This, precisely. They have a severe innovation problem.
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Type: Posts; User: Naunet
This, precisely. They have a severe innovation problem.
I know of games that introduce new dye colors constantly and every single item in the game is dyeable. SE needs to learn how to code their shit better if they have trouble handling dyeable gear.
Because they're lazy and people buy it anyway.
MMOs are games that are supposed to live, grow, and develop over many years. Any tie to a specific console is going to limit it going forward and that's simply a fact - unless SE is willing to be...
This was/is my greatest complaint. I hate that I end up wasting 6 levels worth of XP just trying to get to the job I actually want to play.
No spoilers, right? :P
I don't think you're thinking of the death I was thinking of.
Heavensword, if you removed the weird "Evil Catholics!" nonsense from it and ignored The Most Pointless Death in the Entirety of FFXIV. I enjoyed the conflicts of the dragons - both between dragon...
SE's reasons aside, they're shooting themselves in the foot with this. Perform could be so much more than it is.
Except it's not properly paced at all, and the characters often suffer from the problem of, "Oh this character is getting sudden development, yup dead"... It's got some good notes, sure, but let's...
Ew, no thanks. More platforms = more limitations in design = more excuses from SE about why we can't have this or that.
Them "covering themselves" is neutering what could be a hugely successful feature with the potential to foster a massive creative community. In true SE fashion, they are going overboard with...
I don't really care about people who afk, to be honest. For one, afking and bots are punishable with vote kicks or bans respectively. For another, I don't see a few people's lack of courtesy as a...
Time is work and effort. The whole point of it is that "anyone" can obtain them - so long as they work hard. "Top 10/20/100" is arbitrary and does not actually distinguish between those who put in...
In that case, I think something like "x# of wins" or "x# of matches" would be a better metric to distribute rewards by. That way it's not arbitrarily cut off and anyone can get it if they spend...
I would love that! Spots, stripes, other markings... would be fun. :)
The arbitrary "top X# people" cut offs by definition aren't something you can really work toward. Did #21 work less hard than #20? Most likely not. You could work your butt off and still end up below...
It generally has little to do with what other people have and more to do with a player being motivated by collecting items for themselves.
Unfortunately, that poorly rendered "stupid bob" is like the only hair Asian MMO devs seem to think exists as far as afro hair. >_<
Doesn't excuse them from criticism. That said, I'd like to see a source for that excuse before making any serious judgments about their character.
If this were true, that would be very pathetic. Fragile masculinity at its finest.
Though I don't really mind WoW's transmog system being to a piece of gear, I agree that to-slot would be best. Something like Rift or WildStar's costuming system is ideal.
Having had a day or so to think about it, I have to agree again with the poster saying it would have been awesome for the MALES to also be small and petite. We've got a race where both men and women...
Again: this is not true.
Gah if they did this plus a glamour log, I would happily remain subbed forever.