You can clear a lot of the games content barely pressing any buttons at all.. wasn't that long ago had that video circulating where players literally auto attacked there way through content.
Which...
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Type: Posts; User: Dzian
You can clear a lot of the games content barely pressing any buttons at all.. wasn't that long ago had that video circulating where players literally auto attacked there way through content.
Which...
Rare or legendary fish wouldn't be rare or legendary if everyone caught them easily.
Eve online. Best market system I've ever seen in an mmo..
Buyers and sellers can put up purchase bids. Like hey sellers are selling this item for 10 million but I only want to pay 8 million. Then...
No they're not. Because people see those full stacks at discounts and then drop the prices of lower/ individual items to put there listing at the top. This is ultimately what drives prices down for...
honestly it has less to do with controller and more to do with how many skills you actually need..
PVP demonstrates this well where jobs have more fluid gameplay and job identitiy in PVP with 1/4...
Not so sure.
I mean something like that could go against the devs entire ethos of accessibility and easy to catch up.
The exact reason they've refused to go horizontal ever since arr and the...
The problem is if you envison the combat system as a lovely bowl of delicious stew. then what the devs have basically done over the years is take all the ingrediants out.
emnity may have been the...
They should open it up partially. like allow NA to visit EU data centres and vice versa.
but allowing JP / NA to mix would likely end up being devastating all you need to do is look at the...
Thats because many viewpoints are quite narrow minded. the issue with healer design ultimately stems from content design. you could take these healer jobs out and put them in a different game and...
Participation doesn't equal popularity, liked or even good content.
People still play healers doesn't mean healer design is great.
People still do pvp, doesn't mean pvp design is great because...
The problem with XP was that other teams got it just as much as you did.. you could never really power ahead for example. Because if you got ditto to level 50 off example you'd suddenly find a bunch...
It did have 2 but unless you were standing in front of a boss or deliberately trying to miss them you'd realistically only lose 1 if you just ignored them and stayed behind a boss for an entire...
It's never been significant even in 4.0 when Sam was introduced
In 4.0 If a SAM stayed behind the the boss and ignores positionals they would typically lose 5 kenki every roughly 21-22 seconds...
Most of the time you can ignore them anyway. Ninjas for example missing it's positional on armour crush and just staying behind the boss was a whopping loss of 2 whole potency per second.
In real...
Because its an MMO and people want to play together...
Also PVP is or was quite small they mix and match to speed up queues..
A good story also stays on point a lot.
The MSQ has a terrible habit of swinging off on some random tangent. (Admittedly later expansions do stay on point a bit more) one minute your slaying a...
Reverse. When cast. Reverts sch and astrologian back to storm blood versions
Actually very wrong. There's a reason the old buzz terms like vocal minority and such don't get used anymore and that reason is because they've been proven to be totally wrong.
companies around...
I maintain the belief this is an engine proem more than anything to do with player skill..
There is a pretty jarring disconnect between what a player sees happening on screen and what is actually...
What even is the game at this point?
It calls itself an MMORPG but is neither MMO nor RPG.
It's problem Is it tries to be to much. And has lost its identity as a result.
If your game is an...
FFXI Did it really well. Because while you would see the scenery. For example the airship from bastok to jeuno would fly over the Highlands and you could see the crags.
At that exact moment a...
Too many aetherytes in the newer zones. That's the issue..
Do we really need 2 aetherytes less than a minute a part in some zones...
They could literally just have 1 per region and then go with...
My adventuring fellow / path companion from 1.0
Or the one old school XI players had. Signal Pearl/ tactics Pearl. Where you could customize them and they had a whole story connected to them.
If this is blm related its been a long standing issue..
There's been many suggestions in the past.that might be better than just interrupting.. such as allowing dead enemies to stay targettable...
Whether they're planned or whether they'll ever be done and delivered are 2 different questions.
All you really need do is look at FFXV and the sheer volume of planned stuff that they never...