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Let's just say that there's some contradictions in what the devs said and the actual state of alpha. . . .
In these threads people are often wrong and/or have false assumptions. That's expected though, since the opinions are based only on vids the devs hand out and bits of txt info.
Greetings!
In regards to all of the comments about how the enemies visibly react to player attacks, we'll be adjusting these animations around the time the Beta Test begins.
Specifically we are looking into addressing it in the following ways:
- Vary the damage animation according to the amount of damage inflicted.
- Tone down the damage animation for large monsters.
Thank you, Snurble!
I think any mob half your size or smaller should receive a knockback effect when ever you hit them.