Fair enough. I concede the point and agree it is a bigger loss now than before, but what you say about players knowing how to use skills properly applies for new Delirium too, if used right then it's...
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Type: Posts; User: Kaozurei
Fair enough. I concede the point and agree it is a bigger loss now than before, but what you say about players knowing how to use skills properly applies for new Delirium too, if used right then it's...
Delirium was a wasted 50 blood if you used it to extend Blood Weapon moments before the boss became untargettable due to a transition, or you had to move out of melee range due to mechanics so saying...
This is a concern I've had for a while. My fear is that NIN's personal DPS might be so low that even the rDPS bonus from TA will not be enough to put them on par with the other DPS choices. We...
Usually, balance patches come out around raid patch. Sometimes a bit after the launch of normal mode, others after the launch of savage. I agree both NIN and DNC need some buffs though, I'm really...
While I admire the way you looked at it, Delirium was a skill which, while certainly unique, was useless most of the time. Extending Blood Weapon was only meaningful when you were absolutely sure...
I actually forgot about Bulwark being removed from PLD. They're by no means in a bad spot defensively speaking, but those who played PLD back in SB will definitely feel the reduced mitigation...
Too early to ask about this kind of stuff. Ask again in about a month when the first raid tier's out and more testing's been done to determine optimal party composition and whatnot, maybe there'll be...
I'm genuinely confused about people complaining about 5.0 DRK's "spammy" nature. Back in 4.0, DRK gameplay was spamming their enmity combo once at the very beginning of the fight, then spam their...
New Delirium is amazing compared to the garbage that was Delirium back in 4.0. It barely had any use and despite being a worse Inner Release, it gets the job done and DRK has plenty of other unique...
In the middle of a fight I don't have time to stop and look at the skill animations, so I can't say I share how you feel in that regard. I play a job because I enjoy its specific playstyle and it...
Added my replies in bold, though I took out some points (Shared 20/30 cooldowns and invulns) as I actually fully agree with those. Honestly, if Heart of Stone was 20% mitigation, at least when used...
WAR personal mitigation is excellent as always, same with Paladin. They both kept their best defensive abilities and even received better versions of them in the form of WAR's new Raw Intuition (20%...
I don't really understand how any of the things OP mentioned are actual problems for Summoner right now... Physick has always been useless, it may as well not exist and SMN never needed a tank pet to...
While I understand what you mean about losing BRD's supportive ability through their songs, their damage is actually pretty good when played properly. A friend was a BRD main back in SB and stuck to...
Is Arm's Length debuff slow? I thought it applied heavy, as in movement speed reduction. If it's the former then yeah, should probably use it more especially during big pulls. If it's the latter then...
I didn't get too far into DRK back in HW, so odds are that most people who say ShB DRK is fun are in the same boat I am and started playing it in 4.0. Back then, DRK was still all about spamming...
This image was posted on reddit too, it's based on a ton of assumptions and normalized potencies, so it is as inaccurate as you can possibly get. The poster on reddit was already called out on this...
I haven't gotten around to leveling DRK on my account yet, but I was playing with it at a friend's place who has it at 80 already and even though Living Shadow is just a glorified dot I find it...
It was just a passing thought. I think Nascent Flash is just fine how it is and the WAR mains I know all are quite happy with it too. just needs a macro as was previously said. It's pretty satisfying...
Camouflage needs to be 15% damage mitigation at least, feels too weak otherwise. It's not bad for what it is but 10% mitigation is not much and parry has always been pretty bad, even before it was...
People say Superbolide is amazing, I think it is the most useless tank invuln. Yes, even worse than Living Dead. Unfortunately, past experience has taught me that Squeenix won't bother to change it...
I'd just like to point out that people say bringing a Ninja should be equal to bringing any other melee DPS, however if this was the case then there would be no reason to bring Ninja at all,...
DRK feels a bit on the slow side, especially coming from playing it extensively in 4.0. I haven't played new DRK too much yet, but only complaint I have about it is just how slowly it recovers MP....
I for one enjoy having a lot of things to weave in on Gunbreaker. Keeps the job feeling busy and fun, though I used to be a DPS main so I guess I may just be used to busy rotations.
Replied in bold to each statement. I'm not saying DRK and GNB don't need some changes to bring them in line with the other tanks, at the very least DRK needs a buff to how much MP it can recover, but...