ah yes, there were obviously no skilled warriors. that's why the pld/pld meta existed. all of those top raiding guilds, not running warriors were obviously doing so because good warriors just didn't...
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Type: Posts; User: Krr
ah yes, there were obviously no skilled warriors. that's why the pld/pld meta existed. all of those top raiding guilds, not running warriors were obviously doing so because good warriors just didn't...
itt: paladins mad that they now have to compete instead of be the inarguable "best mt" 24/7
shifting metas are great because they reveal who's actually pushing their job and who was using it as a...
realtalk tho here's your fix to bad dps:
-help them understand how to improve
-kick them or leave if they're buttheads about it or very obviously not trying
-stop pugging and go outside or...
http://i.imgur.com/T7C01b4.jpg
The average response I get from DF/PF DPS players when I try to help them is "I know how to play, I just don't feel like doing that much work in a 4man dungeon/learning group/farm party/literally...
This is wrong - the the stated tanking styles of the three tanks in the Letter From The Producer is warriors as having more MT damage, Paladins as having superior physical defense, and Dark Knights...
That's strange. All the statics on my two servers (Excal & Cactuar) have been demanding WAR/PLD only for the past two weeks.
A couple of top raiders experimenting with + finding temporary success...
Dark Mind is 15%/30% and Inner Beast is 20%+a small selfheal. Buffed DM is substantially better and unbuffed is a little worse, basically.
For battle leves I usually get about 5 regular leves' worth out of one large-scale leve. I can barely justify these on a short night when I'm near cap.
The gathering and crafting ones are...
Yeah, fair enough. DRK MT | WAR OT is probably the highest party DPS you can achieve as well since it enables NIN | DRG (battle litany + TA), but probably not by a terribly huge margin.
So basically to justify taking DRK on a raid you have to not have a MNK in the group, be fighting a boss that deals primarily magical damage, is preferably but not necessarily parryable for access to...
can you measure the additional party DPS produced by this 'amazing aoe'? because tanks of old weren't really having aoe threat problems to begin with
fact check
http://i.imgur.com/xtaKFgR.png...
yeah idk why people want butt sliders when we're missing this option
basically imagine U.S. republicans but with video game nostalgia instead of 'american values'
You just described two things Warriors have - great AOE control and high(er) DPS. They do so at no cost to utility and have equivalent or better maintanking abilities.
Yeah this is pretty much...
It is not a visual glitch. It is a clientside bug that forces us to wait for server ticks before we can activate our abilities, and sometimes causes Darkside to fail.
It is crippling to the job's...
If party finders are regularly rejecting a job, then it's in need of a buff. Period.
Look at 2.0 WAR. Look at 2.4 Dragoon. Look at 2.4 Summoner.
"It's usable" isn't an excuse. Every job needs...
Nah, it'll be just like old times. PF flooded with "No <x> bonus" entries and people buying/begging their first run to 'break in' to raiding. The only difference is they'll have to get a carry for...
Keep the AFK kick timer and unlock all servers permanently.
Problem solved, dunno why this is so difficult for S-E.
Alexander NM = a fresh reset in the difficulty curve of raiding for new raiders, with DF in place to encourage new blood to get their feet wet and allow players room to learn their job, get to grips...
you don't understand how retail and restaurant schedules work at all, do you....
hint: playing with 7 other retail workers doesn't suddenly make retail schedules magically line up so that everyone...
If you've played Second or Final Coil pre-Echo, all of the stuff in Alex is going to be faceroll content. For people who are new to raiding or can't raid on a schedule, Alex NM is honestly a decent...
if the OP's own logic is consistent, then by admission, they deserve to be expelled or excluded from every group for being new to content because they have not done it 100 times yet, because they...
no, frankly, content that takes 15 minutes or more to do that no one wants to do should not give a smaller reward than content that takes 5 minutes and everyone wants to do
that is how competent...
a healer in c-stance is roughly 75% of a full DPS of the same item level, possibly more, so it's no wonder that having one in c-stance doing DPS is going to noticably increase DPS