Page 1 of 58 1 2 3 11 51 ... LastLast
Threads 1 to 20 of 1157

Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 6,005
    08-22-2013, 08:02 PM Go to last post
  1. Matte And Dyeable Versions Of Completed/ Lux and Antiquated/ Anemos Relic Weapons

    Basically, the Lux version of the final stage of the HW Relics can be dyed but has no version without glow, while the only dyable version of the...

    Started by Styrmwyda‎, 01-09-2023 07:12 PM
    • Replies: 2
    • Views: 1,201
    Today, 08:59 AM Go to last post
  2. LIMITED JOBS ROULETTE FINALLY PLEASE

    YOSHIDA PLEASE WE BEG WE PLEAD WE FAAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL WE...

    Started by Reginald_Cain‎, 11-18-2025 04:36 PM
    • Replies: 5
    • Views: 403
    12-15-2025, 09:02 AM Go to last post
  3. Ability glamour and more.

    Everyone has that one job that has skills they want to keep at higher levels but can't. I miss howling fist from low level monk and my partner misses...

    Started by Reginald_Cain‎, 12-13-2025 09:34 AM
    • Replies: 0
    • Views: 109
    12-13-2025, 09:34 AM Go to last post
  4. Big numbers problem....again

    So, many ppl remember the stat squish, which FFXIV team implemented because the numbers were too big. Now we have numbers even bigger than then, and...

    Started by Sorabaka‎, 05-06-2025 11:53 PM
    2 Pages
    1 2
    level, numbers, squish, stats
    • Replies: 11
    • Views: 1,759
    11-24-2025, 12:21 AM Go to last post
  5. Limited Jobs Should get more frequent updates

    Beastmaster has been my driving point of hype for this expansion and knowing it's getting shoved at the tail is no surprise given blue mage's...

    Started by Reginald_Cain‎, 11-18-2025 04:27 PM
    • Replies: 2
    • Views: 228
    11-19-2025, 07:53 AM Go to last post
  6. Keep the Tomes weekly limit, but open up Tomes exchange

    For over a decade and until now, SE seems adamant to keep the weekly limit of Tomes (currently Tomes of Mathematics), and i dont think they have any...

    Started by ThorinG‎, 09-24-2025 01:57 AM
    • Replies: 5
    • Views: 487
    11-18-2025, 06:29 PM Go to last post
  7. Making Base classes Playable?

    The kid and I have often lamented the loss of ARR class system. For a short 2 years we had cross class skills and unsoul stoned classes. We were...

    Started by Merryl‎, 07-29-2025 09:13 AM
    • Replies: 4
    • Views: 750
    11-18-2025, 05:00 PM Go to last post
  8. Blue Mage Hopes for 7.5

    I don't think the devs are looking for ideas? But maybe other people want to show some Blue Mage appreciation! We'll see in a year if any of my hopes...

    Started by Catastrophe573‎, 08-25-2025 06:21 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,375
    11-18-2025, 04:34 PM Go to last post
  9. phantom relic progression suggestion

    Hi, I love having the grind back for our relics, and I think the atma gathering for the first step then you can use tomestones for other weapons was...

    Started by nikukurin‎, 09-04-2025 01:55 PM
    phantom relics
    • Replies: 0
    • Views: 280
    09-04-2025, 01:55 PM Go to last post
  10. [Feedback] About the Holy Trinity

    The "Holy Trinity" in Normal difficulty modes. The "Holy Trinity" refers to inter-dependency of roles. Where you need all the roles in the party,...

    Started by MediArgentum‎, 08-11-2025 11:47 PM
    dps, feedback, healer, holy trinity, tank
    • Replies: 4
    • Views: 619
    08-16-2025, 07:01 PM Go to last post
  11. Suggestion to improve raise visibility

    Just throwing this out there in hopes someone who has the ability to advise the dev team regarding this. I think it might be a good idea to provide...

    Started by Bladestrife‎, 07-26-2025 07:18 AM
    combat, raise, ressurect, rez
    • Replies: 2
    • Views: 577
    08-13-2025, 12:21 AM Go to last post
  12. Game Design Ideas for 8.x+

    Hi there, my names Gawain, I am a long time 2.x closed beta player for FFXIV whose been subbed almost non stop for 12 years now. I'm an omni-tank...

    Started by GawainCross‎, 07-06-2025 12:33 PM
    8.x, battle system, explortion, ideas, relic
    • Replies: 4
    • Views: 609
    07-06-2025, 12:37 PM Go to last post
  13. STATS: A Question for the community.

    Do stats matter? I mean this in many direction but I start with one. IF you remove (Det, Crit, Str, etc.) Would that change the game? For...

    Started by Vatom‎, 05-16-2025 12:30 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,735
    06-30-2025, 05:58 AM Go to last post
  14. The new job icon blocks this certain icon that indicates if a player is in a party.

    I do not know what this icon is called two of the same in case it breaks. That's about it, it took a while to realize that it was the job icons...

    Started by Inanegrain‎, 06-15-2025 06:05 PM
    • Replies: 3
    • Views: 929
    06-17-2025, 02:51 PM Go to last post
  15. Limit Break

    Let's say, you unequip your gear in a savage fight and go full low HP. You start the countdown and put everything back on during 3s. You start the...

    Started by xbahax92‎, 05-10-2025 01:07 AM
    • Replies: 4
    • Views: 878
    05-10-2025, 09:16 PM Go to last post
  16. STOP HAVING CASTERS FORCED TO GROUP 2

    Since the release of FRU,in all high end content, casters have been forced into the R2 position and phys ranged forced to R1. Why is this the case?...

    Started by Yggdrassill‎, 04-25-2025 02:07 AM
    • Replies: 8
    • Views: 1,790
    05-04-2025, 07:57 AM Go to last post
  17. Job Expansion

    What if jobs weren't locked to one role? Sword of legends Online had two variants to each class which sometimes changed what role they play. What if...

    Started by Reginald_Cain‎, 04-09-2025 03:42 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,373
    04-26-2025, 02:50 AM Go to last post
  18. No more 2 Minutes buff window

    My suggestion is simple, instead of the (20 seconds) buff window every 2 minutes, make all buffs last for (60 seconds), given that they need to be...

    Started by ThorinG‎, 04-10-2025 01:46 AM
    • Replies: 4
    • Views: 1,100
    04-20-2025, 04:34 AM Go to last post
  19. Tanks need to be made more like tanks than DPS with high Defense.

    This Dawntrail story just reached the most ignominious end for me in a way that was more or less just long coming. The final battle, the whole...

    Started by RennyNanaya‎, 08-23-2024 02:33 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 3,832
    04-11-2025, 12:28 AM Go to last post
  20. FFXIV and Job Identity

    About myself I was a long-time subscriber of Final Fantasy XIV. I had been almost continuously subscribed from the launch of A Realm Reborn to the...

    Started by ETermin‎, 03-21-2025 01:59 AM
    6 Pages
    1 2 3 ... 6
    battle classes, complexity, job identity, rework ideas, simple 1 Deleted Post(s)
    • Replies: 56
    • Views: 9,914
    04-08-2025, 04:48 PM Go to last post

Page 1 of 58 1 2 3 11 51 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread