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  1. Replies
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    3,550

    Players have asked for harder 4 man content and...

    Players have asked for harder 4 man content and yoshi p basically said it was just devolve into healers spamming more and thats about it.

    Better to ask for 8 man savage versions of 4 man content.
    (0)
  2. Replies
    12
    Views
    3,550

    How to Make 24 Man Savage

    The devs once said they would are hesitant to make harder versions of 24 man savage because "no one would beat it" or something to that effect, well i was pondering this one day and i think i came up...
    (0)
  3. Seems to me that you were looking for a fight...

    Seems to me that you were looking for a fight when you made the insulting argument that an idea is a waste of resources.

    My intelligence feels insulted. It's just NOT a good argument.

    I don't...
    (0)
  4. Oh so you didn't read edited post. I made a...

    Oh so you didn't read edited post. I made a mistake too, thought you said something different.

    Either way, you are making a dumb argument on behalf of multi-billion dollar corporation.

    They...
    (0)
  5. You had to edit my comment to include 20 as if...

    You had to edit my comment to include 20 as if that was such a big difference?

    You are arguing against something they are already doing.

    My idea just expands it to a more perm. endgame...
    (0)
  6. I mean if you want to make non convincing...

    I mean if you want to make non convincing arguments go ahead.

    To make the argument that its a waste of resources for people who want it is insulting, it's not a waste for people who want it.
    ...
    (0)
  7. 1. Saying you run the content before or don't...

    1. Saying you run the content before or don't want to repeat it doesn't change whether this is a good idea or not. That's literally every current savage tier/primal tier and ultimate content for...
    (2)
  8. So you can choose to make prog on final coil or...

    So you can choose to make prog on final coil or omega sigmascape, but you must beat each fight in order to unlock the 2nd/3rd/etc. Each fight unreal tokens will go towards your monthly limit.

    Once...
    (0)
  9. Using Older End Game Content In a Better Way

    I was looking at the design of Unreal Content and i was very disappointed the route they have chosen to use older content.

    It's all temporary. Most new players will never get to have the full...
    (0)
  10. This is why you fail. You are literally making...

    This is why you fail. You are literally making assumptions about how she should move on from a game she still enjoys because you assume she doesn't like it because she wants it to be better.(in her...
    (1)
  11. Once again, people can genuinely be mad that...

    Once again, people can genuinely be mad that square enix is watering down their game for profits since you don't need to do mechanics in a lot fights to order to do beat them while also still...
    (3)
  12. What they are saying i agree with, games in the...

    What they are saying i agree with, games in the industry are being dumbed down so the lowest common denominator so anyone can enjoy it no matter how terrible they are at the game, they can lament how...
    (2)
  13. You understand that people can still enjoy a...

    You understand that people can still enjoy a game, but wish it was better?(in their opinion of course)
    (7)
  14. There are many directions to take this idea, if i...

    There are many directions to take this idea, if i come up with a better reward structure i would just make a new thread.

    Generally speaking i just want a version of the fight reward you for having...
    (0)
  15. I think when people get hung up on words like...

    I think when people get hung up on words like "properly" they miss the point entirely.

    Not having to do the mechanics of the fight and never having to contend with them means you don't do the...
    (1)
  16. Learning curves are there to teach players how to...

    Learning curves are there to teach players how to play the game, by ramping up difficulty slowly.

    Under your logic any form of difficulty at all would make them quit which is not the case since...
    (3)
  17. Because people needs goals(like mounts) to...

    Because people needs goals(like mounts) to motivate them to try. They know nothing of the fight when they see the mount, but they still want it.

    The fun comes as they are attempting it with no...
    (1)
  18. That doesn't answer my question at all. Do...

    That doesn't answer my question at all.

    Do you even know what a learning curve is?

    You act like their is going to be a toxic person every party when most wouldn't have one. Are you trolling?
    (3)
  19. What makes you think they wouldn't adapt to the...

    What makes you think they wouldn't adapt to the learning curve?
    (2)
  20. The rewards are optional, you don't need them....

    The rewards are optional, you don't need them. You want them. Any end game raid scene is only healthy because they have a system of incentives.

    The goal is get players to be motivated to play so...
    (1)
  21. Why are you describing doing end game raiding as...

    Why are you describing doing end game raiding as unfun boring slogs?

    That's like, your opinion,man. Not the opinion of people who never even done the fight before.

    I wasn't talking about relic...
    (2)
  22. Reward Incentives for Doing Content Properly.

    Yes, i know unreal content exists. This is an aside from that.

    I was thinking on how many new players have little to no reason to go back to an old fights ex primals and other types of older raid...
    (2)
  23. So you want no pro content in ffxiv at all? huh? ...

    So you want no pro content in ffxiv at all? huh?

    You have to be a troll.
    (4)
  24. There are so few pieces of content in the game...

    There are so few pieces of content in the game that require a static or a skilled group of friends, it seems ridiculous that people want no content that is like that at all.

    Esp. when it comes to...
    (1)
  25. edit: i was being too dickish.

    edit: i was being too dickish.
    (1)
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