Page 1 of 33 1 2 3 11 ... LastLast
Threads 1 to 20 of 643

Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 2,718
    08-22-2013, 08:02 PM Go to last post
  1. Challenge: Recreate your job in equal or greater complexity using 12 or fewer actions

    This is an experiment in minimalism (and the action synergy that can make up for it). You have 12 or fewer action keys by which to recreate your...

    Started by Shurrikhan‎, Yesterday 08:21 AM
    button bloat, efficiency, experiment, minimalism, synergy
    • Replies: 5
    • Views: 207
    Today, 09:07 AM Go to last post
  2. Pirate Class (New Class Concept)

    Pirate Class Concept It is a concept I thought of while playing the Redmage, but the difference is that it is a Melee/Ranged physical Dps Class...

    Started by AmaliaNya‎, 08-15-2017 07:36 PM
    class, new class, new class ideas
    • Replies: 2
    • Views: 159
    Yesterday, 01:28 AM Go to last post
  3. Anybody else disappointed by....

    The lack of combat underwater? Especially in the ruby sea... it just kinda feels like a waste of space... no combat while flying makes sense since...

    Started by Okamimaru‎, 08-13-2017 03:20 AM
    • Replies: 3
    • Views: 350
    08-13-2017, 11:41 PM Go to last post
  4. Weapons for future jobs

    So here's a list of some weapons still free to be used for future jobs: Gunblade Club/Mace Whip Nunchaku Megaphone Quarterstaff Fan...

    Started by Zohar_Lahar‎, 08-11-2017 11:52 PM
    • Replies: 5
    • Views: 259
    08-13-2017, 05:57 PM Go to last post
  5. Too many "Must-Haves" in the Role Choices Menu.

    So we got rid of the Cross-Class System (which I'm all on-board for doing) and replaced it with the new Role System which is basically a Post-Mists...

    Started by Maeka‎, 07-15-2017 09:07 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 2,515
    08-12-2017, 12:11 PM Go to last post
  6. More weapons

    Add more weapons, would be cool to see 2 handed maces and stuff for warriors like WHM got 2 handed staffs and wands. Wands should be able to fire a...

    Started by Windwalker‎, 07-31-2017 11:21 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 492
    08-11-2017, 11:41 PM Go to last post
  7. Job Gauges, OGCDs, buffs, etc.

    Could we get an overhaul to this system? I can't ever look at what is happening on screen nor my character to enjoy their animations. This is a very...

    Started by Red-X-deR‎, 08-09-2017 01:42 PM
    job gauge
    • Replies: 4
    • Views: 275
    08-10-2017, 03:39 AM Go to last post
  8. Limit Break

    OK it's kind of cool to use Limit Break, and it should be! Then why is there always an argument as to who has to use it? Hmmm, maybe because it...

    Started by Jaeger‎, 08-03-2017 01:20 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 577
    08-09-2017, 05:39 AM Go to last post
  9. logical approach to DPS meter ingame

    i know the devs thoughts behind this but seeing as how other mmos have done this and are still up and running to this day and i know how...

    Started by Sh4dow‎, 06-13-2017 03:59 AM
    6 Pages
    1 2 3 ... 6
    1 Deleted Post(s)
    • Replies: 56
    • Views: 3,989
    08-08-2017, 04:34 PM Go to last post
  10. Instance to Teach Mechanics Upon Using a Jump Potion.

    With the release of the jump potion I have noticed quite a few people failing basic mechanics. Granted it isn't really the fault of the players since...

    Started by nhapopoluko‎, 08-07-2017 03:07 AM
    • Replies: 6
    • Views: 299
    08-08-2017, 03:45 AM Go to last post
  11. Susanoo Self Targeting for Rocks

    I play on PS4 using controller, during the rock phase, I cannot target myself with D-Pad to mark myself. Another player said to use "R2 + L1" to...

    Started by ChameleonMS‎, 07-23-2017 07:04 AM
    • Replies: 8
    • Views: 699
    08-02-2017, 01:28 AM Go to last post
  12. Hidden Weapon Draw Effects

    Could we perhaps get an personal option for when we draw a weapon that is hidden? The idea would be to give it a simple appearance from a sheath of...

    Started by TWOxACROSS‎, 07-28-2017 12:05 AM
    • Replies: 3
    • Views: 448
    07-29-2017, 01:07 AM Go to last post
  13. Combo PvP Buttons

    So... you guys added this nice little thing that is the Combo PvP Button. For example, as a Paladin, I get two of them: Rage of Halone Combo, and...

    Started by Maeka‎, 07-05-2017 12:16 PM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 13
    • Views: 758
    07-27-2017, 11:56 PM Go to last post
  14. More role actions please

    With actions mandatory in the roles some jobs have most or all of their slots looked. eg tanks MUST package rampart(no questions), convalescence...

    Started by garret_hawke‎, 07-20-2017 12:13 AM
    • Replies: 3
    • Views: 326
    07-26-2017, 10:20 PM Go to last post
  15. [Rant] The skill changes in 4.0/Stromblood update

    1st of i "use to" love FF14 intell the changes to skills, The Combat Gage sysetm is ok, The new cross-class system i can take or leave it But what...

    Started by Otaku2188‎, 07-02-2017 11:27 PM
    • Replies: 4
    • Views: 916
    07-25-2017, 02:57 AM Go to last post
  16. Anyone notice that about most of the "new" mobs in Stormblood are reused FFXI mobs?

    Not reskinned or retextured or redrawn, simply copy and pasted directly from a 15 year old game. Chapuli Cardians Matamata Beetles...

    Started by Jonnycbad‎, 06-22-2017 09:40 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 2,107
    07-23-2017, 11:22 PM Go to last post
  17. [Suggestion] SCH/SMN Pet skills auto change

    I Would like to see SMN/SCH pet skill change like how the Warrior skills Inner Beast changes to Fell Cleave and Steel Cyclone changes in to Decimate...

    Started by Roland_Lionheart‎, 07-17-2017 11:12 PM
    auto change, scholar pet, summoner egi change, summoner pets, summoner. scholar
    • Replies: 3
    • Views: 253
    07-19-2017, 11:56 PM Go to last post
  18. sprint no longer costs TP, but CD is doubled and we are still sprinting for 20 sec

    of course, there was more compensation than just the removal of TP cost. for one thing, mounts are now much faster. secondly, ranged-casters are...

    Started by Mysticdraggon‎, 06-19-2017 01:57 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 1,495
    07-18-2017, 03:41 PM Go to last post
  19. Please Fully Utilize the Duelshock 4 Controller's Touchpad

    i'm honestly disappointed that the touch-pad's functionality was presented as this new gaming feature on a PS4 console and as a PC controller, yet...

    Started by Mysticdraggon‎, 07-17-2017 01:51 PM
    • Replies: 2
    • Views: 337
    07-18-2017, 08:10 AM Go to last post
  20. Cross-class vs. Role Actions

    Just some thoughts i've had since the release regarding this topic. It seems at the cost of having a homogenized role skill selection, certain...

    Started by Flaris‎, 07-12-2017 11:57 AM
    • Replies: 3
    • Views: 306
    07-15-2017, 08:29 AM Go to last post

Page 1 of 33 1 2 3 11 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread