More than a monthly fee to SE...
OMG!
Finally someone is talking about this. I was going to make a thread.
I live in Australia. My partner and I have some of the best line sync on our cable that is currently available in this country/region.
*EDIT* As a matter of fact, the cable tech was shocked when he tested our line, commenting it was twice as high as it should be and even employed drastic attenuation to reduce it, thinking that problems were arising from this.*EDIT*
We discovered Battleping when we started fighting Ifrit regularly because this was seriously unplayable for us. At first, we thought it was just us sucking at the fight...until we installed the trial version of Battleping and suddenly stopped dying and getting hit by tp moves. We laughed about how it seemed to DRAMATICALLY improve this game for us, not just in instanced content but in any area the game felt more fluid and responsive.
We thought throughout our trial period that it may have been a placebo for us. Until the trial ended...
Ifrit became unplayable again. We had shifted from having fights without a single hit from eruption to wiping again. Actually the lag in Ifrit was so bad that we had constant R0's sometimes and it would alternate between our machines. So for half the fight I'd be watching my partner's screen to avoid eruption, then mine would be the one showing the animations (funnily this added a challenge that I kind of enjoyed) but I couldn't DO anything. Just survive until R0 passed and I could make an action or two...didn't make me look very good on people's parsers :(
We ended up caving in and PAYING for this service.
This is a bump, but I hope that a dev might see this and know that to even play this game without the frustration of server, input and animation lag we now have to PAY AN ADDITIONAL MONTHLY SERVICE FEE TO A THIRD PARTY!!!
...this is made worse by the fact that you need a licence for each pc...SO THAT IS TWO ADDITIONAL MONTHLY SERVICE FEES TO A THIRD PARTY!!!
I'm sorry for the caps, but I feel so strongly about this. We decided to bite the bullet and pay for Battleping til 2.0 in hopes that server and client will DRAMATICALLY improve for us. I would really appreciate a Dev response to...I don't know...acknowledge that this is a serious problem for people that prevents them from engaging in this content, or being hated by players for constantly dying in battles and needing to use others as a crutch for completion and rewards.
I don't know a lot about this kind of stuff, but is it some kind of prioritisation of information/packets or whatever that improves this for people? Can Square-Enix employ this kind of facility to other regions? The JP button doesn't feel like just a joke. As much as some Japanese players have bad connections, it appears like this overwhelmingly. A better result for us would be a better result for the Japanese playerbase too I'm sure then!
Funnily, before Battleping: JP players would be in front of Ifrit as we were just starting to run around the outside.
After Battleping: Same speed as JP players, sometimes running ahead of them!
I hope I haven't responded here too late. Paying more money to get to a comfortable level of playing this game feels so unfair.
SE please hear us, respond and at least TRY to do and say you'll do something about this.