fine. All it does is make it harder to maximize dps just like the other melee jobs. It's way too easy for a ninja to do max dps at the moment. It's a necessary change.
Hey Ofai. We (Mog House FC) are currently looking for a SCH or DD to fill our static. We're a small FC with two coil groups on Sargatanas. We're currently on the last phase of turn 6. We raid coil...
Mog House FC is looking for a BRD and SCH who would be interested in running Coil Turns 6-9 three times a week. We raid Mondays, Wednesdays, and Sundays from 8 pm EST to 10 pm EST. We also do Primals...
Anyone else notice more frequent thundercloud procs with thunder III?
Sword Oath has always pulled more single target hate than shield oath.
I agree the AoE grind leveling in FFXIV 1.0 was really boring, but I don't think it was boring because it was in one spot or because it wasn't quest-based leveling. It was boring because it was just...
They should put more effort into making it a more fun leveling process rather than leaving it boring and admitting to it by implementing double exp weekends.
It would be really cool to see these ideas implemented. I think there should also be materia that only drop as t1 versions so that you have to combine them to get higher tier ones. It would help keep...
The thing I dislike about the standard fast-paced combat like the ones in WoW, Rift, and ARR is that it usually becomes a "focus on spamming your rotation and dodge boss mechanics" kind of...
Needs some skillchains and limit breaks!
I think yoshida explained it as an essence of the primal because the real primal will be summoned by the free companies.
Mute the trailer and listen to http://www.youtube.com/watch?v=0n2Y3VsAE3c while you watch it xD. Definitely needs that kinda music for a final fantasy.
Cool trailer, but I didn't like the voice or music. It lacks the final fantasy feel IMO.
FFXI:
Tavnazian Archipelago http://www.youtube.com/watch?v=VXuMUqj2Vjg
Jeweled Boughs http://www.youtube.com/watch?v=j2ghBkJGFhU
FFXIV:
Cid's Theme...
The issue I have with the current stat system is how a job's main two stats and acc is all you focus on. I know things like crit attack power are also nice, but that's after you focus on the other 3...
100% agree.
FFXI's music added so much flavor to the zones.
FFXIV's music is getting better though. Cid's theme is pretty awesome.
http://www.youtube.com/watch?v=06bIX2zHSQM
The major thing I'd like to see changed is the way mobs die so fast. It makes many things feel less effective like debuffs, combos, and crowd controls. An AoE fest also makes exping really boring...